Player Matchup

Cerberus
Cerberus
BannedSolo
Cerberus
Level 18
God Stats
1W - 4L
1,561 SR
Queue Stats
40W - 72L
1,315 Elo+
Party 1
Ra
Ra
NovaScope69
Ra
Level 21
God Stats
0W - 4L
1,261 SR
Queue Stats
24W - 43L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
S0uR_Patoin
Gilgamesh
Level 27
God Stats
6W - 7L
1,574 SR
Queue Stats
64W - 106L
1,360 Elo+
Party 1
Fenrir
Fenrir
iZzi6292
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 91L
1,268 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
purplefuzzyl
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
54W - 63L
1,359 Elo+
Party 1
Team Averages
Level 24
1,437 SR
1,314 Elo+

VS

Team Averages
Level 22
1,527 SR
1,459 Elo+
Cliodhna
Cliodhna
AccessDnid
Cliodhna
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
4W - 0L
1,751 Elo+
Solo
Arachne
Arachne
Angel0fWr4th
Arachne
Level 28
God Stats
5W - 7L
1,418 SR
Queue Stats
178W - 211L
1,393 Elo+
Solo
Artemis
Artemis
CM__YOINK
Artemis
Level 15
God Stats
1W - 1L
1,608 SR
Queue Stats
5W - 6L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Ok-Crimson_King
Sylvanus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,376 Elo+
Party 2
Thanatos
Thanatos
Ok-MiracleFeenix
Thanatos
Level 31
God Stats
4W - 8L
1,373 SR
Queue Stats
96W - 125L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BannedSolo
Cerberus
16
5 / 8 / 20
10,758
414
10,484
31,795
25,359
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 9 / 10
13,455
518
21,893
22,703
9,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
S0uR_Patoin
Gilgamesh
11
7 / 1 / 3
9,988
384
6,776
9,913
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
iZzi6292
Fenrir
17
1 / 10 / 9
10,663
410
4,223
23,818
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
purplefuzzyl
Ah Muzen Cab
19
13 / 10 / 8
13,548
521
24,729
21,168
5,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AccessDnid
Cliodhna
20
17 / 10 / 5
15,022
578
31,204
19,242
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Angel0fWr4th
Arachne
20
9 / 6 / 1
13,924
536
14,242
17,817
12,872
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
CM__YOINK
Artemis
15
1 / 9 / 5
10,131
390
9,337
16,187
5,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
17
1 / 9 / 18
12,706
489
7,792
24,619
22,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 8 / 12
13,684
526
21,998
26,661
10,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
41
Kills
38
38
Deaths
42
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AccessDnid
Cliodhna
17
10
5
1.95
W
Arachne
Angel0fWr4th
Arachne
9
6
1
1.58
L
Cerberus
BannedSolo
Cerberus
5
8
20
1.88
W
Artemis
CM__YOINK
Artemis
1
9
5
0.39
L
15
9
10
2.22
W
Sylvanus
1
9
18
1.11
W
10
8
12
2
L
Gilgamesh
S0uR_Patoin
Gilgamesh
7
1
3
8.5
L
Fenrir
iZzi6292
Fenrir
1
10
9
0.55
L
Ah Muzen Cab
purplefuzzyl
Ah Muzen Cab
13
10
8
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,105
Damage
84,573
109,397
Taken
104,526
53,525
Mitigated
58,388
27,364
Healing
32,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AccessDnid
Cliodhna
31,204
4,809
0
1,455
19,242
7,438
3,925
7,876
11,274
0
81,168
W
Arachne
Angel0fWr4th
Arachne
14,242
10,799
0
3,555
17,817
12,872
3,772
1,342
16,445
0
99,988
L
Cerberus
BannedSolo
Cerberus
10,484
2,002
210
5,319
31,795
25,359
460
3,980
27,815
32,222
0
W
Artemis
CM__YOINK
Artemis
9,337
4,517
0
3,591
16,187
5,318
2,748
8,435
7,722
0
51,612
L
21,893
3,474
1,418
6,657
22,703
9,086
729
1,863
20,840
66,009
0
W
Sylvanus
7,792
3,162
1,429
2,908
24,619
22,308
595
8,148
16,427
34,250
0
W
21,998
6,468
330
19,321
26,661
10,452
2,266
6,580
20,013
0
85,866
L
Gilgamesh
S0uR_Patoin
Gilgamesh
6,776
2,324
0
2,934
9,913
5,273
333
0
9,913
1,014
36,545
L
Fenrir
iZzi6292
Fenrir
4,223
1,099
274
5,937
23,818
8,560
516
721
23,097
0
59,704
L
Ah Muzen Cab
purplefuzzyl
Ah Muzen Cab
24,729
15,648
1,295
3,320
21,168
5,247
2,728
1,228
19,940
0
64,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
65,467
442
Minions Killed
512
0
Camps Cleared
0
1,783,972
Distance Traveled
2,288,252
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,022
578
98
4
0
468,226
0
W
Arachne
13,924
536
143
6
0
558,131
0
L
Cerberus
10,758
414
52
2
0
416,418
3
W
Artemis
10,131
390
78
3
0
400,808
0
L
Ra
13,455
518
82
3
0
356,686
0
W
Sylvanus
12,706
489
54
2
0
382,900
0
W
Thanatos
13,684
526
139
5
0
478,187
0
L
Gilgamesh
9,988
384
90
3
0
206,993
0
L
Fenrir
10,663
410
114
4
0
411,043
0
L
Ah Muzen Cab
13,548
521
104
4
0
392,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role