Player Matchup

Hachiman
Hachiman
ETA454
Hachiman
Level 67
God Stats
1W - 1L
1,565 SR
Queue Stats
5W - 9L
1,413 Elo+
Party 2
Scylla
Scylla
IceKoldGoblin
Scylla
Level 13
God Stats
1W - 1L
1,602 SR
Queue Stats
10W - 12L
1,493 Elo+
Solo
Bacchus
Bacchus
PandaLonghead
Bacchus
Level 62
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 5L
1,502 Elo+
Party 2
Team Averages
Level 47
1,578 SR
1,469 Elo+

VS

Team Averages
Level 56
1,601 SR
1,481 Elo+
Anubis
Anubis
Friendly KR
Anubis
Level 21
God Stats
5W - 1L
1,736 SR
Queue Stats
97W - 46L
1,657 Elo+
Solo
Gilgamesh
Gilgamesh
OkNoReg
Gilgamesh
Level 23
God Stats
12W - 5L
1,618 SR
Queue Stats
41W - 57L
1,360 Elo+
Party 1
Ullr
Ullr
hobodeadfish355
Ullr
Level 125
God Stats
3W - 5L
1,450 SR
Queue Stats
47W - 57L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ETA454
Hachiman
10
5 / 5 / 1
7,477
748
7,058
8,740
2,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 4
6,484
648
7,054
6,315
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
0 / 4 / 6
6,945
695
5,269
8,733
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 1 / 3
8,099
810
6,218
4,618
1,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
OkNoReg
Gilgamesh
12
3 / 2 / 8
7,458
746
6,621
12,660
7,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 3 / 9
7,369
737
7,363
8,000
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ETA454
Hachiman
5
5
1
1.1
W
Anubis
6
1
3
7.5
L
1
2
4
1.5
W
Gilgamesh
OkNoReg
Gilgamesh
3
2
8
3.5
L
Bacchus
0
4
6
0.75
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
20,202
23,788
Taken
25,278
11,755
Mitigated
11,937
4,300
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ETA454
Hachiman
7,058
3,745
324
730
8,740
2,470
0
2,820
5,749
0
15,358
W
Anubis
6,218
114
0
1,984
4,618
1,980
651
2,652
1,966
27,611
0
L
7,054
554
0
1,871
6,315
1,944
0
1,717
4,555
23,399
0
W
Gilgamesh
OkNoReg
Gilgamesh
6,621
928
198
4,499
12,660
7,308
305
6,200
6,460
0
13,523
L
Bacchus
5,269
709
160
1,215
8,733
7,341
0
1,681
6,553
14,064
0
W
7,363
2,374
0
366
8,000
2,649
753
3,854
4,146
0
24,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,906
Gold Earned
22,926
85
Minions Killed
117
2
Camps Cleared
6
534,346
Distance Traveled
563,692
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,477
748
25
3
0
164,466
5
W
Anubis
8,099
810
55
6
4
162,345
4
L
Scylla
6,484
648
40
4
1
178,894
7
W
Gilgamesh
7,458
746
16
2
0
202,822
2
L
Bacchus
6,945
695
20
2
1
190,986
4
W
Ullr
7,369
737
46
5
2
198,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role