Player Matchup

Ullr
Ullr
Ramapage321
Ullr
Level 39
God Stats
0W - 3L
1,188 SR
Queue Stats
13W - 18L
1,469 Elo+
Party 2
Da Ji
Da Ji
RyGuy_V2
Da Ji
Level 107
God Stats
0W - 2L
1,292 SR
Queue Stats
113W - 107L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Shoot2Kill123
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
zephinox
Gilgamesh
Level 125
God Stats
7W - 3L
1,866 SR
Queue Stats
422W - 442L
1,445 Elo+
Solo
Ra
Ra
zuella
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,438 Elo+
Party 2
Team Averages
Level 88
1,469 SR
1,454 Elo+

VS

Team Averages
Level 119
1,469 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
A_Savage_Potato_
Merlin
Level 123
God Stats
7W - 5L
1,525 SR
Queue Stats
394W - 375L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Amhranna
Sylvanus
Level 129
God Stats
24W - 19L
1,486 SR
Queue Stats
1,805W - 1,842L
1,445 Elo+
Solo
Nox
Nox
Kronosyke
Nox
Level 43
God Stats
2W - 3L
1,280 SR
Queue Stats
46W - 58L
1,435 Elo+
Solo
Discordia
Discordia
x503xSmokeItUp
Discordia
Level 143
God Stats
3W - 0L
1,522 SR
Queue Stats
113W - 95L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
6,981
582
3,806
12,393
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
RyGuy_V2
Da Ji
14
3 / 7 / 4
8,092
674
7,116
15,199
11,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Shoot2Kill123
The Morrigan
16
2 / 9 / 4
8,754
730
9,739
12,313
5,058
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
zephinox
Gilgamesh
14
4 / 8 / 4
9,427
786
9,721
24,721
16,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
18
3 / 9 / 6
10,402
867
8,021
13,548
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 3 / 15
11,876
990
19,871
11,863
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
 
Medusa
19
13 / 3 / 15
11,876
990
19,871
11,863
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 3 / 23
11,406
951
20,892
9,628
5,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Amhranna
Sylvanus
15
2 / 3 / 23
9,219
768
5,990
19,434
28,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 3 / 20
10,928
911
8,964
8,969
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
x503xSmokeItUp
Discordia
16
7 / 2 / 24
10,456
871
14,320
10,934
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
175
12
Kills
55
42
Deaths
17
20
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
3
15
6.83
W
Medusa
 
Medusa
13
3
15
6.83
W
10
3
23
7.17
W
Sylvanus
Amhranna
Sylvanus
2
3
23
4.5
W
10
3
20
6.67
L
0
9
2
0.11
L
Da Ji
RyGuy_V2
Da Ji
3
7
4
0.71
L
The Morrigan
Shoot2Kill123
The Morrigan
2
9
4
0.44
W
Discordia
x503xSmokeItUp
Discordia
7
2
24
9.5
L
Gilgamesh
zephinox
Gilgamesh
4
8
4
0.75
L
Ra
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
89,908
78,174
Taken
72,691
42,571
Mitigated
58,855
17,846
Healing
35,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,871
9,891
1,776
3,706
11,863
6,811
2,166
1,985
9,878
0
44,034
W
Medusa
 
Medusa
19,871
9,891
1,776
3,706
11,863
6,811
2,166
1,985
9,878
0
44,034
W
20,892
906
761
849
9,628
5,249
1,129
2,376
7,252
44,882
0
W
Sylvanus
Amhranna
Sylvanus
5,990
795
8,504
6,341
19,434
28,036
929
6,175
13,162
9,092
0
W
8,964
863
1,611
1,489
8,969
5,909
1,102
3,714
5,255
21,637
0
L
3,806
1,489
143
417
12,393
3,885
0
8,187
4,049
0
11,656
L
Da Ji
RyGuy_V2
Da Ji
7,116
1,468
809
1,471
15,199
11,899
0
8,559
6,391
0
9,204
L
The Morrigan
Shoot2Kill123
The Morrigan
9,739
2,202
1,034
1,241
12,313
5,058
0
8,586
3,449
17,234
460
W
Discordia
x503xSmokeItUp
Discordia
14,320
479
1,883
2,618
10,934
6,039
979
2,953
7,981
29,465
0
L
Gilgamesh
zephinox
Gilgamesh
9,721
2,295
1,725
5,193
24,721
16,532
0
13,161
11,163
0
14,152
L
Ra
8,021
377
3,108
2,705
13,548
5,197
0
10,484
2,937
33,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
65,761
101
Minions Killed
173
0
Camps Cleared
0
828,074
Distance Traveled
1,273,321
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,876
990
36
3
0
193,453
0
W
Medusa
11,876
990
36
3
0
193,453
0
W
Merlin
11,406
951
44
4
0
211,102
0
W
Sylvanus
9,219
768
3
0
0
213,549
1
W
Nox
10,928
911
24
2
0
216,618
0
L
Ullr
6,981
582
15
1
0
156,833
0
L
Da Ji
8,092
674
2
0
0
201,784
1
L
The Morrigan
8,754
730
25
2
0
143,844
0
W
Discordia
10,456
871
30
3
0
245,146
4
L
Gilgamesh
9,427
786
3
0
0
170,096
0
L
Ra
10,402
867
56
5
0
155,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role