Player Matchup

Chiron
Chiron
 
Chiron
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Rezzisted
He Bo
Level 160
God Stats
0W - 2L
1,236 SR
Queue Stats
461W - 451L
1,553 Elo+
Solo
Susano
Susano
blazing fire p
Susano
Level 87
God Stats
2W - 2L
1,769 SR
Queue Stats
75W - 77L
1,521 Elo+
Solo
Agni
Agni
krissy2445
Agni
Level 103
God Stats
0W - 1L
1,665 SR
Queue Stats
220W - 249L
1,407 Elo+
Solo
Hercules
Hercules
lg0tTheMunchies
Hercules
Level 109
God Stats
3W - 7L
1,469 SR
Queue Stats
137W - 136L
1,494 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,496 Elo+

VS

Team Averages
Level 105
1,624 SR
1,487 Elo+
Mulan
Mulan
BotchySummer22
Mulan
Level 89
God Stats
3W - 5L
1,825 SR
Queue Stats
22W - 23L
1,261 Elo+
Party 3
Fafnir
Fafnir
Doombot2k
Fafnir
Level 86
God Stats
4W - 5L
1,518 SR
Queue Stats
33W - 32L
1,462 Elo+
Party 3
Zeus
Zeus
Spectre40k
Zeus
Level 89
God Stats
2W - 2L
1,572 SR
Queue Stats
34W - 44L
1,431 Elo+
Party 3
Tyr
Tyr
StickyBrute
Tyr
Level 124
God Stats
3W - 1L
1,646 SR
Queue Stats
80W - 51L
1,629 Elo+
Party 2
Thor
Thor
iLogurt
Thor
Level 138
God Stats
1W - 4L
1,559 SR
Queue Stats
93W - 56L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 1 / 0
5,828
583
3,329
5,468
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
 
Chiron
12
0 / 1 / 0
5,828
583
3,329
5,468
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Rezzisted
He Bo
14
0 / 3 / 1
6,774
677
2,959
5,152
1,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
6,280
628
6,813
8,116
3,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 0
5,995
600
3,168
8,980
2,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
1 / 4 / 0
6,218
622
3,357
12,204
7,212
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
7,881
788
4,934
5,163
5,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
Doombot2k
Fafnir
13
1 / 1 / 9
7,433
743
2,358
5,813
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 7
8,842
884
8,626
3,006
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 8
8,451
845
9,584
8,602
5,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
iLogurt
Thor
14
4 / 0 / 2
8,109
811
8,561
7,612
2,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
19
20
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Chiron
 
Chiron
0
1
0
0
W
4
0
9
8.5
W
Fafnir
Doombot2k
Fafnir
1
1
9
5.5
L
He Bo
Rezzisted
He Bo
0
3
1
0.17
W
5
0
7
8.5
W
5
1
8
9
L
1
4
0
0.25
W
Thor
iLogurt
Thor
4
0
2
5
L
0
7
0
0
L
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
34,063
45,388
Taken
30,196
18,874
Mitigated
22,645
8,044
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,329
1,301
310
1,655
5,468
2,261
0
1,819
3,498
0
17,624
L
Chiron
 
Chiron
3,329
1,301
310
1,655
5,468
2,261
0
1,819
3,498
0
17,624
W
4,934
205
345
480
5,163
5,741
0
1,259
3,831
0
8,651
W
Fafnir
Doombot2k
Fafnir
2,358
551
446
1,214
5,813
6,907
436
1,352
4,430
11,667
0
L
He Bo
Rezzisted
He Bo
2,959
255
0
850
5,152
1,530
0
381
4,717
27,709
0
W
8,626
218
197
608
3,006
1,100
936
847
2,159
40,881
0
W
9,584
1,513
0
1,070
8,602
5,985
1
1,370
7,012
2,641
15,115
L
6,813
858
0
0
8,116
3,015
0
1,867
6,081
0
22,866
W
Thor
iLogurt
Thor
8,561
1,294
0
1,526
7,612
2,912
0
1,761
5,707
0
31,714
L
3,168
154
0
523
8,980
2,595
0
2,706
6,131
18,657
0
L
Hercules
3,357
680
0
2,741
12,204
7,212
0
4,510
7,220
0
10,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
40,716
237
Minions Killed
222
9
Camps Cleared
8
1,061,567
Distance Traveled
967,303
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,828
583
27
3
1
177,874
4
L
Chiron
5,828
583
27
3
1
177,874
4
W
Mulan
7,881
788
13
1
0
201,662
1
W
Fafnir
7,433
743
25
3
0
180,554
3
L
He Bo
6,774
677
81
8
4
161,965
3
W
Zeus
8,842
884
92
9
5
186,125
4
W
Tyr
8,451
845
27
3
1
217,152
0
L
Susano
6,280
628
39
4
1
193,360
1
W
Thor
8,109
811
65
7
2
181,810
2
L
Agni
5,995
600
46
5
1
163,423
4
L
Hercules
6,218
622
17
2
1
187,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role