Player Matchup

Horus
Horus
Fitbighead
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 1
Thor
Thor
HollaThePlaya
Thor
Level 5
God Stats
16W - 26L
1,373 SR
Queue Stats
96W - 125L
1,476 Elo+
Solo
Ah Puch
Ah Puch
SadgeBoi
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,515 Elo+
Party 1
Artio
Artio
TheSlyestSir
Artio
Level 29
God Stats
1W - 2L
1,437 SR
Queue Stats
20W - 17L
1,508 Elo+
Solo
Neith
Neith
t0matill0
Neith
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 4L
1,341 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,455 Elo+

VS

Team Averages
Level 20
1,450 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
Karizma4017
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,562 Elo+
Solo
Bastet
Bastet
TarmanganiKing
Bastet
Level 29
God Stats
12W - 5L
1,546 SR
Queue Stats
59W - 66L
1,446 Elo+
Solo
Rama
Rama
Xuanhwu
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,479 Elo+
Solo
Achilles
Achilles
justaturtle23
Achilles
Level 15
God Stats
5W - 11L
1,347 SR
Queue Stats
25W - 54L
1,369 Elo+
Solo
Aphrodite
Aphrodite
xMelanyne
Aphrodite
Level 28
God Stats
5W - 6L
1,356 SR
Queue Stats
30W - 36L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 2
5,529
425
3,506
7,920
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 4 / 1
6,631
510
4,161
9,383
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SadgeBoi
Ah Puch
10
1 / 4 / 1
6,385
491
4,839
7,703
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 3
5,673
436
2,711
8,317
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
t0matill0
Neith
10
1 / 5 / 3
5,888
453
6,280
8,076
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Karizma4017
Morgan Le Fay
13
5 / 0 / 5
7,976
614
8,712
5,537
1,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 6
7,459
574
3,972
8,694
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Xuanhwu
Rama
11
4 / 4 / 0
6,942
534
6,377
9,187
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
justaturtle23
Achilles
12
5 / 2 / 0
7,687
591
6,932
8,687
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
xMelanyne
Aphrodite
11
1 / 0 / 3
7,145
550
3,907
5,955
1,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
17
17
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
2
0.33
L
3
4
1
0.88
W
Morgan Le Fay
Karizma4017
Morgan Le Fay
5
0
5
7.5
L
Ah Puch
SadgeBoi
Ah Puch
1
4
1
0.38
W
2
0
6
5
L
1
1
3
2.5
W
Rama
Xuanhwu
Rama
4
4
0
1
W
Achilles
justaturtle23
Achilles
5
2
0
2.5
L
Neith
t0matill0
Neith
1
5
3
0.5
W
Aphrodite
xMelanyne
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
29,900
41,399
Taken
38,060
18,156
Mitigated
15,826
9,303
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,506
1,386
490
1,522
7,920
4,766
0
2,223
5,349
4,080
13,808
L
4,161
1,766
0
2,970
9,383
2,700
0
931
8,236
0
26,916
W
Morgan Le Fay
Karizma4017
Morgan Le Fay
8,712
827
0
1,528
5,537
1,945
610
2,462
2,810
44,577
0
L
Ah Puch
SadgeBoi
Ah Puch
4,839
594
0
1,064
7,703
2,479
0
2,977
4,650
24,719
0
W
3,972
1,812
0
5,401
8,694
2,675
866
865
7,728
0
43,169
L
2,711
674
380
1,686
8,317
4,827
225
4,739
3,536
5,266
0
W
Rama
Xuanhwu
Rama
6,377
5,427
0
1,197
9,187
2,638
1,222
1,789
7,324
0
29,637
W
Achilles
justaturtle23
Achilles
6,932
1,383
0
2,136
8,687
6,816
794
1,730
6,348
0
31,856
L
Neith
t0matill0
Neith
6,280
3,453
0
1,191
8,076
3,384
636
1,749
6,327
0
34,725
W
Aphrodite
xMelanyne
Aphrodite
3,907
1,133
3,576
4,483
5,955
1,752
762
1,041
4,847
27,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
37,209
220
Minions Killed
344
0
Camps Cleared
0
1,188,517
Distance Traveled
1,235,828
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,529
425
42
3
0
263,559
0
L
Thor
6,631
510
49
4
0
236,396
0
W
Morgan Le Fay
7,976
614
108
8
0
274,217
1
L
Ah Puch
6,385
491
64
5
0
243,107
3
W
Bastet
7,459
574
75
6
0
243,926
0
L
Artio
5,673
436
6
0
0
247,512
2
W
Rama
6,942
534
61
5
0
226,099
0
W
Achilles
7,687
591
58
4
0
263,824
3
L
Neith
5,888
453
59
5
0
197,943
0
W
Aphrodite
7,145
550
42
3
0
227,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role