Player Matchup

Ne Zha
Ne Zha
Dooshark
Ne Zha
Level 154
God Stats
0W - 4L
1,568 SR
Queue Stats
58W - 37L
1,727 Elo+
Party 2
Chaac
Chaac
TyeBinLadin
Chaac
Level 15
God Stats
11W - 12L
1,462 SR
Queue Stats
24W - 21L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
csturk3
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,687 Elo+
Party 2
Team Averages
Level 92
1,510 SR
1,589 Elo+

VS

Team Averages
Level 30
1,399 SR
1,466 Elo+
Sol
Sol
AlphaPie22
Sol
Level 11
God Stats
3W - 8L
1,198 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 1
Artemis
Artemis
FROST942
Artemis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,726 Elo+
Solo
Gilgamesh
Gilgamesh
Trollzar12
Gilgamesh
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dooshark
Ne Zha
14
4 / 5 / 2
10,117
723
9,579
13,858
6,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 5
8,012
572
6,309
17,763
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
csturk3
Kukulkan
13
2 / 8 / 3
8,608
615
7,509
10,460
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 17
9,026
645
4,803
8,445
2,367
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FROST942
Artemis
16
14 / 1 / 4
11,421
816
18,313
9,500
3,335
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Trollzar12
Gilgamesh
15
7 / 1 / 13
10,571
755
14,116
16,479
16,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
21
21
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
L
Ne Zha
Dooshark
Ne Zha
4
5
2
1
W
Artemis
FROST942
Artemis
14
1
4
16
W
Gilgamesh
Trollzar12
Gilgamesh
7
1
13
13.5
L
0
8
5
0.31
L
Kukulkan
csturk3
Kukulkan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
37,232
42,081
Taken
34,424
26,091
Mitigated
22,057
5,301
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,803
1,504
769
1,619
8,445
2,367
1,094
2,090
5,983
24,837
0
L
Ne Zha
Dooshark
Ne Zha
9,579
2,537
0
1,539
13,858
6,862
627
1,868
11,990
194
26,604
W
Artemis
FROST942
Artemis
18,313
11,002
0
2,411
9,500
3,335
1,905
1,319
7,932
0
53,569
W
Gilgamesh
Trollzar12
Gilgamesh
14,116
3,413
204
1,437
16,479
16,355
232
3,950
11,648
6,773
23,836
L
6,309
837
0
3,762
17,763
15,415
125
3,002
14,761
0
18,503
L
Kukulkan
csturk3
Kukulkan
7,509
433
0
0
10,460
3,814
480
2,659
7,801
32,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
31,018
132
Minions Killed
159
3
Camps Cleared
7
679,922
Distance Traveled
689,447
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,026
645
50
4
0
190,043
0
L
Ne Zha
10,117
723
35
3
2
249,022
6
W
Artemis
11,421
816
76
5
7
230,048
2
W
Gilgamesh
10,571
755
33
2
0
269,356
0
L
Chaac
8,012
572
29
2
1
236,758
0
L
Kukulkan
8,608
615
68
5
0
194,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role