Player Matchup

Sylvanus
Sylvanus
Krafti01
Sylvanus
Level 129
God Stats
12W - 12L
1,575 SR
Queue Stats
52W - 48L
1,581 Elo+
Party 1
Ra
Ra
Shutout
Ra
Level 13
God Stats
1W - 0L
1,304 SR
Queue Stats
11W - 12L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
Wool-Ronin
Cthulhu
Level 63
God Stats
7W - 9L
1,496 SR
Queue Stats
80W - 86L
1,341 Elo+
Party 2
Heimdallr
Heimdallr
Z4KKD
Heimdallr
Level 16
God Stats
4W - 5L
1,497 SR
Queue Stats
13W - 10L
1,394 Elo+
Party 1
Thor
Thor
isimoptimusprime
Thor
Level 8
God Stats
15W - 8L
1,654 SR
Queue Stats
18W - 13L
1,561 Elo+
Party 2
Team Averages
Level 46
1,505 SR
1,414 Elo+

VS

Team Averages
Level 19
1,445 SR
1,396 Elo+
Chaac
Chaac
Cosmovisiones
Chaac
Level 17
God Stats
1W - 2L
1,437 SR
Queue Stats
20W - 19L
1,406 Elo+
Solo
Agni
Agni
CowboyQ
Agni
Level 16
God Stats
0W - 3L
1,288 SR
Queue Stats
20W - 16L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
IrishMarine
Tsukuyomi
Level 29
God Stats
5W - 11L
1,283 SR
Queue Stats
178W - 190L
1,432 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Omorimvl
Cu Chulainn
Level 28
God Stats
9W - 7L
1,728 SR
Queue Stats
36W - 48L
1,331 Elo+
Party 3
Neith
Neith
Yolool
Neith
Level 6
God Stats
2W - 3L
1,487 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Krafti01
Sylvanus
10
5 / 1 / 3
6,286
629
7,803
6,002
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 4 / 0
5,505
551
2,353
6,201
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Wool-Ronin
Cthulhu
9
0 / 3 / 3
5,295
530
4,965
8,500
3,852
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Z4KKD
Heimdallr
9
2 / 0 / 5
5,785
579
4,376
3,977
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
5,960
596
2,009
5,404
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
4,879
488
4,430
8,674
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
CowboyQ
Agni
10
1 / 3 / 2
5,704
570
2,875
6,149
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
IrishMarine
Tsukuyomi
10
4 / 1 / 2
6,227
623
6,228
6,822
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Omorimvl
Cu Chulainn
8
2 / 2 / 1
5,247
525
3,914
6,258
2,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Yolool
Neith
7
0 / 3 / 0
4,601
460
838
3,992
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
10
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Agni
CowboyQ
Agni
1
3
2
0.67
L
Tsukuyomi
IrishMarine
Tsukuyomi
4
1
2
5
W
Sylvanus
Krafti01
Sylvanus
5
1
3
6.5
L
Cu Chulainn
Omorimvl
Cu Chulainn
2
2
1
1.25
W
2
4
0
0.5
W
Cthulhu
Wool-Ronin
Cthulhu
0
3
3
0.5
L
Neith
Yolool
Neith
0
3
0
0
W
Heimdallr
Z4KKD
Heimdallr
2
0
5
4.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
18,285
30,084
Taken
31,895
11,149
Mitigated
10,450
7,747
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,430
1,193
0
2,808
8,674
4,008
0
3,689
4,979
0
15,970
L
Agni
CowboyQ
Agni
2,875
156
0
1,097
6,149
1,554
645
2,361
3,576
28,629
0
L
Tsukuyomi
IrishMarine
Tsukuyomi
6,228
1,096
0
1,813
6,822
1,961
0
1,966
4,816
0
24,793
W
Sylvanus
Krafti01
Sylvanus
7,803
3,062
563
2,152
6,002
2,810
0
140
5,669
27,414
7,063
L
Cu Chulainn
Omorimvl
Cu Chulainn
3,914
1,328
0
1,590
6,258
2,074
0
3,980
2,278
506
12,711
W
2,353
344
0
762
6,201
1,788
500
1,717
4,071
19,203
0
W
Cthulhu
Wool-Ronin
Cthulhu
4,965
902
25
1,288
8,500
3,852
0
0
8,500
20,208
0
L
Neith
Yolool
Neith
838
440
0
509
3,992
853
0
1,789
2,203
0
9,340
W
Heimdallr
Z4KKD
Heimdallr
4,376
2,104
0
1,308
3,977
1,223
202
733
3,112
0
26,637
W
2,009
733
0
1,649
5,404
1,476
0
283
5,097
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
26,658
244
Minions Killed
195
0
Camps Cleared
0
1,025,068
Distance Traveled
1,028,133
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,879
488
21
2
0
227,477
3
L
Agni
5,704
570
61
6
0
181,535
2
L
Tsukuyomi
6,227
623
53
5
0
205,788
0
W
Sylvanus
6,286
629
63
6
0
198,096
3
L
Cu Chulainn
5,247
525
33
3
0
221,229
0
W
Ra
5,505
551
35
4
0
196,813
1
W
Cthulhu
5,295
530
48
5
0
216,784
0
L
Neith
4,601
460
27
3
0
192,104
1
W
Heimdallr
5,785
579
42
4
0
213,671
1
W
Thor
5,960
596
56
6
0
199,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role