Player Matchup

Da Ji
Da Ji
Bad Bulbasaur
Da Ji
Level 109
God Stats
8W - 19L
1,310 SR
Queue Stats
219W - 312L
1,474 Elo+
Party 1
Odin
Odin
FluffyStuffer
Odin
Level 99
God Stats
25W - 17L
1,531 SR
Queue Stats
282W - 386L
1,493 Elo+
Party 1
Merlin
Merlin
Keouh
Merlin
Level 101
God Stats
18W - 19L
1,452 SR
Queue Stats
390W - 519L
1,406 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,457 Elo+

VS

Team Averages
Level 22
1,494 SR
1,462 Elo+
Sun Wukong
Sun Wukong
PosidonsWarrior
Sun Wukong
Level 34
God Stats
5W - 4L
1,286 SR
Queue Stats
10W - 8L
1,385 Elo+
Solo
Hercules
Hercules
SleazySabre
Hercules
Level 18
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
XxPlugWalkerxX
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,076
708
4,568
4,496
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 0 / 3
7,380
738
6,942
5,250
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Keouh
Merlin
12
2 / 0 / 7
7,099
710
8,925
3,157
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PosidonsWarrior
Sun Wukong
9
0 / 2 / 0
5,694
569
2,984
9,865
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SleazySabre
Hercules
10
0 / 2 / 0
5,672
567
1,739
10,223
3,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 6 / 0
5,412
541
1,525
7,332
2,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
5
0
3
6.5
W
Merlin
Keouh
Merlin
2
0
7
5.5
L
Sun Wukong
PosidonsWarrior
Sun Wukong
0
2
0
0
L
Hercules
SleazySabre
Hercules
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
6,248
12,903
Taken
27,420
8,781
Mitigated
11,666
5,344
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,568
1,049
0
1,503
4,496
2,141
0
461
4,001
0
21,689
W
6,942
1,425
244
1,667
5,250
5,705
110
0
5,109
0
12,227
W
Merlin
Keouh
Merlin
8,925
274
624
1,306
3,157
935
528
108
2,910
32,405
0
L
Sun Wukong
PosidonsWarrior
Sun Wukong
2,984
433
0
2,398
9,865
5,870
0
4,322
5,073
0
19,753
L
Hercules
SleazySabre
Hercules
1,739
459
0
4,239
10,223
3,681
0
2,904
7,164
0
11,023
L
1,525
192
0
67
7,332
2,115
0
2,555
4,636
0
7,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
16,778
107
Minions Killed
72
7
Camps Cleared
3
562,894
Distance Traveled
468,413
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,076
708
41
4
5
190,933
2
W
Odin
7,380
738
24
2
1
184,634
3
W
Merlin
7,099
710
42
4
1
187,327
4
L
Sun Wukong
5,694
569
35
4
3
150,381
0
L
Hercules
5,672
567
22
2
0
160,242
0
L
Susano
5,412
541
15
2
0
157,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role