Player Matchup

Sun Wukong
Sun Wukong
NovitaGamer
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,326 Elo+
Solo
Geb
Geb
Saxzus21
Geb
Level 7
God Stats
5W - 6L
1,383 SR
Queue Stats
10W - 16L
1,236 Elo+
Solo
Merlin
Merlin
YK_SIRREDSMOKE
Merlin
Level 25
God Stats
2W - 2L
1,382 SR
Queue Stats
68W - 72L
1,379 Elo+
Party 2
Fenrir
Fenrir
YK_YAMAMASLLAMAS
Fenrir
Level 24
God Stats
11W - 14L
1,417 SR
Queue Stats
73W - 64L
1,362 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
djspotem
Morgan Le Fay
Level 18
God Stats
67W - 44L
1,543 SR
Queue Stats
91W - 66L
1,459 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,352 Elo+

VS

Team Averages
Level 14
1,398 SR
1,224 Elo+
Hercules
Hercules
DeadWade91
Hercules
Level 7
God Stats
9W - 10L
1,445 SR
Queue Stats
13W - 17L
1,243 Elo+
Solo
Kukulkan
Kukulkan
KoffeeQueen
Kukulkan
Level 26
God Stats
0W - 10L
1,046 SR
Queue Stats
18W - 25L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
P0RK_SW0RD_99
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,018 Elo+
Party 1
Nox
Nox
Rose_Queen05
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,187 Elo+
Party 1
Ganesha
Ganesha
hugo_MINAJ
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 163L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NovitaGamer
Sun Wukong
16
1 / 0 / 6
9,443
858
5,933
8,045
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 0 / 7
10,299
936
9,192
13,281
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 0 / 11
12,129
1,103
17,124
5,808
2,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 1 / 9
11,485
1,044
13,643
12,869
5,511
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
djspotem
Morgan Le Fay
17
3 / 1 / 9
10,334
939
16,966
6,545
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

308

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadWade91
Hercules
15
0 / 3 / 1
9,123
829
6,278
15,665
9,528
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KoffeeQueen
Kukulkan
15
2 / 4 / 0
9,614
874
10,539
9,482
4,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
15
0 / 4 / 1
8,927
812
9,721
18,505
11,527
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 9 / 2
9,092
827
8,502
13,508
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
hugo_MINAJ
Ganesha
15
0 / 1 / 1
10,196
927
6,555
12,467
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
21
Kills
2
2
Deaths
21
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
DeadWade91
Hercules
0
3
1
0.17
L
Kukulkan
KoffeeQueen
Kukulkan
2
4
0
0.5
W
Sun Wukong
NovitaGamer
Sun Wukong
1
0
6
4
L
Cthulhu
0
4
1
0.13
L
0
9
2
0.11
W
1
0
7
4.5
W
8
0
11
13.5
W
8
1
9
12.5
W
Morgan Le Fay
djspotem
Morgan Le Fay
3
1
9
7.5
L
Ganesha
hugo_MINAJ
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,858
Damage
41,595
46,548
Taken
69,627
26,620
Mitigated
44,926
4,716
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DeadWade91
Hercules
6,278
2,013
0
3,759
15,665
9,528
0
7,547
7,833
408
19,089
L
Kukulkan
KoffeeQueen
Kukulkan
10,539
1,143
0
0
9,482
4,183
0
6,012
3,382
31,107
0
W
Sun Wukong
NovitaGamer
Sun Wukong
5,933
806
0
507
8,045
5,370
0
6,082
1,963
59
11,898
L
Cthulhu
9,721
1,060
0
0
18,505
11,527
0
12,997
5,262
24,831
0
L
8,502
1,805
0
0
13,508
5,602
0
7,994
5,468
22,521
0
W
9,192
1,415
202
1,313
13,281
11,089
0
10,408
2,873
26,159
0
W
17,124
2,381
0
386
5,808
2,298
0
4,793
1,015
37,821
0
W
13,643
5,905
0
1,423
12,869
5,511
0
8,889
3,980
0
24,766
W
Morgan Le Fay
djspotem
Morgan Le Fay
16,966
2,766
94
791
6,545
2,352
0
5,553
992
37,342
0
L
Ganesha
hugo_MINAJ
Ganesha
6,555
742
0
1,653
12,467
14,086
0
8,791
3,438
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
46,952
170
Minions Killed
161
5
Camps Cleared
3
1,137,114
Distance Traveled
983,745
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,123
829
49
4
1
205,817
1
L
Kukulkan
9,614
874
59
5
0
195,329
0
W
Sun Wukong
9,443
858
10
1
0
270,471
0
L
Cthulhu
8,927
812
41
4
1
211,734
0
L
Nox
9,092
827
12
1
1
149,223
0
W
Geb
10,299
936
22
2
1
235,034
0
W
Merlin
12,129
1,103
64
6
4
186,304
0
W
Fenrir
11,485
1,044
26
2
0
244,631
0
W
Morgan Le Fay
10,334
939
48
4
0
200,674
0
L
Ganesha
10,196
927
0
0
0
221,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role