Player Matchup

Discordia
Discordia
McChillyBeanz
Discordia
Level 82
God Stats
6W - 9L
1,391 SR
Queue Stats
211W - 339L
1,348 Elo+
Party 2
Apollo
Apollo
enkel-mythe
Apollo
Level 17
God Stats
1W - 0L
1,260 SR
Queue Stats
2W - 1L
1,517 Elo+
Solo
Geb
Geb
zombiemustdie69
Geb
Level 99
God Stats
4W - 6L
1,413 SR
Queue Stats
199W - 347L
1,319 Elo+
Party 2
Team Averages
Level 66
1,355 SR
1,395 Elo+

VS

Team Averages
Level 65
1,472 SR
1,381 Elo+
Ra
Ra
DoomsBelle
Ra
Level 26
God Stats
5W - 8L
1,522 SR
Queue Stats
57W - 91L
1,351 Elo+
Solo
Izanami
Izanami
ManLikeBerry
Izanami
Level 79
God Stats
4W - 6L
1,394 SR
Queue Stats
54W - 87L
1,371 Elo+
Party 1
Hercules
Hercules
Punched0Lasagna
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 137L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
McChillyBeanz
Discordia
16
6 / 3 / 3
11,011
688
17,164
8,781
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
13
1 / 8 / 5
9,636
602
7,489
12,625
4,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 6
10,886
680
11,664
13,814
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
10,849
678
11,084
12,233
4,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ManLikeBerry
Izanami
14
6 / 5 / 2
10,938
684
8,272
12,949
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
16
3 / 0 / 11
10,599
662
8,105
15,779
11,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
14
14
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
Izanami
ManLikeBerry
Izanami
6
5
2
1.4
W
Discordia
McChillyBeanz
Discordia
6
3
3
2.5
L
Hercules
3
0
11
8.5
W
Apollo
1
8
5
0.44
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,317
Damage
27,461
35,220
Taken
40,961
15,527
Mitigated
20,602
8,746
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,084
504
1,856
3,110
12,233
4,617
334
10,135
2,098
49,219
0
L
Izanami
ManLikeBerry
Izanami
8,272
5,082
716
1,951
12,949
4,492
0
9,535
3,414
0
27,436
W
Discordia
McChillyBeanz
Discordia
17,164
161
534
2,501
8,781
3,327
406
3,130
5,651
57,792
0
L
Hercules
8,105
967
805
4,931
15,779
11,493
0
9,444
6,335
0
19,017
W
Apollo
7,489
3,276
281
1,331
12,625
4,449
595
4,146
8,479
0
32,078
W
11,664
875
117
3,982
13,814
7,751
377
4,130
9,684
26,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
32,386
198
Minions Killed
172
9
Camps Cleared
5
846,944
Distance Traveled
815,675
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,849
678
108
7
3
253,039
3
L
Izanami
10,938
684
45
3
2
231,119
2
W
Discordia
11,011
688
82
5
5
285,289
1
L
Hercules
10,599
662
19
1
0
331,517
4
W
Apollo
9,636
602
66
4
1
240,721
1
W
Geb
10,886
680
50
3
3
320,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role