Player Matchup

Heimdallr
Heimdallr
BigShmoke661
Heimdallr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,313 Elo+
Solo
Ymir
Ymir
GcLobinho
Ymir
Level 5
God Stats
6W - 5L
1,590 SR
Queue Stats
15W - 17L
1,353 Elo+
Party 1
King Arthur
King Arthur
KINGsayajin
King Arthur
Level 140
God Stats
5W - 7L
1,500 SR
Queue Stats
37W - 49L
1,438 Elo+
Party 1
Nox
Nox
PRICH9219
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,488 Elo+
Solo
Fenrir
Fenrir
TitusUltra40K
Fenrir
Level 28
God Stats
38W - 47L
1,443 SR
Queue Stats
47W - 56L
1,410 Elo+
Solo
Team Averages
Level 43
1,507 SR
1,400 Elo+

VS

Team Averages
Level 20
1,496 SR
1,530 Elo+
Izanami
Izanami
Jikomu
Izanami
Level 27
God Stats
7W - 2L
1,693 SR
Queue Stats
64W - 16L
1,804 Elo+
Solo
King Arthur
King Arthur
LawnPirate
King Arthur
Level 16
God Stats
9W - 14L
1,394 SR
Queue Stats
25W - 23L
1,463 Elo+
Solo
Artio
Artio
Shadowdoge3334
Artio
Level 25
God Stats
3W - 2L
1,357 SR
Queue Stats
67W - 85L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Shau_nie
Nu Wa
Level 29
God Stats
21W - 27L
1,536 SR
Queue Stats
170W - 214L
1,425 Elo+
Solo
Raijin
Raijin
jasonn6185
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigShmoke661
Heimdallr
20
8 / 10 / 15
15,301
1,020
30,595
24,728
13,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
4 / 6 / 20
16,323
1,088
11,438
32,029
49,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
KINGsayajin
King Arthur
20
7 / 4 / 17
15,620
1,041
19,256
24,638
36,205
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 12 / 17
14,468
965
14,043
26,114
11,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 1 / 11
15,137
1,009
20,828
23,520
21,972
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jikomu
Izanami
20
25 / 8 / 7
21,287
1,419
67,009
26,772
10,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
LawnPirate
King Arthur
20
2 / 5 / 17
14,342
956
16,015
23,381
31,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 5 / 22
14,822
988
9,191
30,607
39,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Shau_nie
Nu Wa
20
4 / 10 / 20
15,426
1,028
27,751
19,893
7,296
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
jasonn6185
Raijin
18
0 / 3 / 1
11,109
741
2,134
2,749
807
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
100
31
Kills
33
33
Deaths
31
80
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigShmoke661
Heimdallr
8
10
15
1.55
L
Ymir
4
6
20
2.33
W
Izanami
Jikomu
Izanami
25
8
7
3.56
L
King Arthur
KINGsayajin
King Arthur
7
4
17
3.88
W
King Arthur
LawnPirate
King Arthur
2
5
17
2.1
L
2
12
17
0.88
W
2
5
22
2.6
W
Nu Wa
Shau_nie
Nu Wa
4
10
20
1.4
L
10
1
11
15.5
W
Raijin
jasonn6185
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,160
Damage
122,100
131,029
Taken
103,402
133,876
Mitigated
89,374
5,920
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigShmoke661
Heimdallr
30,595
20,516
0
460
24,728
13,972
0
8,259
15,797
0
71,210
L
Ymir
11,438
2,859
0
1,365
32,029
49,767
0
8,488
22,871
32,576
0
W
Izanami
Jikomu
Izanami
67,009
59,422
109
6,330
26,772
10,484
0
5,462
20,874
0
137,003
L
King Arthur
KINGsayajin
King Arthur
19,256
2,167
0
0
24,638
36,205
0
6,243
17,795
0
41,524
W
King Arthur
LawnPirate
King Arthur
16,015
1,691
0
1,783
23,381
31,108
0
5,230
17,788
633
27,203
L
14,043
704
0
60
26,114
11,960
0
7,544
18,279
62,492
0
W
9,191
271
1,676
4,457
30,607
39,679
0
10,432
19,634
19,231
0
W
Nu Wa
Shau_nie
Nu Wa
27,751
5,546
114
722
19,893
7,296
0
3,847
15,732
51,321
0
L
20,828
5,033
0
4,035
23,520
21,972
0
7,770
15,310
0
30,592
W
Raijin
jasonn6185
Raijin
2,134
172
0
50
2,749
807
0
510
2,168
4,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,849
Gold Earned
76,986
311
Minions Killed
278
6
Camps Cleared
9
1,356,809
Distance Traveled
1,224,347
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,301
1,020
80
5
0
241,338
0
L
Ymir
16,323
1,088
43
3
2
250,483
0
W
Izanami
21,287
1,419
194
13
2
279,933
0
L
King Arthur
15,620
1,041
45
3
0
292,524
0
W
King Arthur
14,342
956
12
1
4
338,627
1
L
Nox
14,468
965
121
8
3
267,744
0
W
Artio
14,822
988
16
1
0
271,226
0
W
Nu Wa
15,426
1,028
48
3
2
293,912
0
L
Fenrir
15,137
1,009
22
1
1
304,720
0
W
Raijin
11,109
741
8
1
1
40,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role