Player Matchup

Cupid
Cupid
CamionneurQC
Cupid
Level 140
God Stats
0W - 1L
1,664 SR
Queue Stats
74W - 74L
1,492 Elo+
Solo
Ra
Ra
MrRampageZ
Ra
Level 118
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Sylvanus
Sylvanus
Valhaeryon
Sylvanus
Level 98
God Stats
0W - 2L
1,622 SR
Queue Stats
50W - 51L
1,487 Elo+
Party 2
Loki
Loki
Zulifer
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,461 Elo+
Party 2
Chaac
Chaac
jermrtnz30
Chaac
Level 27
God Stats
0W - 3L
1,267 SR
Queue Stats
12W - 15L
1,478 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,434 Elo+

VS

Team Averages
Level 80
1,508 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D Man 727
Ah Muzen Cab
Level 122
God Stats
2W - 5L
1,400 SR
Queue Stats
19W - 22L
1,470 Elo+
Solo
Anubis
Anubis
SNIPEREAPER
Anubis
Level 49
God Stats
6W - 8L
1,533 SR
Queue Stats
52W - 61L
1,488 Elo+
Solo
Ymir
Ymir
ScaryJewz
Ymir
Level 96
God Stats
1W - 0L
1,552 SR
Queue Stats
44W - 29L
1,564 Elo+
Solo
Zeus
Zeus
SpartanTW
Zeus
Level 114
God Stats
1W - 3L
1,565 SR
Queue Stats
71W - 68L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,151
1,025
4,904
6,079
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
5,354
892
2,985
4,734
1,577
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Valhaeryon
Sylvanus
9
0 / 3 / 3
4,875
813
2,203
5,154
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Zulifer
Loki
9
1 / 3 / 2
4,825
804
2,817
4,856
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
9
0 / 3 / 1
4,433
739
2,884
5,833
3,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 7
6,527
1,088
4,973
7,347
5,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
 
Chaac
11
4 / 1 / 7
6,527
1,088
4,973
7,347
5,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
D Man 727
Ah Muzen Cab
12
3 / 1 / 5
5,967
995
3,273
5,025
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 0 / 7
6,098
1,016
3,077
2,747
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 2 / 8
5,388
898
5,052
6,318
5,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
12
4 / 1 / 4
6,465
1,078
5,061
2,458
717
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
4
Kills
18
14
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
7
7.5
W
Chaac
 
Chaac
4
1
7
7.5
L
2
3
2
1
W
Ah Muzen Cab
D Man 727
Ah Muzen Cab
3
1
5
5.5
L
1
2
2
1
W
Anubis
2
0
7
5.5
W
Ymir
1
2
8
2.5
W
Zeus
4
1
4
6
L
Sylvanus
Valhaeryon
Sylvanus
0
3
3
0.5
L
Loki
Zulifer
Loki
1
3
2
0.67
L
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
26,409
26,656
Taken
31,242
12,572
Mitigated
20,857
5,725
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,973
863
0
2,436
7,347
5,927
0
1,388
5,922
164
17,476
W
Chaac
 
Chaac
4,973
863
0
2,436
7,347
5,927
0
1,388
5,922
164
17,476
L
4,904
1,841
29
1,174
6,079
2,048
0
3,576
2,503
0
16,558
W
Ah Muzen Cab
D Man 727
Ah Muzen Cab
3,273
1,088
0
2,641
5,025
1,703
388
1,199
3,790
0
14,940
L
2,985
313
133
624
4,734
1,577
1
2,081
2,653
22,201
0
W
Anubis
3,077
187
50
788
2,747
1,175
453
38
2,678
18,006
0
W
Ymir
5,052
632
0
1,441
6,318
5,408
0
2,236
3,954
10,402
0
W
Zeus
5,061
355
0
0
2,458
717
205
806
1,618
23,452
0
L
Sylvanus
Valhaeryon
Sylvanus
2,203
507
982
856
5,154
3,629
0
2,935
2,219
7,682
0
L
Loki
Zulifer
Loki
2,817
463
0
542
4,856
1,709
0
1,875
2,981
0
7,015
L
Chaac
2,884
613
97
1,288
5,833
3,609
0
3,039
2,794
0
7,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
36,972
126
Minions Killed
197
4
Camps Cleared
7
575,718
Distance Traveled
763,372
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,527
1,088
27
5
0
131,658
2
W
Chaac
6,527
1,088
27
5
0
131,658
2
L
Cupid
6,151
1,025
37
6
0
118,497
1
W
Ah Muzen Cab
5,967
995
34
6
2
140,883
0
L
Ra
5,354
892
54
9
0
130,924
0
W
Anubis
6,098
1,016
52
9
2
105,803
4
W
Ymir
5,388
898
12
2
0
122,583
1
W
Zeus
6,465
1,078
45
8
3
130,787
2
L
Sylvanus
4,875
813
11
2
0
114,373
3
L
Loki
4,825
804
7
1
1
128,046
1
L
Chaac
4,433
739
17
3
3
83,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role