Player Matchup

Sol
Sol
CrazySanity0460
Sol
Level 17
God Stats
8W - 9L
1,500 SR
Queue Stats
32W - 32L
1,537 Elo+
Solo
Fenrir
Fenrir
DerFlu2021
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
MonkeyDEscanor
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,458 Elo+
Solo
Rama
Rama
TLFb234
Rama
Level 5
God Stats
3W - 2L
1,565 SR
Queue Stats
3W - 4L
1,363 Elo+
Solo
Apollo
Apollo
Witherex_lol
Apollo
Level 26
God Stats
4W - 5L
1,276 SR
Queue Stats
8W - 9L
1,112 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,374 Elo+

VS

Team Averages
Level 23
1,614 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Luke silver123
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 93L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
OneVote4Trump
Ah Puch
Level 23
God Stats
8W - 4L
1,907 SR
Queue Stats
10W - 9L
1,597 Elo+
Solo
Xbalanque
Xbalanque
S8JLR
Xbalanque
Level 6
God Stats
9W - 7L
1,655 SR
Queue Stats
16W - 11L
1,471 Elo+
Solo
Chaac
Chaac
gustavollima93
Chaac
Level 26
God Stats
6W - 4L
1,623 SR
Queue Stats
106W - 99L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,737
956
2,511
5,036
1,404
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
DerFlu2021
Fenrir
10
0 / 7 / 1
5,479
913
155
8,535
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
MonkeyDEscanor
Kumbhakarna
10
1 / 4 / 0
5,980
997
2,180
11,088
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
TLFb234
Rama
10
0 / 1 / 0
5,178
863
287
762
219
Apollo
10
0 / 2 / 0
5,609
935
1,911
5,105
1,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

444

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 0 / 6
7,485
1,248
7,501
4,035
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
 
Arachne
12
7 / 0 / 6
7,485
1,248
7,501
4,035
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 9
6,793
1,132
2,618
3,565
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
12
1 / 0 / 12
6,642
1,107
6,971
1,800
692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
S8JLR
Xbalanque
12
3 / 0 / 7
6,753
1,126
5,770
1,506
616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 9
6,679
1,113
3,505
1,778
1,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
1
Kills
22
15
Deaths
1
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
6
10
W
Arachne
 
Arachne
7
0
6
10
L
0
1
1
0.5
L
Fenrir
DerFlu2021
Fenrir
0
7
1
0.07
W
2
1
9
6.5
L
Kumbhakarna
MonkeyDEscanor
Kumbhakarna
1
4
0
0.25
W
Ah Puch
1
0
12
7
W
Xbalanque
S8JLR
Xbalanque
3
0
7
6.5
L
Rama
TLFb234
Rama
0
1
0
0
L
Apollo
0
2
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,044
Damage
33,866
30,526
Taken
16,719
13,071
Mitigated
10,631
983
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,501
5,791
0
738
4,035
1,883
0
2,115
1,920
0
12,594
W
Arachne
 
Arachne
7,501
5,791
0
738
4,035
1,883
0
2,115
1,920
0
12,594
L
2,511
676
0
363
5,036
1,404
0
1,971
3,031
11,477
0
L
Fenrir
DerFlu2021
Fenrir
155
127
0
32
8,535
3,032
0
2,906
5,517
0
1,227
W
2,618
382
0
478
3,565
4,300
0
827
2,738
9,442
0
L
Kumbhakarna
MonkeyDEscanor
Kumbhakarna
2,180
344
0
168
11,088
6,941
0
3,225
7,713
8,179
0
W
Ah Puch
6,971
196
0
758
1,800
692
0
829
971
17,764
0
W
Xbalanque
S8JLR
Xbalanque
5,770
3,714
0
0
1,506
616
0
307
1,199
0
18,749
L
Rama
TLFb234
Rama
287
273
0
33
762
219
0
365
397
0
1,007
L
Apollo
1,911
780
0
387
5,105
1,475
0
1,122
3,949
0
11,350
W
3,505
736
0
972
1,778
1,257
0
613
1,165
0
11,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
41,837
51
Minions Killed
130
3
Camps Cleared
7
357,467
Distance Traveled
677,050
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,485
1,248
19
3
1
118,766
2
W
Arachne
7,485
1,248
19
3
1
118,766
2
L
Sol
5,737
956
27
5
0
92,782
0
L
Fenrir
5,479
913
3
1
0
75,690
1
W
Athena
6,793
1,132
10
2
1
103,841
1
L
Kumbhakarna
5,980
997
6
1
1
87,309
1
W
Ah Puch
6,642
1,107
34
6
2
118,073
0
W
Xbalanque
6,753
1,126
36
6
0
88,432
0
L
Rama
5,178
863
0
0
0
12,788
0
L
Apollo
5,609
935
15
3
2
88,898
0
W
Chaac
6,679
1,113
12
2
2
129,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role