Player Matchup

Chernobog
Chernobog
PFNJungle
Chernobog
Level 88
God Stats
7W - 10L
1,412 SR
Queue Stats
232W - 238L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
dev-_-soap
Gilgamesh
Level 96
God Stats
4W - 1L
1,484 SR
Queue Stats
54W - 55L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
twiggyskywalker
Baron Samedi
Level 65
God Stats
8W - 7L
1,464 SR
Queue Stats
194W - 262L
1,438 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,459 Elo+

VS

Team Averages
Level 94
1,581 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HiHowYaDurin
Sol
Level 11
God Stats
5W - 1L
1,967 SR
Queue Stats
25W - 11L
1,663 Elo+
Solo
Arachne
Arachne
JJbro1121
Arachne
Level 85
God Stats
12W - 23L
1,359 SR
Queue Stats
495W - 593L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PFNJungle
Chernobog
15
8 / 2 / 8
9,561
869
11,232
12,230
4,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
dev-_-soap
Gilgamesh
11
3 / 7 / 9
8,250
750
8,268
14,995
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
twiggyskywalker
Baron Samedi
14
7 / 4 / 11
9,503
864
11,365
12,355
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 4 / 5
8,007
728
10,511
12,377
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
11
5 / 4 / 5
8,007
728
10,511
12,377
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 6 / 5
8,237
749
15,380
9,685
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
JJbro1121
Arachne
9
2 / 8 / 7
7,424
675
7,012
13,791
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
18
Kills
18
13
Deaths
22
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
4
5
1.88
L
King Arthur
 
King Arthur
5
4
5
1.88
L
6
6
5
1.42
L
Arachne
JJbro1121
Arachne
2
8
7
0.69
W
Chernobog
PFNJungle
Chernobog
8
2
8
6
W
Gilgamesh
dev-_-soap
Gilgamesh
3
7
9
1.07
W
Baron Samedi
twiggyskywalker
Baron Samedi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
43,414
39,580
Taken
48,230
17,934
Mitigated
28,229
14,067
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,511
1,231
104
2,104
12,377
10,190
116
4,612
7,527
0
22,513
L
King Arthur
 
King Arthur
10,511
1,231
104
2,104
12,377
10,190
116
4,612
7,527
0
22,513
L
15,380
5,393
0
1,717
9,685
3,104
469
3,767
5,854
30,673
2,864
L
Arachne
JJbro1121
Arachne
7,012
3,854
353
2,323
13,791
4,745
0
3,768
9,675
0
13,532
W
Chernobog
PFNJungle
Chernobog
11,232
6,646
0
4,601
12,230
4,505
570
5,389
6,603
0
32,202
W
Gilgamesh
dev-_-soap
Gilgamesh
8,268
3,014
0
2,375
14,995
7,933
0
5,728
8,955
2,438
20,974
W
Baron Samedi
twiggyskywalker
Baron Samedi
11,365
981
2,014
5,077
12,355
5,496
220
3,259
8,763
30,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
31,675
126
Minions Killed
118
6
Camps Cleared
4
616,136
Distance Traveled
706,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,007
728
29
3
0
186,919
0
L
King Arthur
8,007
728
29
3
0
186,919
0
L
Sol
8,237
749
44
4
1
165,515
1
L
Arachne
7,424
675
16
1
3
166,978
3
W
Chernobog
9,561
869
52
5
3
210,651
1
W
Gilgamesh
8,250
750
22
2
1
204,076
2
W
Baron Samedi
9,503
864
52
5
2
201,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role