Player Matchup

Chaac
Chaac
HerrPUD
Chaac
Level 21
God Stats
10W - 14L
1,342 SR
Queue Stats
67W - 102L
1,243 Elo+
Party 1
Sylvanus
Sylvanus
Kroakor
Sylvanus
Level 68
God Stats
9W - 20L
1,419 SR
Queue Stats
45W - 79L
1,257 Elo+
Party 1
Neith
Neith
PeacefullChimp
Neith
Level 16
God Stats
12W - 15L
1,329 SR
Queue Stats
47W - 81L
1,225 Elo+
Party 1
Nox
Nox
leopardskin4
Nox
Level 24
God Stats
19W - 27L
1,377 SR
Queue Stats
55W - 84L
1,299 Elo+
Party 1
Bastet
Bastet
rnyamc
Bastet
Level 17
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,356 SR
1,305 Elo+

VS

Team Averages
Level 9
1,525 SR
1,409 Elo+
Sol
Sol
Cqtear
Sol
Level 7
God Stats
2W - 1L
1,681 SR
Queue Stats
4W - 8L
1,259 Elo+
Solo
Ymir
Ymir
DammetBobby
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,229 Elo+
Solo
Erlang Shen
Erlang Shen
GodIsLight
Erlang Shen
Level 18
God Stats
3W - 3L
1,441 SR
Queue Stats
5W - 10L
1,270 Elo+
Solo
Anhur
Anhur
StripesFPS
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,785 Elo+
Solo
Thor
Thor
morenavingadora
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HerrPUD
Chaac
20
12 / 1 / 3
14,571
560
18,988
20,574
30,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Kroakor
Sylvanus
18
3 / 1 / 12
12,586
484
8,529
16,426
22,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 5
13,443
517
14,691
17,840
6,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 7
13,687
526
21,666
15,169
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
rnyamc
Bastet
14
3 / 6 / 3
10,693
411
3,372
12,095
3,210
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cqtear
Sol
20
3 / 4 / 1
13,714
527
13,719
24,443
9,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
1 / 6 / 3
9,977
384
4,659
16,935
14,769
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
GodIsLight
Erlang Shen
18
5 / 15 / 1
13,175
507
18,781
29,023
17,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
15
3 / 8 / 2
10,107
389
15,706
19,461
5,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
7,317
281
72
2,761
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
36
Kills
12
12
Deaths
36
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
Cqtear
Sol
3
4
1
0.88
L
1
6
3
0.42
L
Erlang Shen
GodIsLight
Erlang Shen
5
15
1
0.37
W
Chaac
HerrPUD
Chaac
12
1
3
13.5
W
Sylvanus
Kroakor
Sylvanus
3
1
12
9
W
10
2
5
6.25
L
Anhur
3
8
2
0.5
W
8
2
7
5.75
L
0
3
0
0
W
Bastet
rnyamc
Bastet
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,246
Damage
52,937
82,104
Taken
92,623
69,159
Mitigated
49,103
27,652
Healing
27,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Cqtear
Sol
13,719
5,388
0
14,239
24,443
9,879
1,056
7,749
16,539
133,722
0
L
4,659
23
0
4,137
16,935
14,769
451
6,989
9,636
27,472
0
L
Erlang Shen
GodIsLight
Erlang Shen
18,781
11,184
0
4,528
29,023
17,912
4,965
7,854
20,191
0
75,470
W
Chaac
HerrPUD
Chaac
18,988
3,300
0
7,609
20,574
30,476
3,245
1,987
18,587
2,215
88,266
W
Sylvanus
Kroakor
Sylvanus
8,529
3,160
4,451
7,252
16,426
22,314
1,118
3,092
13,334
45,331
0
W
14,691
8,176
0
3,150
17,840
6,937
7,582
6,517
11,323
0
114,133
L
Anhur
15,706
8,865
0
4,235
19,461
5,812
459
7,335
12,071
0
56,653
W
21,666
3,126
0
3,636
15,169
6,222
1,213
5,654
9,515
94,986
0
L
72
0
0
366
2,761
731
0
1,472
1,289
0
3,298
W
Bastet
rnyamc
Bastet
3,372
219
0
1,554
12,095
3,210
0
1,357
10,738
0
38,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,980
Gold Earned
54,290
638
Minions Killed
474
0
Camps Cleared
0
2,336,084
Distance Traveled
1,785,265
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,714
527
198
8
0
410,193
2
L
Ymir
9,977
384
61
2
0
470,180
6
L
Erlang Shen
13,175
507
121
5
0
393,504
0
W
Chaac
14,571
560
161
6
0
494,256
2
W
Sylvanus
12,586
484
58
2
0
415,521
1
W
Neith
13,443
517
184
7
0
434,545
0
L
Anhur
10,107
389
85
3
0
423,153
0
W
Nox
13,687
526
150
6
0
506,914
6
L
Thor
7,317
281
9
0
0
88,235
0
W
Bastet
10,693
411
85
3
0
484,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role