Player Matchup

Cliodhna
Cliodhna
DateLessDark
Cliodhna
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 140L
1,434 Elo+
Party 2
Ares
Ares
Menorde12
Ares
Level 26
God Stats
7W - 5L
1,487 SR
Queue Stats
78W - 96L
1,357 Elo+
Solo
Izanami
Izanami
bluedeath520
Izanami
Level 24
God Stats
6W - 8L
1,232 SR
Queue Stats
52W - 59L
1,411 Elo+
Party 2
Olorun
Olorun
e44magnum
Olorun
Level 24
God Stats
1W - 1L
1,602 SR
Queue Stats
29W - 31L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
kre4tives
Sun Wukong
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 89L
1,328 Elo+
Solo
Team Averages
Level 25
1,464 SR
1,389 Elo+

VS

Team Averages
Level 17
1,426 SR
1,353 Elo+
Nemesis
Nemesis
MysticMallard
Nemesis
Level 32
God Stats
8W - 9L
1,370 SR
Queue Stats
148W - 153L
1,492 Elo+
Party 3
Ra
Ra
PabloTheBablo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Zeus
Zeus
Sparkz42YT
Zeus
Level 28
God Stats
8W - 10L
1,489 SR
Queue Stats
61W - 57L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
aaaahhhhhhh
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Solo
Loki
Loki
ozoneslayer44
Loki
Level 15
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DateLessDark
Cliodhna
17
3 / 7 / 12
11,551
525
5,834
16,932
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
16
6 / 3 / 8
11,727
533
7,173
18,105
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
bluedeath520
Izanami
20
17 / 4 / 6
14,259
648
25,509
24,094
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
e44magnum
Olorun
19
5 / 5 / 1
12,631
574
9,189
17,187
6,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
kre4tives
Sun Wukong
19
5 / 2 / 5
12,796
582
8,946
18,562
15,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 7 / 5
10,252
466
8,696
20,084
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 9 / 3
7,272
331
5,454
7,374
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 6 / 2
12,741
579
24,654
17,021
6,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
aaaahhhhhhh
Sun Wukong
16
0 / 8 / 3
9,654
439
9,621
20,156
12,590
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 7 / 3
7,662
348
2,106
9,797
1,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
36
Kills
19
21
Deaths
37
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DateLessDark
Cliodhna
3
7
12
1.29
W
Ares
6
3
8
3.33
L
Nemesis
2
7
5
0.64
L
2
9
3
0.39
L
13
6
2
2.33
L
Sun Wukong
aaaahhhhhhh
Sun Wukong
0
8
3
0.19
W
Izanami
bluedeath520
Izanami
17
4
6
5
W
Olorun
e44magnum
Olorun
5
5
1
1.1
W
Sun Wukong
kre4tives
Sun Wukong
5
2
5
3.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
50,531
94,880
Taken
74,432
55,054
Mitigated
28,708
37,614
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DateLessDark
Cliodhna
5,834
1,432
0
4,964
16,932
6,060
104
6,524
10,362
0
65,209
W
Ares
7,173
390
0
3,654
18,105
20,069
1,359
7,060
10,868
31,409
0
L
Nemesis
8,696
3,135
0
1,996
20,084
6,835
35
2,589
17,495
0
65,290
L
5,454
1,398
129
562
7,374
1,382
0
1,341
6,033
10,378
0
L
24,654
3,769
0
2,756
17,021
6,074
964
6,163
10,858
86,958
0
L
Sun Wukong
aaaahhhhhhh
Sun Wukong
9,621
1,828
159
2,558
20,156
12,590
1,608
5,672
14,484
0
63,770
W
Izanami
bluedeath520
Izanami
25,509
16,991
0
14,668
24,094
7,029
6,376
9,492
13,930
0
120,475
W
Olorun
e44magnum
Olorun
9,189
6,545
0
7,197
17,187
6,533
1,444
7,882
9,265
81,205
0
W
Sun Wukong
kre4tives
Sun Wukong
8,946
1,342
0
7,131
18,562
15,363
815
3,459
15,015
0
78,553
L
2,106
324
0
0
9,797
1,827
0
597
9,200
0
13,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
47,581
607
Minions Killed
363
0
Camps Cleared
0
1,957,140
Distance Traveled
1,696,722
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,551
525
101
5
0
408,482
2
W
Ares
11,727
533
37
2
0
412,155
3
L
Nemesis
10,252
466
108
5
0
418,296
2
L
Ra
7,272
331
12
1
0
213,820
1
L
Zeus
12,741
579
115
5
0
403,351
10
L
Sun Wukong
9,654
439
104
5
0
367,775
2
W
Izanami
14,259
648
175
8
0
359,787
3
W
Olorun
12,631
574
127
6
0
370,121
3
W
Sun Wukong
12,796
582
167
8
0
406,595
10
L
Loki
7,662
348
24
1
0
293,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role