Player Matchup

Ne Zha
Ne Zha
KlinkeX
Ne Zha
Level 15
God Stats
8W - 6L
1,803 SR
Queue Stats
15W - 10L
1,671 Elo+
Party 1
Heimdallr
Heimdallr
Msh59
Heimdallr
Level 14
God Stats
13W - 7L
1,509 SR
Queue Stats
14W - 7L
1,671 Elo+
Party 1
Zhong Kui
Zhong Kui
YellowBuff888
Zhong Kui
Level 21
God Stats
2W - 2L
1,394 SR
Queue Stats
23W - 16L
1,547 Elo+
Party 1
Ra
Ra
YoPokoh
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
t-bone4242
Gilgamesh
Level 59
God Stats
5W - 2L
1,595 SR
Queue Stats
19W - 27L
1,457 Elo+
Party 1
Team Averages
Level 23
1,560 SR
1,605 Elo+

VS

Team Averages
Level 13
1,606 SR
1,609 Elo+
Anhur
Anhur
ItzDaShredda
Anhur
Level 28
God Stats
5W - 2L
1,799 SR
Queue Stats
120W - 111L
1,500 Elo+
Solo
Hel
Hel
Mana Buff
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
1,938 Elo+
Solo
Merlin
Merlin
PrincezzGunfire2
Merlin
Level 13
God Stats
12W - 14L
1,515 SR
Queue Stats
12W - 15L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
davi_godzilla5
Kuzenbo
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 8L
1,469 Elo+
Solo
Fenrir
Fenrir
falcao1guerreiro
Fenrir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KlinkeX
Ne Zha
19
13 / 5 / 19
12,699
1,154
18,826
14,743
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Msh59
Heimdallr
18
6 / 3 / 16
11,216
1,020
14,622
11,270
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
YellowBuff888
Zhong Kui
20
15 / 1 / 23
13,823
1,257
26,459
15,671
12,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 31
12,651
1,150
16,406
14,194
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
t-bone4242
Gilgamesh
19
5 / 4 / 21
11,663
1,060
14,602
16,851
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
11,118
1,011
6,978
11,709
4,455
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 8 / 4
13,893
1,263
26,997
20,423
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 7
10,764
979
13,585
11,821
4,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 11 / 9
10,653
968
10,916
27,077
37,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 18 / 7
10,436
949
8,551
27,742
21,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
49
44
Kills
15
15
Deaths
44
110
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Ne Zha
KlinkeX
Ne Zha
13
5
19
4.5
L
10
8
4
1.5
W
Heimdallr
Msh59
Heimdallr
6
3
16
4.67
L
2
3
7
1.83
W
Zhong Kui
YellowBuff888
Zhong Kui
15
1
23
26.5
W
5
2
31
10.25
L
0
11
9
0.41
L
1
18
7
0.25
W
Gilgamesh
t-bone4242
Gilgamesh
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,915
Damage
67,027
72,729
Taken
98,772
36,951
Mitigated
78,188
26,053
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,978
2,305
0
300
11,709
4,455
0
4,860
6,527
0
18,975
W
Ne Zha
KlinkeX
Ne Zha
18,826
6,495
0
2,847
14,743
6,870
0
10,602
4,141
0
37,716
L
26,997
913
3,218
5,555
20,423
10,082
0
10,672
9,285
56,602
0
W
Heimdallr
Msh59
Heimdallr
14,622
11,211
0
2,435
11,270
3,860
0
7,793
3,477
0
26,170
L
13,585
718
0
0
11,821
4,577
0
5,844
5,463
32,176
0
W
Zhong Kui
YellowBuff888
Zhong Kui
26,459
5,636
0
8,763
15,671
12,884
0
12,087
3,584
40,955
0
W
16,406
3,196
4,910
5,200
14,194
4,262
0
9,009
5,185
43,495
0
L
10,916
2,570
0
441
27,077
37,336
0
11,774
14,278
24,656
0
L
8,551
142
0
64
27,742
21,738
0
10,839
15,700
0
33,436
W
Gilgamesh
t-bone4242
Gilgamesh
14,602
3,023
0
1,898
16,851
9,075
0
12,007
4,844
7,503
26,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,052
Gold Earned
56,864
221
Minions Killed
183
4
Camps Cleared
6
948,294
Distance Traveled
967,319
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,118
1,011
26
2
2
172,178
0
W
Ne Zha
12,699
1,154
33
3
1
206,466
0
L
Hel
13,893
1,263
62
6
0
215,919
0
W
Heimdallr
11,216
1,020
37
3
0
134,701
0
L
Merlin
10,764
979
38
3
0
185,034
0
W
Zhong Kui
13,823
1,257
39
4
1
194,119
0
W
Ra
12,651
1,150
76
7
0
213,873
2
L
Kuzenbo
10,653
968
23
2
1
194,836
0
L
Fenrir
10,436
949
34
3
3
199,352
0
W
Gilgamesh
11,663
1,060
36
3
2
199,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role