Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BuuBaby
Nu Wa
Level 101
God Stats
59W - 54L
1,553 SR
Queue Stats
194W - 182L
1,525 Elo+
Solo
Artemis
Artemis
OfasoDiablo
Artemis
Level 86
God Stats
14W - 10L
1,575 SR
Queue Stats
234W - 211L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Ravenjcm
Heimdallr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,685 Elo+
Solo
Geb
Geb
XxAnnihillusxX
Geb
Level 104
God Stats
175W - 170L
1,590 SR
Queue Stats
300W - 301L
1,543 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,544 Elo+

VS

Team Averages
Level 97
1,504 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Jiraiyanairad
Tsukuyomi
Level 125
God Stats
39W - 32L
1,563 SR
Queue Stats
144W - 138L
1,485 Elo+
Solo
Xing Tian
Xing Tian
SUPERIORR_MINDZZ
Xing Tian
Level 113
God Stats
21W - 20L
1,552 SR
Queue Stats
561W - 603L
1,432 Elo+
Solo
Merlin
Merlin
Tamber_Smittaker
Merlin
Level 75
God Stats
7W - 11L
1,369 SR
Queue Stats
83W - 102L
1,400 Elo+
Solo
Xbalanque
Xbalanque
aur0n187
Xbalanque
Level 64
God Stats
3W - 4L
1,499 SR
Queue Stats
56W - 32L
1,548 Elo+
Solo
Ne Zha
Ne Zha
tempestzero0
Ne Zha
Level 109
God Stats
46W - 44L
1,538 SR
Queue Stats
761W - 814L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
11 / 5 / 9
12,038
1,094
17,964
15,317
8,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
 
Bacchus
18
11 / 5 / 9
12,038
1,094
17,964
15,317
8,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
BuuBaby
Nu Wa
17
0 / 0 / 17
10,257
932
16,777
3,792
1,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
OfasoDiablo
Artemis
18
12 / 2 / 9
12,604
1,146
19,024
9,584
3,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Ravenjcm
Heimdallr
17
3 / 5 / 13
10,504
955
17,782
13,033
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 1 / 18
10,023
911
8,358
7,741
9,628
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

207

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jiraiyanairad
Tsukuyomi
17
3 / 8 / 5
11,296
1,027
10,963
18,394
6,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
18
4 / 4 / 7
11,957
1,087
8,229
21,129
26,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 4
9,405
855
10,002
12,706
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
aur0n187
Xbalanque
16
0 / 7 / 5
9,823
893
9,534
16,457
5,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
17
6 / 2 / 5
11,464
1,042
7,610
17,462
7,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
37
Kills
13
18
Deaths
26
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
5
9
3.1
W
Bacchus
 
Bacchus
11
5
9
3.1
W
Nu Wa
BuuBaby
Nu Wa
0
0
17
8.5
L
Tsukuyomi
Jiraiyanairad
Tsukuyomi
3
8
5
0.69
W
Artemis
OfasoDiablo
Artemis
12
2
9
8.25
W
Heimdallr
Ravenjcm
Heimdallr
3
5
13
1.9
L
Xing Tian
4
4
7
1.88
L
0
5
4
0.4
W
0
1
18
9
L
Xbalanque
aur0n187
Xbalanque
0
7
5
0.36
L
Ne Zha
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,869
Damage
46,338
64,784
Taken
86,148
36,990
Mitigated
50,987
5,680
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,964
551
0
1,068
15,317
8,819
0
6,275
9,042
32,465
0
W
Bacchus
 
Bacchus
17,964
551
0
1,068
15,317
8,819
0
6,275
9,042
32,465
0
W
Nu Wa
BuuBaby
Nu Wa
16,777
3,548
87
919
3,792
1,172
0
1,523
2,269
37,867
0
L
Tsukuyomi
Jiraiyanairad
Tsukuyomi
10,963
900
0
2,736
18,394
6,725
0
8,649
9,741
0
37,815
W
Artemis
OfasoDiablo
Artemis
19,024
9,014
0
341
9,584
3,265
0
2,751
6,833
0
42,629
W
Heimdallr
Ravenjcm
Heimdallr
17,782
7,539
47
816
13,033
5,287
0
4,337
8,696
0
36,596
L
Xing Tian
8,229
621
0
1,147
21,129
26,509
0
7,639
13,490
18,430
0
L
10,002
303
0
1,378
12,706
4,519
0
7,931
4,775
32,014
0
W
8,358
218
555
779
7,741
9,628
0
3,345
4,396
17,796
0
L
Xbalanque
aur0n187
Xbalanque
9,534
4,768
0
953
16,457
5,500
0
9,759
6,698
0
43,393
L
Ne Zha
7,610
2,918
0
3,005
17,462
7,734
0
9,121
8,341
0
27,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,464
Gold Earned
53,945
229
Minions Killed
241
5
Camps Cleared
10
1,181,364
Distance Traveled
1,201,901
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,038
1,094
34
3
1
202,758
0
W
Bacchus
12,038
1,094
34
3
1
202,758
0
W
Nu Wa
10,257
932
47
4
0
202,570
0
L
Tsukuyomi
11,296
1,027
52
5
0
253,456
0
W
Artemis
12,604
1,146
59
5
1
176,969
0
W
Heimdallr
10,504
955
41
4
2
175,819
0
L
Xing Tian
11,957
1,087
12
1
3
252,335
2
L
Merlin
9,405
855
59
5
0
214,440
2
W
Geb
10,023
911
14
1
0
220,490
0
L
Xbalanque
9,823
893
68
6
6
218,320
0
L
Ne Zha
11,464
1,042
50
5
1
263,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role