Player Matchup

Loki
Loki
ApeGorilla2285
Loki
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 29L
1,651 Elo+
Solo
Nox
Nox
BigDumbGayDavid
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,631 Elo+
Party 1
Skadi
Skadi
Teacher Fever
Skadi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,805 Elo+
Party 1
Gilgamesh
Gilgamesh
Tri_Hazzy4-9
Gilgamesh
Level 29
God Stats
12W - 9L
1,573 SR
Queue Stats
156W - 162L
1,551 Elo+
Solo
Neith
Neith
Zxyhp
Neith
Level 22
God Stats
6W - 3L
1,388 SR
Queue Stats
47W - 53L
1,611 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,650 Elo+

VS

Team Averages
Level 27
1,408 SR
1,484 Elo+
Kali
Kali
Poggiess
Kali
Level 31
God Stats
2W - 3L
1,480 SR
Queue Stats
281W - 235L
1,459 Elo+
Party 2
Khepri
Khepri
TTv MrSine3
Khepri
Level 26
God Stats
0W - 3L
1,192 SR
Queue Stats
305W - 284L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
W1cKPlant
Danzaburou
Level 8
God Stats
32W - 28L
1,552 SR
Queue Stats
74W - 80L
1,475 Elo+
Party 2
Discordia
Discordia
Warpath9078
Discordia
Level 63
God Stats
0W - 1L
1,313 SR
Queue Stats
48W - 50L
1,442 Elo+
Party 2
Achilles
Achilles
WtueTank
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,778
549
6,781
12,400
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 7
10,096
631
9,743
4,976
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 0 / 6
9,695
606
14,379
8,997
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Tri_Hazzy4-9
Gilgamesh
14
7 / 2 / 6
9,212
576
6,966
10,423
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Zxyhp
Neith
14
1 / 3 / 0
8,608
538
7,188
9,730
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 5 / 0
8,278
517
10,092
15,410
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
1 / 5 / 1
6,974
436
2,488
12,746
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
W1cKPlant
Danzaburou
11
0 / 7 / 2
6,917
432
2,614
9,803
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Warpath9078
Discordia
13
1 / 7 / 2
8,116
507
3,203
9,045
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
WtueTank
Achilles
14
2 / 3 / 2
8,381
524
8,311
13,937
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
26
Kills
8
8
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
6
0
7
9.5
L
Kali
4
5
0
0.8
L
Khepri
1
5
1
0.3
W
8
0
6
11
W
Gilgamesh
Tri_Hazzy4-9
Gilgamesh
7
2
6
5
L
Danzaburou
W1cKPlant
Danzaburou
0
7
2
0.14
L
Discordia
Warpath9078
Discordia
1
7
2
0.29
L
Achilles
WtueTank
Achilles
2
3
2
1
W
Neith
Zxyhp
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
26,708
46,526
Taken
60,941
22,509
Mitigated
28,209
16,660
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,781
1,849
0
3,941
12,400
4,240
0
1,160
11,054
0
58,485
W
9,743
337
0
1,007
4,976
3,343
0
1,047
3,744
66,032
0
L
Kali
10,092
4,320
0
4,701
15,410
5,268
0
837
14,573
0
47,701
L
Khepri
2,488
213
211
1,316
12,746
7,694
0
1,682
11,064
27,776
0
W
14,379
7,374
0
5,564
8,997
3,282
20
1,374
7,601
0
79,613
W
Gilgamesh
Tri_Hazzy4-9
Gilgamesh
6,966
1,517
0
2,782
10,423
8,195
259
1,888
8,277
0
25,585
L
Danzaburou
W1cKPlant
Danzaburou
2,614
1,147
0
473
9,803
2,860
206
1,249
8,554
0
26,594
L
Discordia
Warpath9078
Discordia
3,203
461
0
801
9,045
2,772
0
4,041
5,004
40,484
0
L
Achilles
WtueTank
Achilles
8,311
2,179
0
4,590
13,937
9,615
1,844
1,934
12,003
0
48,822
W
Neith
Zxyhp
Neith
7,188
2,683
0
3,366
9,730
3,449
1,716
0
9,278
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
38,666
469
Minions Killed
380
0
Camps Cleared
0
1,593,073
Distance Traveled
1,500,223
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,778
549
91
6
0
368,209
0
W
Nox
10,096
631
127
8
0
321,369
3
L
Kali
8,278
517
96
6
0
317,635
1
L
Khepri
6,974
436
47
3
0
300,711
2
W
Skadi
9,695
606
109
7
0
304,521
0
W
Gilgamesh
9,212
576
38
2
0
328,518
2
L
Danzaburou
6,917
432
61
4
0
278,463
0
L
Discordia
8,116
507
86
5
0
275,745
5
L
Achilles
8,381
524
90
6
0
327,669
1
W
Neith
8,608
538
104
7
0
270,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role