Player Matchup

Fenrir
Fenrir
RJ-Sandoval
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
death_scary69
Ra
Level 28
God Stats
1W - 8L
1,118 SR
Queue Stats
73W - 105L
1,308 Elo+
Solo
Ares
Ares
killinnpilln
Ares
Level 29
God Stats
17W - 15L
1,540 SR
Queue Stats
78W - 88L
1,397 Elo+
Solo
Artemis
Artemis
s123456789-chefc
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
yellowgreenmamba
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,441 Elo+

VS

Team Averages
Level 14
1,430 SR
1,319 Elo+
Bellona
Bellona
BAZOOKA-_-16
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Dragonziod
Cliodhna
Level 14
God Stats
2W - 2L
1,322 SR
Queue Stats
3W - 4L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Littleshortguy
Sylvanus
Level 29
God Stats
3W - 6L
1,422 SR
Queue Stats
89W - 83L
1,447 Elo+
Solo
Anubis
Anubis
Robloxpro1578
Anubis
Level 20
God Stats
30W - 31L
1,404 SR
Queue Stats
40W - 52L
1,288 Elo+
Solo
Kukulkan
Kukulkan
bv_7il
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 9 / 0
5,162
369
2,107
8,340
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
5 / 5 / 1
7,559
540
6,583
7,654
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
6,700
479
4,560
12,076
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 6 / 4
5,922
423
4,395
6,696
1,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 5 / 2
6,796
485
4,298
7,966
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAZOOKA-_-16
Bellona
9
3 / 7 / 5
6,500
464
3,681
10,200
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Dragonziod
Cliodhna
13
13 / 0 / 2
8,627
616
7,602
7,185
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
5 / 1 / 3
8,430
602
5,756
7,712
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 3 / 1
7,547
539
4,750
7,147
3,362
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
bv_7il
Kukulkan
10
1 / 3 / 4
6,092
435
3,763
6,146
1,860
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
28
29
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
BAZOOKA-_-16
Bellona
3
7
5
0.79
W
Cliodhna
Dragonziod
Cliodhna
13
0
2
14
W
Sylvanus
5
1
3
6.5
L
Fenrir
1
9
0
0.11
W
6
3
1
2.17
W
Kukulkan
bv_7il
Kukulkan
1
3
4
1
L
5
5
1
1.1
L
1
4
1
0.38
L
1
6
4
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
25,552
42,732
Taken
38,390
13,480
Mitigated
21,502
7,452
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BAZOOKA-_-16
Bellona
3,681
750
0
1,781
10,200
7,794
144
1,389
8,711
4,977
14,132
W
Cliodhna
Dragonziod
Cliodhna
7,602
1,441
0
663
7,185
2,215
907
1,592
5,501
0
34,118
W
Sylvanus
5,756
2,357
94
1,835
7,712
6,271
2,002
2,775
4,937
38,120
11,595
L
Fenrir
2,107
936
0
931
8,340
1,851
0
1,817
6,523
0
11,275
W
4,750
460
0
1,431
7,147
3,362
473
2,601
4,329
25,748
0
W
Kukulkan
bv_7il
Kukulkan
3,763
1,392
0
0
6,146
1,860
155
2,467
3,545
19,498
0
L
6,583
370
497
1,263
7,654
1,800
112
4,035
3,619
37,900
0
L
4,560
126
416
2,093
12,076
5,278
15
4,997
7,079
18,873
0
L
4,395
2,484
0
604
6,696
1,690
513
1,820
4,876
0
18,947
L
4,298
2,014
0
1,648
7,966
2,861
0
1,634
6,332
0
35,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
37,196
242
Minions Killed
259
0
Camps Cleared
0
1,022,912
Distance Traveled
1,132,118
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,500
464
28
2
0
243,308
0
W
Cliodhna
8,627
616
68
5
0
280,417
0
W
Sylvanus
8,430
602
83
6
0
220,358
3
L
Fenrir
5,162
369
20
1
0
181,682
2
W
Anubis
7,547
539
48
3
0
177,090
5
W
Kukulkan
6,092
435
32
2
0
210,945
2
L
Ra
7,559
540
83
6
0
243,924
0
L
Ares
6,700
479
28
2
0
194,233
1
L
Artemis
5,922
423
34
2
0
187,281
0
L
Neith
6,796
485
77
6
0
215,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role