Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
JimWantsKills
Nox
Level 101
God Stats
1W - 0L
1,454 SR
Queue Stats
16W - 22L
1,402 Elo+
Solo
Ymir
Ymir
SewItUp288
Ymir
Level 128
God Stats
1W - 0L
1,711 SR
Queue Stats
24W - 13L
1,661 Elo+
Party 1
Anubis
Anubis
gripperthief
Anubis
Level 160
God Stats
8W - 3L
1,587 SR
Queue Stats
228W - 205L
1,557 Elo+
Party 1
Team Averages
Level 143
1,536 SR
1,517 Elo+

VS

Team Averages
Level 114
1,394 SR
1,482 Elo+
Yemoja
Yemoja
DrHealyPhD
Yemoja
Level 159
God Stats
2W - 9L
1,157 SR
Queue Stats
1,256W - 1,313L
1,450 Elo+
Solo
Ullr
Ullr
Feetpics_4sale
Ullr
Level 88
God Stats
4W - 3L
1,333 SR
Queue Stats
227W - 211L
1,455 Elo+
Solo
Da Ji
Da Ji
ItsCleric
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,392 Elo+
Solo
Hercules
Hercules
thelokid692
Hercules
Level 106
God Stats
0W - 1L
1,496 SR
Queue Stats
17W - 8L
1,616 Elo+
Solo
King Arthur
King Arthur
xFlyingPickel600
King Arthur
Level 147
God Stats
4W - 6L
1,485 SR
Queue Stats
420W - 449L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 4 / 15
9,583
871
13,773
10,328
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
 
Danzaburou
15
5 / 4 / 15
9,583
871
13,773
10,328
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
 
Hel
16
2 / 3 / 21
9,352
850
6,965
11,897
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
 
Hel
16
2 / 3 / 21
9,352
850
6,965
11,897
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 4 / 12
11,078
1,007
13,191
11,180
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 17
9,548
868
11,287
22,831
15,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
18
7 / 3 / 15
10,390
945
13,204
11,841
6,850
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrHealyPhD
Yemoja
15
0 / 2 / 11
7,858
714
6,243
11,463
11,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 4
9,727
884
17,786
12,728
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Da Ji
ItsCleric
Da Ji
13
3 / 9 / 8
8,585
780
7,931
17,916
8,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
thelokid692
Hercules
14
4 / 8 / 7
8,445
768
10,145
16,384
13,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xFlyingPickel600
King Arthur
13
1 / 5 / 12
7,996
727
8,402
15,500
15,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
58
35
Kills
16
23
Deaths
28
116
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
4
15
3.13
W
Danzaburou
 
Danzaburou
5
4
15
3.13
W
Hel
 
Hel
2
3
21
4.17
W
Hel
 
Hel
2
3
21
4.17
L
Yemoja
DrHealyPhD
Yemoja
0
2
11
2.75
L
8
4
4
2.5
L
Da Ji
ItsCleric
Da Ji
3
9
8
0.78
W
10
4
12
4
W
4
2
17
6.25
W
Anubis
7
3
15
4.83
L
Hercules
thelokid692
Hercules
4
8
7
0.94
L
King Arthur
xFlyingPickel600
King Arthur
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,158
Damage
50,507
90,302
Taken
73,991
54,678
Mitigated
54,745
58,943
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,773
5,915
1,379
1,521
10,328
4,241
845
904
9,349
0
23,203
W
Danzaburou
 
Danzaburou
13,773
5,915
1,379
1,521
10,328
4,241
845
904
9,349
0
23,203
W
Hel
 
Hel
6,965
864
11,526
6,831
11,897
9,216
1,025
955
10,733
18,262
0
W
Hel
 
Hel
6,965
864
11,526
6,831
11,897
9,216
1,025
955
10,733
18,262
0
L
Yemoja
DrHealyPhD
Yemoja
6,243
859
5,312
3,792
11,463
11,180
519
6,206
5,257
14,152
0
L
17,786
8,074
630
2,403
12,728
5,229
960
8,561
4,167
0
37,469
L
Da Ji
ItsCleric
Da Ji
7,931
1,613
840
1,943
17,916
8,960
0
13,148
4,768
0
13,908
W
13,191
1,008
441
1,438
11,180
5,342
1,336
1,352
9,643
23,477
0
W
11,287
1,798
1,434
8,377
22,831
15,572
527
2,390
20,237
16,696
0
W
Anubis
13,204
296
766
3,973
11,841
6,850
729
811
10,850
34,125
0
L
Hercules
thelokid692
Hercules
10,145
1,702
1,046
1,961
16,384
13,494
261
8,979
7,405
0
17,321
L
King Arthur
xFlyingPickel600
King Arthur
8,402
1,202
1,839
2,858
15,500
15,882
76
7,753
7,747
169
15,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,886
Gold Earned
42,611
140
Minions Killed
91
0
Camps Cleared
0
1,508,953
Distance Traveled
859,136
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,583
871
13
1
0
209,527
1
W
Danzaburou
9,583
871
13
1
0
209,527
1
W
Hel
9,352
850
21
2
0
235,225
0
W
Hel
9,352
850
21
2
0
235,225
0
L
Yemoja
7,858
714
18
2
0
174,422
0
L
Ullr
9,727
884
38
3
0
173,624
0
L
Da Ji
8,585
780
11
1
0
158,120
0
W
Nox
11,078
1,007
18
2
0
215,377
0
W
Ymir
9,548
868
16
1
0
211,009
0
W
Anubis
10,390
945
38
3
0
193,063
0
L
Hercules
8,445
768
12
1
0
178,562
0
L
King Arthur
7,996
727
12
1
0
174,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role