Player Matchup

Da Ji
Da Ji
Carrotkidful
Da Ji
Level 57
God Stats
0W - 2L
1,290 SR
Queue Stats
200W - 281L
1,423 Elo+
Party 2
Mulan
Mulan
JDOmicron
Mulan
Level 79
God Stats
13W - 10L
1,503 SR
Queue Stats
223W - 285L
1,426 Elo+
Party 2
Izanami
Izanami
Lorels
Izanami
Level 29
God Stats
16W - 24L
1,400 SR
Queue Stats
81W - 154L
1,355 Elo+
Party 2
Cabrakan
Cabrakan
Masonwaff
Cabrakan
Level 96
God Stats
2W - 3L
1,504 SR
Queue Stats
441W - 525L
1,499 Elo+
Solo
Olorun
Olorun
j0tate
Olorun
Level 41
God Stats
14W - 6L
1,648 SR
Queue Stats
174W - 199L
1,418 Elo+
Solo
Team Averages
Level 60
1,469 SR
1,424 Elo+

VS

Team Averages
Level 80
1,550 SR
1,417 Elo+
Jormungandr
Jormungandr
Bennet2402
Jormungandr
Level 40
God Stats
5W - 6L
1,403 SR
Queue Stats
101W - 123L
1,360 Elo+
Solo
Chaac
Chaac
Bouffy
Chaac
Level 29
God Stats
3W - 1L
1,838 SR
Queue Stats
81W - 45L
1,534 Elo+
Party 1
Bastet
Bastet
FlowMarok1ry
Bastet
Level 62
God Stats
37W - 35L
1,469 SR
Queue Stats
287W - 292L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
KaiiZzeR971
Jing Wei
Level 107
God Stats
35W - 32L
1,466 SR
Queue Stats
424W - 412L
1,457 Elo+
Party 1
Olorun
Olorun
hg9843hg9834g34
Olorun
Level 160
God Stats
22W - 14L
1,576 SR
Queue Stats
254W - 282L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,944
497
7,843
12,081
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
JDOmicron
Mulan
14
3 / 2 / 2
8,014
501
7,566
9,587
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Lorels
Izanami
12
2 / 6 / 0
7,299
456
5,295
9,082
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Masonwaff
Cabrakan
10
0 / 2 / 3
6,615
413
5,948
10,173
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
j0tate
Olorun
13
0 / 3 / 3
7,438
465
5,445
9,607
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bennet2402
Jormungandr
13
3 / 0 / 6
8,331
521
5,478
8,961
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Bouffy
Chaac
14
2 / 2 / 0
8,542
534
7,099
11,209
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
14
2 / 3 / 4
8,075
505
4,343
11,861
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
KaiiZzeR971
Jing Wei
15
5 / 1 / 1
9,271
579
11,322
10,540
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 2
7,609
476
7,449
10,973
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
16
16
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bennet2402
Jormungandr
3
0
6
6
W
Chaac
Bouffy
Chaac
2
2
0
1
L
4
3
1
1.5
W
Bastet
2
3
4
1.33
L
Mulan
JDOmicron
Mulan
3
2
2
2
W
Jing Wei
KaiiZzeR971
Jing Wei
5
1
1
5.5
L
Izanami
Lorels
Izanami
2
6
0
0.33
L
Cabrakan
Masonwaff
Cabrakan
0
2
3
0.75
W
4
3
2
1.67
L
Olorun
j0tate
Olorun
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
35,691
50,530
Taken
53,544
26,179
Mitigated
23,404
17,323
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bennet2402
Jormungandr
5,478
1,239
48
3,674
8,961
5,411
160
2,878
6,038
38,198
0
W
Chaac
Bouffy
Chaac
7,099
1,450
0
4,920
11,209
7,172
966
0
10,801
4,378
43,781
L
7,843
1,749
0
5,012
12,081
4,394
0
252
11,795
0
45,992
W
Bastet
4,343
955
0
4,934
11,861
3,359
0
2,090
9,702
0
44,980
L
Mulan
JDOmicron
Mulan
7,566
836
0
4,445
9,587
6,603
0
725
8,101
0
41,556
W
Jing Wei
KaiiZzeR971
Jing Wei
11,322
8,093
0
3,921
10,540
3,297
0
2,397
8,106
0
63,562
L
Izanami
Lorels
Izanami
5,295
3,382
0
1,758
9,082
2,426
0
3,817
5,265
0
52,842
L
Cabrakan
Masonwaff
Cabrakan
5,948
1,350
0
1,456
10,173
9,564
0
5,583
4,590
16,141
0
W
7,449
3,865
366
4,690
10,973
4,165
0
4,028
6,945
30,386
8,755
L
Olorun
j0tate
Olorun
5,445
2,650
237
4,415
9,607
3,192
392
1,950
7,657
54,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
41,828
396
Minions Killed
459
0
Camps Cleared
0
1,483,265
Distance Traveled
1,479,676
4
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,331
521
74
5
0
263,292
3
W
Chaac
8,542
534
109
7
0
313,790
8
L
Da Ji
7,944
497
81
5
0
340,373
1
W
Bastet
8,075
505
90
6
0
327,476
2
L
Mulan
8,014
501
90
6
0
307,288
0
W
Jing Wei
9,271
579
130
8
0
316,943
9
L
Izanami
7,299
456
109
7
0
264,159
0
L
Cabrakan
6,615
413
20
1
0
281,006
0
W
Olorun
7,609
476
56
4
0
258,175
13
L
Olorun
7,438
465
96
6
0
290,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role