Player Matchup

Tyr
Tyr
Askmewhocandace
Tyr
Level 24
God Stats
1W - 1L
1,673 SR
Queue Stats
40W - 34L
1,487 Elo+
Party 2
Izanami
Izanami
DraconicMancer
Izanami
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,455 Elo+
Party 2
Hel
Hel
Kit_Kat_1_2_3
Hel
Level 14
God Stats
2W - 3L
1,401 SR
Queue Stats
7W - 7L
1,672 Elo+
Solo
Thanatos
Thanatos
PapiChuloski673
Thanatos
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
SimpleEagle1592
Athena
Level 5
God Stats
1W - 4L
1,586 SR
Queue Stats
7W - 10L
1,412 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,505 Elo+

VS

Team Averages
Level 25
1,473 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Haven451
Gilgamesh
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,396 Elo+
Solo
Ne Zha
Ne Zha
KlinkeX
Ne Zha
Level 15
God Stats
8W - 6L
1,776 SR
Queue Stats
15W - 10L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
Msh59
Heimdallr
Level 13
God Stats
13W - 7L
1,491 SR
Queue Stats
14W - 7L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
YellowBuff888
Zhong Kui
Level 21
God Stats
2W - 2L
1,175 SR
Queue Stats
23W - 16L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
t-bone4242
Cthulhu
Level 59
God Stats
3W - 1L
1,424 SR
Queue Stats
19W - 27L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
8,837
982
4,751
22,562
22,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 6
9,099
1,011
10,573
10,611
3,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 2
8,248
916
4,276
10,040
4,943
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
14
5 / 9 / 2
9,911
1,101
10,137
16,524
6,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 15 / 4
8,527
947
5,031
26,543
14,934
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haven451
Gilgamesh
17
6 / 2 / 25
10,848
1,205
11,637
10,428
9,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
KlinkeX
Ne Zha
18
9 / 1 / 26
10,839
1,204
19,523
9,391
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Msh59
Heimdallr
18
10 / 2 / 24
11,116
1,235
20,940
6,468
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
YellowBuff888
Zhong Kui
18
16 / 1 / 20
12,539
1,393
20,478
8,718
6,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
t-bone4242
Cthulhu
17
1 / 2 / 24
10,506
1,167
9,463
9,055
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
161
8
Kills
42
42
Deaths
8
16
Assists
119
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
1
6
6
0.67
W
Gilgamesh
Haven451
Gilgamesh
6
2
25
9.25
L
0
3
2
0.33
W
Ne Zha
KlinkeX
Ne Zha
9
1
26
22
W
Heimdallr
Msh59
Heimdallr
10
2
24
11
L
Thanatos
5
9
2
0.67
L
0
15
4
0.13
W
Zhong Kui
YellowBuff888
Zhong Kui
16
1
20
26
W
Cthulhu
t-bone4242
Cthulhu
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
82,041
86,280
Taken
44,060
52,378
Mitigated
33,571
7,679
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,751
133
0
595
22,562
22,441
0
9,238
12,971
0
6,339
L
10,573
7,344
0
460
10,611
3,944
0
5,045
5,439
0
21,550
W
Gilgamesh
Haven451
Gilgamesh
11,637
2,464
1,806
1,702
10,428
9,494
0
1,982
8,446
6,272
12,674
L
4,276
668
1,203
823
10,040
4,943
0
4,098
5,714
22,708
0
W
Ne Zha
KlinkeX
Ne Zha
19,523
7,158
0
2,697
9,391
4,564
0
1,404
7,006
0
29,856
W
Heimdallr
Msh59
Heimdallr
20,940
15,498
0
1,431
6,468
3,133
0
2,045
4,294
0
36,831
L
Thanatos
10,137
1,978
0
4,243
16,524
6,116
0
6,482
9,705
0
18,491
L
5,031
1,705
0
355
26,543
14,934
0
8,355
17,830
11,561
0
W
Zhong Kui
YellowBuff888
Zhong Kui
20,478
3,942
387
5,102
8,718
6,947
0
933
7,558
36,644
0
W
Cthulhu
t-bone4242
Cthulhu
9,463
834
669
1,671
9,055
9,433
0
2,467
6,588
21,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
55,848
84
Minions Killed
157
8
Camps Cleared
4
776,035
Distance Traveled
931,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,837
982
1
0
1
188,496
0
L
Izanami
9,099
1,011
23
3
3
117,513
0
W
Gilgamesh
10,848
1,205
21
2
0
182,787
0
L
Hel
8,248
916
37
4
2
158,796
0
W
Ne Zha
10,839
1,204
33
4
0
214,892
0
W
Heimdallr
11,116
1,235
44
5
1
157,959
0
L
Thanatos
9,911
1,101
13
1
2
168,421
0
L
Athena
8,527
947
10
1
0
142,809
2
W
Zhong Kui
12,539
1,393
38
4
3
178,778
0
W
Cthulhu
10,506
1,167
21
2
0
197,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role