Player Matchup

Cerberus
Cerberus
HotTaco34
Cerberus
Level 25
God Stats
2W - 4L
1,486 SR
Queue Stats
60W - 77L
1,320 Elo+
Party 2
Set
Set
Murphdragon10
Set
Level 48
God Stats
1W - 3L
1,245 SR
Queue Stats
109W - 109L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
MysteryPie1
Heimdallr
Level 14
God Stats
1W - 3L
1,282 SR
Queue Stats
59W - 75L
1,502 Elo+
Party 2
Hera
Hera
NERPYDERPY12
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,428 Elo+
Party 2
Bellona
Bellona
dggagf33412
Bellona
Level 12
God Stats
4W - 9L
1,367 SR
Queue Stats
7W - 16L
1,392 Elo+
Party 2
Team Averages
Level 34
1,376 SR
1,415 Elo+

VS

Team Averages
Level 19
1,537 SR
1,591 Elo+
Danzaburou
Danzaburou
Crnival
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 1
Mercury
Mercury
MasterChiefJJ
Mercury
Level 49
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 1
Rama
Rama
RasCali
Rama
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
127W - 150L
1,441 Elo+
Solo
Ares
Ares
RinRinSenpai
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 1
Merlin
Merlin
stormloser
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HotTaco34
Cerberus
10
1 / 0 / 5
6,191
516
3,062
6,025
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 0 / 3
7,765
647
4,562
7,742
2,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MysteryPie1
Heimdallr
10
2 / 2 / 3
5,820
485
4,527
5,433
1,793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 0
7,690
641
4,113
4,372
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
dggagf33412
Bellona
12
0 / 1 / 1
6,685
557
2,798
5,598
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crnival
Danzaburou
10
1 / 3 / 0
6,036
503
2,624
5,278
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
8
0 / 3 / 0
5,000
417
1,648
5,733
1,381
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
RasCali
Rama
9
1 / 3 / 1
5,464
455
2,995
5,609
1,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,379
448
3,092
8,493
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
stormloser
Merlin
9
0 / 6 / 0
5,117
426
1,810
5,864
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crnival
Danzaburou
1
3
0
0.33
W
Cerberus
HotTaco34
Cerberus
1
0
5
3.5
L
Mercury
0
3
0
0
W
8
0
3
9.5
W
Heimdallr
MysteryPie1
Heimdallr
2
2
3
1.75
W
5
0
0
5
L
Rama
RasCali
Rama
1
3
1
0.5
L
1
2
1
0.75
W
Bellona
dggagf33412
Bellona
0
1
1
0.5
L
Merlin
stormloser
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
12,169
29,170
Taken
30,977
14,643
Mitigated
10,508
11,476
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crnival
Danzaburou
2,624
1,508
0
769
5,278
1,573
225
116
5,162
0
24,681
W
Cerberus
HotTaco34
Cerberus
3,062
242
0
1,574
6,025
4,187
22
2,138
3,845
17,837
0
L
Mercury
1,648
404
0
438
5,733
1,381
0
837
4,816
0
25,214
W
4,562
1,442
0
4,944
7,742
2,916
188
308
7,392
0
47,638
W
Heimdallr
MysteryPie1
Heimdallr
4,527
1,995
161
1,825
5,433
1,793
356
1,497
3,854
0
29,544
W
4,113
813
0
1,554
4,372
1,211
1,955
641
3,579
42,552
0
L
Rama
RasCali
Rama
2,995
2,240
0
1,188
5,609
1,257
0
1,197
4,412
0
29,356
L
3,092
284
0
1,757
8,493
4,733
0
1,486
7,007
12,712
0
W
Bellona
dggagf33412
Bellona
2,798
70
0
1,418
5,598
4,536
434
0
5,598
3,380
32,060
L
Merlin
stormloser
Merlin
1,810
184
0
50
5,864
1,564
0
3,313
2,289
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
26,996
379
Minions Killed
232
0
Camps Cleared
0
1,228,275
Distance Traveled
1,142,742
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,036
503
67
6
0
213,461
2
W
Cerberus
6,191
516
41
3
0
258,408
3
L
Mercury
5,000
417
48
4
0
250,985
0
W
Set
7,765
647
98
8
0
264,065
2
W
Heimdallr
5,820
485
56
5
0
229,847
2
W
Hera
7,690
641
93
8
0
230,890
7
L
Rama
5,464
455
57
5
0
244,099
3
L
Ares
5,379
448
14
1
0
235,196
0
W
Bellona
6,685
557
91
8
0
245,065
0
L
Merlin
5,117
426
46
4
0
199,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role