Player Matchup

Baron Samedi
Baron Samedi
PureXvll
Baron Samedi
Level 146
God Stats
27W - 18L
1,548 SR
Queue Stats
654W - 598L
1,524 Elo+
Solo
Nemesis
Nemesis
buckaroo77
Nemesis
Level 83
God Stats
8W - 3L
1,446 SR
Queue Stats
387W - 386L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
mcovert6
Danzaburou
Level 69
God Stats
121W - 111L
1,509 SR
Queue Stats
259W - 273L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
nixter867
Guan Yu
Level 106
God Stats
48W - 44L
1,566 SR
Queue Stats
669W - 648L
1,462 Elo+
Party 2
Nox
Nox
strikerbot7
Nox
Level 132
God Stats
10W - 8L
1,533 SR
Queue Stats
884W - 881L
1,464 Elo+
Party 2
Team Averages
Level 107
1,520 SR
1,479 Elo+

VS

Team Averages
Level 122
1,538 SR
1,505 Elo+
King Arthur
King Arthur
Edwiin2Raw
King Arthur
Level 102
God Stats
14W - 11L
1,581 SR
Queue Stats
299W - 281L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Roguester_G
Cthulhu
Level 135
God Stats
36W - 38L
1,570 SR
Queue Stats
652W - 670L
1,567 Elo+
Solo
Geb
Geb
its Treeva
Geb
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
664W - 651L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itzrickymayne
Tsukuyomi
Level 146
God Stats
6W - 16L
1,464 SR
Queue Stats
190W - 234L
1,455 Elo+
Party 1
Cupid
Cupid
x iG PButta x
Cupid
Level 102
God Stats
4W - 6L
1,573 SR
Queue Stats
83W - 111L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PureXvll
Baron Samedi
18
5 / 2 / 7
13,222
575
12,229
13,544
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
buckaroo77
Nemesis
20
15 / 1 / 13
15,105
657
21,938
21,126
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
mcovert6
Danzaburou
20
8 / 2 / 9
14,921
649
18,454
16,959
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
nixter867
Guan Yu
19
6 / 2 / 11
13,868
603
18,119
26,276
34,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 1 / 26
12,813
557
6,130
18,143
29,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edwiin2Raw
King Arthur
18
0 / 7 / 3
10,532
458
11,738
20,877
14,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Roguester_G
Cthulhu
17
2 / 8 / 1
11,008
479
8,111
21,435
7,961
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 5
9,174
399
10,984
22,386
18,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
itzrickymayne
Tsukuyomi
17
3 / 6 / 2
10,356
450
10,559
18,817
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 2
9,417
409
7,918
15,615
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
35
Kills
8
8
Deaths
35
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Edwiin2Raw
King Arthur
0
7
3
0.21
W
Baron Samedi
PureXvll
Baron Samedi
5
2
7
4.25
L
Cthulhu
Roguester_G
Cthulhu
2
8
1
0.31
W
Nemesis
buckaroo77
Nemesis
15
1
13
21.5
L
1
7
5
0.5
L
Tsukuyomi
itzrickymayne
Tsukuyomi
3
6
2
0.67
W
Danzaburou
mcovert6
Danzaburou
8
2
9
6.25
W
Guan Yu
nixter867
Guan Yu
6
2
11
5.75
W
1
1
26
14
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,870
Damage
49,310
96,048
Taken
99,130
88,028
Mitigated
51,870
54,073
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Edwiin2Raw
King Arthur
11,738
815
0
3,704
20,877
14,233
0
2,739
16,957
6,411
75,309
W
Baron Samedi
PureXvll
Baron Samedi
12,229
691
1,389
6,247
13,544
7,533
1,462
4,749
8,795
75,749
0
L
Cthulhu
Roguester_G
Cthulhu
8,111
1,537
195
4,269
21,435
7,961
188
7,872
12,642
56,552
0
W
Nemesis
buckaroo77
Nemesis
21,938
9,714
0
10,982
21,126
10,386
2,080
5,560
15,566
0
111,574
L
10,984
1,141
336
3,117
22,386
18,744
0
2,816
19,282
34,185
0
L
Tsukuyomi
itzrickymayne
Tsukuyomi
10,559
885
0
7,117
18,817
7,027
0
1,090
17,578
0
84,933
W
Danzaburou
mcovert6
Danzaburou
18,454
7,624
0
10,779
16,959
5,694
6,502
4,670
12,289
0
143,210
W
Guan Yu
nixter867
Guan Yu
18,119
3,042
4,939
14,779
26,276
34,642
804
5,779
20,497
803
77,954
W
6,130
987
0
4,958
18,143
29,773
475
5,444
12,699
23,022
0
L
7,918
2,848
41
3,479
15,615
3,905
0
3,502
11,958
0
57,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,929
Gold Earned
50,487
592
Minions Killed
532
0
Camps Cleared
0
2,312,814
Distance Traveled
1,982,063
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,532
458
151
7
0
372,532
3
W
Baron Samedi
13,222
575
134
6
0
411,536
5
L
Cthulhu
11,008
479
112
5
0
391,022
1
W
Nemesis
15,105
657
133
6
0
556,542
3
L
Geb
9,174
399
28
1
0
413,647
3
L
Tsukuyomi
10,356
450
135
6
0
408,342
5
W
Danzaburou
14,921
649
157
7
0
409,347
3
W
Guan Yu
13,868
603
133
6
0
491,061
7
W
Nox
12,813
557
35
2
0
444,328
1
L
Cupid
9,417
409
106
5
0
396,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role