Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EMT_Hoover
Ymir
Level 13
God Stats
1W - 2L
1,576 SR
Queue Stats
4W - 3L
1,530 Elo+
Solo
He Bo
He Bo
Virtualy_Twisted
He Bo
Level 29
God Stats
39W - 46L
1,549 SR
Queue Stats
113W - 117L
1,494 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,506 Elo+

VS

Team Averages
Level 80
1,620 SR
1,553 Elo+
Artio
Artio
Darkl1ng2
Artio
Level 28
God Stats
81W - 37L
1,636 SR
Queue Stats
176W - 116L
1,552 Elo+
Party 2
Ullr
Ullr
SKOP320
Ullr
Level 147
God Stats
24W - 17L
1,608 SR
Queue Stats
599W - 454L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
Trout7457
Kukulkan
Level 66
God Stats
49W - 32L
1,615 SR
Queue Stats
49W - 33L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 3 / 0
5,485
914
2,879
5,815
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
 
Da Ji
9
4 / 3 / 0
5,485
914
2,879
5,815
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 2
4,334
722
614
2,862
1,264
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 3
4,615
769
2,958
4,228
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Darkl1ng2
Artio
8
0 / 2 / 3
4,840
807
1,929
5,396
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
SKOP320
Ullr
10
4 / 0 / 1
5,908
985
4,488
1,984
641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Trout7457
Kukulkan
9
2 / 2 / 1
5,297
883
3,672
2,840
947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
9
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
0
1.33
L
Da Ji
 
Da Ji
4
3
0
1.33
W
Artio
Darkl1ng2
Artio
0
2
3
0.75
L
0
1
2
1
W
Ullr
SKOP320
Ullr
4
0
1
4.5
W
Kukulkan
Trout7457
Kukulkan
2
2
1
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,330
Damage
10,089
18,720
Taken
10,220
7,489
Mitigated
5,333
1,208
Healing
1,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,879
693
0
354
5,815
2,516
0
2,356
3,356
0
8,517
L
Da Ji
 
Da Ji
2,879
693
0
354
5,815
2,516
0
2,356
3,356
0
8,517
W
Artio
Darkl1ng2
Artio
1,929
74
110
1,207
5,396
3,745
168
1,742
3,654
5,738
0
L
614
25
0
0
2,862
1,264
0
1,141
1,688
3,473
0
W
Ullr
SKOP320
Ullr
4,488
1,358
0
11
1,984
641
592
828
1,156
0
15,559
W
Kukulkan
Trout7457
Kukulkan
3,672
362
0
306
2,840
947
140
1,280
1,560
18,664
0
L
2,958
0
0
500
4,228
1,193
0
1,973
2,051
12,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,919
Gold Earned
16,045
54
Minions Killed
85
4
Camps Cleared
3
420,564
Distance Traveled
387,629
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,485
914
10
2
1
126,655
2
L
Da Ji
5,485
914
10
2
1
126,655
2
W
Artio
4,840
807
13
2
1
130,577
3
L
Ymir
4,334
722
1
0
0
61,653
0
W
Ullr
5,908
985
34
6
1
134,514
1
W
Kukulkan
5,297
883
38
6
1
122,538
1
L
He Bo
4,615
769
33
6
2
105,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role