Player Matchup

Baron Samedi
Baron Samedi
Apollex24
Baron Samedi
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
125W - 110L
1,580 Elo+
Solo
Awilix
Awilix
Avowals
Awilix
Level 28
God Stats
6W - 2L
1,686 SR
Queue Stats
111W - 112L
1,502 Elo+
Solo
Artemis
Artemis
HollaThePlaya
Artemis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 125L
1,418 Elo+
Solo
Cabrakan
Cabrakan
WhatDoIWritehere
Cabrakan
Level 18
God Stats
2W - 6L
1,445 SR
Queue Stats
24W - 23L
1,534 Elo+
Solo
Achilles
Achilles
justaturtle23
Achilles
Level 15
God Stats
5W - 11L
1,390 SR
Queue Stats
25W - 54L
1,391 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,485 Elo+

VS

Team Averages
Level 21
1,554 SR
1,501 Elo+
Awilix
Awilix
Battman2004
Awilix
Level 28
God Stats
8W - 6L
1,492 SR
Queue Stats
65W - 65L
1,427 Elo+
Solo
Yemoja
Yemoja
Fitbighead
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 1
King Arthur
King Arthur
SadgeBoi
King Arthur
Level 18
God Stats
2W - 0L
1,672 SR
Queue Stats
13W - 13L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
TNeteroT
Hou Yi
Level 16
God Stats
16W - 5L
1,759 SR
Queue Stats
37W - 19L
1,739 Elo+
Solo
Olorun
Olorun
TonyTonyChopper1
Olorun
Level 29
God Stats
1W - 0L
1,349 SR
Queue Stats
74W - 79L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apollex24
Baron Samedi
16
4 / 4 / 0
9,453
525
14,390
17,528
8,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Avowals
Awilix
12
0 / 5 / 3
7,388
410
2,808
10,893
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
11
2 / 8 / 3
7,365
409
5,890
9,657
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 6 / 2
9,573
532
10,675
14,793
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
justaturtle23
Achilles
14
3 / 4 / 1
8,834
491
8,380
13,108
14,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 3 / 4
9,321
518
7,828
13,917
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Fitbighead
Yemoja
15
5 / 2 / 4
9,163
509
3,301
7,683
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SadgeBoi
King Arthur
15
1 / 3 / 4
9,084
505
9,158
14,360
10,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
TNeteroT
Hou Yi
16
11 / 3 / 3
10,115
562
12,773
14,392
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 3
9,454
525
12,144
14,044
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
14
Kills
26
27
Deaths
15
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Apollex24
Baron Samedi
4
4
0
1
L
Awilix
Avowals
Awilix
0
5
3
0.3
W
Awilix
5
3
4
2.33
W
Yemoja
Fitbighead
Yemoja
5
2
4
3.5
L
Artemis
2
8
3
0.44
W
King Arthur
SadgeBoi
King Arthur
1
3
4
1
W
Hou Yi
TNeteroT
Hou Yi
11
3
3
4.17
W
4
4
3
1.38
L
5
6
2
1
L
Achilles
justaturtle23
Achilles
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
45,204
65,979
Taken
64,396
38,006
Mitigated
31,767
18,163
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Apollex24
Baron Samedi
14,390
1,337
372
6,763
17,528
8,181
0
8,532
8,996
67,048
0
L
Awilix
Avowals
Awilix
2,808
1,007
0
4,178
10,893
3,530
0
2,151
8,742
0
39,268
W
Awilix
7,828
3,293
0
2,502
13,917
5,403
14
4,812
8,980
0
51,757
W
Yemoja
Fitbighead
Yemoja
3,301
819
1,375
948
7,683
5,456
592
2,573
5,110
29,379
0
L
Artemis
5,890
2,477
0
1,521
9,657
1,799
193
1,272
8,385
0
26,772
W
King Arthur
SadgeBoi
King Arthur
9,158
1,768
0
3,485
14,360
10,740
78
1,676
11,841
3,692
47,602
W
Hou Yi
TNeteroT
Hou Yi
12,773
6,934
0
5,724
14,392
4,390
0
5,886
8,506
0
71,229
W
12,144
7,158
0
6,458
14,044
5,778
1,022
10,318
3,726
54,544
6,256
L
10,675
1,059
0
3,183
14,793
10,235
59
2,160
12,633
31,738
0
L
Achilles
justaturtle23
Achilles
8,380
1,597
0
2,146
13,108
14,261
0
245
12,863
0
45,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
47,137
377
Minions Killed
455
0
Camps Cleared
0
1,447,443
Distance Traveled
1,587,558
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,453
525
122
7
0
306,928
3
L
Awilix
7,388
410
77
4
0
260,821
1
W
Awilix
9,321
518
91
5
0
376,703
0
W
Yemoja
9,163
509
46
3
0
304,448
0
L
Artemis
7,365
409
43
2
0
296,751
0
W
King Arthur
9,084
505
106
6
0
338,811
2
W
Hou Yi
10,115
562
101
6
0
294,588
3
W
Olorun
9,454
525
111
6
0
273,008
6
L
Cabrakan
9,573
532
46
3
0
291,350
1
L
Achilles
8,834
491
89
5
0
291,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role