Player Matchup

Baron Samedi
Baron Samedi
DAWIGGLER79
Baron Samedi
Level 160
God Stats
34W - 16L
1,735 SR
Queue Stats
276W - 258L
1,560 Elo+
Party 3
Izanami
Izanami
Jesus lRVl
Izanami
Level 156
God Stats
7W - 3L
1,682 SR
Queue Stats
126W - 113L
1,500 Elo+
Party 3
King Arthur
King Arthur
Philupia
King Arthur
Level 139
God Stats
12W - 11L
1,464 SR
Queue Stats
180W - 182L
1,562 Elo+
Party 1
Awilix
Awilix
ToxicTerrapin
Awilix
Level 154
God Stats
78W - 46L
1,634 SR
Queue Stats
121W - 106L
1,569 Elo+
Solo
Loki
Loki
vItzNinja
Loki
Level 54
God Stats
4W - 1L
1,790 SR
Queue Stats
182W - 170L
1,486 Elo+
Party 1
Team Averages
Level 133
1,661 SR
1,535 Elo+

VS

Team Averages
Level 112
1,605 SR
1,503 Elo+
Ao Kuang
Ao Kuang
BigBallsBurge
Ao Kuang
Level 86
God Stats
12W - 10L
1,676 SR
Queue Stats
228W - 192L
1,506 Elo+
Party 2
Nox
Nox
KillCam23
Nox
Level 107
God Stats
16W - 14L
1,494 SR
Queue Stats
296W - 274L
1,495 Elo+
Solo
Mulan
Mulan
Litney_Houston_
Mulan
Level 102
God Stats
20W - 9L
1,579 SR
Queue Stats
249W - 206L
1,522 Elo+
Party 2
Sobek
Sobek
SloudCrife
Sobek
Level 149
God Stats
4W - 3L
1,655 SR
Queue Stats
617W - 564L
1,508 Elo+
Solo
Neith
Neith
sRTz_Bandit
Neith
Level 118
God Stats
131W - 113L
1,618 SR
Queue Stats
441W - 402L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAWIGGLER79
Baron Samedi
14
7 / 3 / 9
8,639
576
8,444
11,522
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jesus lRVl
Izanami
14
1 / 3 / 7
8,462
564
6,457
8,958
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Philupia
King Arthur
15
3 / 1 / 4
8,795
586
11,332
14,676
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
14 / 4 / 7
9,586
639
18,395
13,031
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
15
7 / 3 / 9
9,046
603
7,957
9,134
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigBallsBurge
Ao Kuang
14
2 / 6 / 0
7,732
515
3,142
13,351
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 11 / 1
7,790
519
9,537
11,687
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 6 / 6
9,394
626
12,091
20,107
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
0 / 4 / 2
7,131
475
5,366
14,532
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 5
8,187
546
6,130
9,841
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
32
Kills
14
14
Deaths
32
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigBallsBurge
Ao Kuang
2
6
0
0.33
W
Baron Samedi
DAWIGGLER79
Baron Samedi
7
3
9
3.83
W
Izanami
Jesus lRVl
Izanami
1
3
7
1.5
L
5
11
1
0.5
L
5
6
6
1.33
W
King Arthur
Philupia
King Arthur
3
1
4
5
L
Sobek
0
4
2
0.25
W
14
4
7
4.38
L
2
5
5
0.9
W
Loki
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,585
Damage
36,266
57,321
Taken
69,518
26,732
Mitigated
32,558
19,726
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigBallsBurge
Ao Kuang
3,142
829
67
4,029
13,351
3,857
0
1,497
11,778
40,499
0
W
Baron Samedi
DAWIGGLER79
Baron Samedi
8,444
705
435
4,768
11,522
5,184
96
4,473
7,049
42,735
0
W
Izanami
Jesus lRVl
Izanami
6,457
4,977
0
4,158
8,958
2,699
1,761
785
8,173
0
59,485
L
9,537
729
0
708
11,687
3,463
0
1,703
9,938
32,622
0
L
12,091
1,378
270
6,441
20,107
13,203
0
4,522
15,493
3,818
26,080
W
King Arthur
Philupia
King Arthur
11,332
1,739
0
6,729
14,676
10,608
0
5,504
8,276
164
51,732
L
Sobek
5,366
466
0
6,927
14,532
9,608
0
150
13,397
31,265
0
W
18,395
8,531
0
462
13,031
5,051
0
4,847
8,142
0
50,727
L
6,130
3,284
0
2,642
9,841
2,427
404
702
9,139
0
44,463
W
Loki
7,957
2,035
0
3,174
9,134
3,190
0
2,661
6,436
0
50,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
40,234
454
Minions Killed
320
0
Camps Cleared
0
1,565,597
Distance Traveled
1,379,143
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,732
515
85
6
0
289,691
0
W
Baron Samedi
8,639
576
67
4
0
287,162
6
W
Izanami
8,462
564
113
8
0
295,231
2
L
Nox
7,790
519
46
3
0
257,551
4
L
Mulan
9,394
626
33
2
0
299,795
5
W
King Arthur
8,795
586
121
8
0
314,637
3
L
Sobek
7,131
475
67
4
0
289,916
0
W
Awilix
9,586
639
65
4
0
332,306
5
L
Neith
8,187
546
89
6
0
242,190
5
W
Loki
9,046
603
88
6
0
336,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role