Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GiantSquiddim
Chaac
Level 29
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 8L
1,490 Elo+
Party 1
Merlin
Merlin
KingRagnar19
Merlin
Level 28
God Stats
7W - 6L
1,638 SR
Queue Stats
109W - 109L
1,486 Elo+
Solo
Thanatos
Thanatos
LadyBonar
Thanatos
Level 28
God Stats
2W - 7L
1,235 SR
Queue Stats
75W - 85L
1,465 Elo+
Party 2
Athena
Athena
Quilden
Athena
Level 26
God Stats
3W - 2L
1,682 SR
Queue Stats
57W - 66L
1,449 Elo+
Party 2
Team Averages
Level 28
1,516 SR
1,482 Elo+

VS

Team Averages
Level 40
1,372 SR
1,489 Elo+
Charybdis
Charybdis
Krafti01
Charybdis
Level 129
God Stats
1W - 0L
1,100 SR
Queue Stats
52W - 48L
1,586 Elo+
Party 3
Mulan
Mulan
Miguel10273
Mulan
Level 24
God Stats
9W - 11L
1,501 SR
Queue Stats
50W - 51L
1,504 Elo+
Solo
Nemesis
Nemesis
NeftaliC
Nemesis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,559 Elo+
Solo
Cabrakan
Cabrakan
Shutout
Cabrakan
Level 14
God Stats
4W - 3L
1,213 SR
Queue Stats
11W - 12L
1,298 Elo+
Party 3
Heimdallr
Heimdallr
Z4KKD
Heimdallr
Level 17
God Stats
4W - 5L
1,549 SR
Queue Stats
13W - 10L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 3 / 1
4,388
439
2,321
4,257
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
 
Chernobog
6
0 / 3 / 1
4,388
439
2,321
4,257
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
4,916
492
3,267
7,721
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
10
2 / 4 / 0
5,764
576
4,526
5,498
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LadyBonar
Thanatos
7
0 / 3 / 1
4,647
465
2,204
6,705
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Quilden
Athena
6
1 / 3 / 0
4,368
437
1,912
8,583
2,422
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Krafti01
Charybdis
11
8 / 1 / 2
6,620
662
8,415
5,335
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 0
6,839
684
4,388
6,429
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
NeftaliC
Nemesis
10
2 / 0 / 2
6,081
608
3,928
4,994
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
Shutout
Cabrakan
10
1 / 1 / 5
6,024
602
1,450
4,776
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Z4KKD
Heimdallr
9
2 / 1 / 2
5,967
597
3,046
5,553
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
18
21
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
1
0.17
L
Chernobog
 
Chernobog
0
3
1
0.17
L
0
5
0
0
L
Merlin
2
4
0
0.5
W
Charybdis
Krafti01
Charybdis
8
1
2
9
L
Thanatos
LadyBonar
Thanatos
0
3
1
0.17
W
5
0
0
5
W
Nemesis
NeftaliC
Nemesis
2
0
2
3
L
Athena
Quilden
Athena
1
3
0
0.33
W
Cabrakan
Shutout
Cabrakan
1
1
5
3.5
W
Heimdallr
Z4KKD
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
21,227
37,021
Taken
27,087
10,562
Mitigated
12,325
7,654
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,321
1,300
0
694
4,257
740
304
217
4,040
0
15,383
L
Chernobog
 
Chernobog
2,321
1,300
0
694
4,257
740
304
217
4,040
0
15,383
L
3,267
1,087
0
2,294
7,721
4,039
144
665
6,646
2,227
19,998
L
Merlin
4,526
98
0
380
5,498
1,228
304
0
5,498
27,749
0
W
Charybdis
Krafti01
Charybdis
8,415
2,948
0
700
5,335
1,554
1,076
1,362
3,921
0
38,743
L
Thanatos
LadyBonar
Thanatos
2,204
352
0
3,592
6,705
1,393
468
215
6,490
0
16,309
W
4,388
953
0
3,681
6,429
4,653
286
380
5,621
5,984
28,380
W
Nemesis
NeftaliC
Nemesis
3,928
1,669
0
724
4,994
1,397
0
336
4,552
0
36,062
L
Athena
Quilden
Athena
1,912
628
0
0
8,583
2,422
23
1,126
7,457
13,556
0
W
Cabrakan
Shutout
Cabrakan
1,450
463
0
993
4,776
2,989
120
1,110
3,666
9,821
0
W
Heimdallr
Z4KKD
Heimdallr
3,046
1,197
0
1,342
5,553
1,732
940
3,094
2,017
0
23,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
31,531
241
Minions Killed
308
0
Camps Cleared
0
1,081,108
Distance Traveled
1,014,226
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,388
439
35
4
0
161,520
1
L
Chernobog
4,388
439
35
4
0
161,520
1
L
Chaac
4,916
492
49
5
0
159,319
1
L
Merlin
5,764
576
54
5
0
204,604
3
W
Charybdis
6,620
662
82
8
0
176,599
4
L
Thanatos
4,647
465
44
4
0
204,903
1
W
Mulan
6,839
684
83
8
0
178,027
4
W
Nemesis
6,081
608
72
7
0
250,992
3
L
Athena
4,368
437
24
2
0
189,242
0
W
Cabrakan
6,024
602
19
2
0
216,437
0
W
Heimdallr
5,967
597
52
5
0
192,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role