Player Matchup

Nemesis
Nemesis
Its Zaap
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,314 Elo+
Solo
Xbalanque
Xbalanque
LinKEnRiKe
Xbalanque
Level 28
God Stats
2W - 1L
1,474 SR
Queue Stats
53W - 61L
1,398 Elo+
Solo
Chaac
Chaac
Ragnar7148
Chaac
Level 24
God Stats
10W - 2L
1,709 SR
Queue Stats
181W - 184L
1,378 Elo+
Solo
Kukulkan
Kukulkan
W4nted_M4r1n
Kukulkan
Level 24
God Stats
26W - 13L
1,575 SR
Queue Stats
44W - 28L
1,464 Elo+
Solo
Nox
Nox
holykatkat
Nox
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,375 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,386 Elo+

VS

Team Averages
Level 15
1,425 SR
1,405 Elo+
Cabrakan
Cabrakan
ArtStiles
Cabrakan
Level 27
God Stats
2W - 3L
1,407 SR
Queue Stats
130W - 124L
1,427 Elo+
Solo
Izanami
Izanami
Askarii_
Izanami
Level 20
God Stats
11W - 7L
1,717 SR
Queue Stats
45W - 47L
1,418 Elo+
Party 1
Ares
Ares
IsNarutohere
Ares
Level 6
God Stats
0W - 3L
1,175 SR
Queue Stats
4W - 3L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
PendleGhoul
Gilgamesh
Level 14
God Stats
3W - 5L
1,406 SR
Queue Stats
14W - 17L
1,401 Elo+
Party 1
Fenrir
Fenrir
R3KTvv
Fenrir
Level 8
God Stats
11W - 14L
1,418 SR
Queue Stats
15W - 21L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Its Zaap
Nemesis
20
8 / 12 / 19
14,362
957
17,087
25,734
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
LinKEnRiKe
Xbalanque
20
10 / 5 / 19
15,187
1,012
34,067
20,487
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
20
10 / 5 / 17
15,809
1,054
28,967
25,721
32,523
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
W4nted_M4r1n
Kukulkan
20
13 / 1 / 20
16,163
1,078
39,893
5,540
2,057
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 8 / 19
13,609
907
15,251
18,114
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArtStiles
Cabrakan
20
0 / 8 / 17
14,824
988
6,707
34,642
46,445
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Askarii_
Izanami
20
18 / 2 / 5
18,427
1,228
39,592
22,763
7,820
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 22 / 17
13,140
876
10,198
39,480
40,056
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
PendleGhoul
Gilgamesh
20
1 / 5 / 16
13,770
918
16,878
23,712
13,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
R3KTvv
Fenrir
20
12 / 7 / 7
16,203
1,080
15,861
25,551
9,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
93
44
Kills
31
31
Deaths
44
94
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ArtStiles
Cabrakan
0
8
17
1.06
L
Izanami
Askarii_
Izanami
18
2
5
10.25
L
0
22
17
0.39
W
Nemesis
Its Zaap
Nemesis
8
12
19
1.46
W
Xbalanque
LinKEnRiKe
Xbalanque
10
5
19
3.9
L
Gilgamesh
PendleGhoul
Gilgamesh
1
5
16
1.8
L
Fenrir
R3KTvv
Fenrir
12
7
7
2.21
W
Chaac
10
5
17
3.7
W
Kukulkan
W4nted_M4r1n
Kukulkan
13
1
20
23
W
3
8
19
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,265
Damage
89,236
95,596
Taken
146,148
60,153
Mitigated
117,819
14,933
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ArtStiles
Cabrakan
6,707
1,900
0
4,529
34,642
46,445
0
15,237
18,982
26,384
0
L
Izanami
Askarii_
Izanami
39,592
31,532
0
6,343
22,763
7,820
0
5,815
16,745
0
83,443
L
10,198
1,822
0
131
39,480
40,056
0
17,236
21,540
27,814
0
W
Nemesis
Its Zaap
Nemesis
17,087
9,556
0
1,900
25,734
12,406
0
3,136
22,598
0
29,719
W
Xbalanque
LinKEnRiKe
Xbalanque
34,067
20,981
198
4,565
20,487
6,818
0
4,999
15,488
0
54,115
L
Gilgamesh
PendleGhoul
Gilgamesh
16,878
4,031
0
1,749
23,712
13,500
0
11,716
11,769
3,282
41,435
L
Fenrir
R3KTvv
Fenrir
15,861
3,612
145
2,330
25,551
9,998
0
5,546
19,608
0
44,033
W
Chaac
28,967
5,576
0
7,491
25,721
32,523
0
5,381
20,340
2,081
50,490
W
Kukulkan
W4nted_M4r1n
Kukulkan
39,893
5,221
0
747
5,540
2,057
0
1,027
4,513
88,720
0
W
15,251
2,246
0
32
18,114
6,349
0
3,436
14,678
26,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,130
Gold Earned
76,364
269
Minions Killed
291
6
Camps Cleared
8
1,226,577
Distance Traveled
1,331,242
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,824
988
45
3
0
227,261
0
L
Izanami
18,427
1,228
112
7
3
267,112
0
L
Ares
13,140
876
18
1
0
238,357
0
W
Nemesis
14,362
957
23
2
1
238,691
2
W
Xbalanque
15,187
1,012
33
2
1
188,095
0
L
Gilgamesh
13,770
918
69
5
2
282,023
1
L
Fenrir
16,203
1,080
47
3
3
316,489
0
W
Chaac
15,809
1,054
52
3
0
306,735
1
W
Kukulkan
16,163
1,078
133
9
3
253,885
0
W
Nox
13,609
907
28
2
1
239,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role