Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
C0olday
Cupid
Level 25
God Stats
3W - 1L
1,924 SR
Queue Stats
27W - 16L
1,634 Elo+
Party 1
Mulan
Mulan
Ghosty233
Mulan
Level 17
God Stats
5W - 2L
1,763 SR
Queue Stats
16W - 10L
1,628 Elo+
Party 1
Thor
Thor
HOMUNCULUS23
Thor
Level 14
God Stats
1W - 1L
1,753 SR
Queue Stats
24W - 20L
1,518 Elo+
Solo
Xbalanque
Xbalanque
gotnoideaforname
Xbalanque
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,523 Elo+

VS

Team Averages
Level 22
1,633 SR
1,553 Elo+
Charybdis
Charybdis
Bourrin1234
Charybdis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,354 Elo+
Party 2
Kali
Kali
LondonMule
Kali
Level 26
God Stats
6W - 1L
1,914 SR
Queue Stats
82W - 48L
1,690 Elo+
Solo
Olorun
Olorun
R0flc0pter69
Olorun
Level 15
God Stats
5W - 1L
1,835 SR
Queue Stats
34W - 36L
1,564 Elo+
Solo
Cerberus
Cerberus
SentiinL
Cerberus
Level 21
God Stats
7W - 8L
1,416 SR
Queue Stats
15W - 20L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
Tutanch
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 1 / 5
7,031
502
5,769
9,102
8,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
 
Yemoja
12
2 / 1 / 5
7,031
502
5,769
9,102
8,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
C0olday
Cupid
12
4 / 2 / 2
7,053
504
6,009
8,154
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Ghosty233
Mulan
12
3 / 2 / 0
7,224
516
10,244
10,766
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 3 / 3
6,595
471
3,675
9,865
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
10
1 / 3 / 1
6,437
460
3,155
6,947
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bourrin1234
Charybdis
10
1 / 4 / 1
6,508
465
5,231
7,111
1,988
17
4 / 1 / 4
9,596
685
6,962
9,462
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
4 / 2 / 1
8,854
632
9,936
9,741
4,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SentiinL
Cerberus
10
1 / 2 / 1
6,625
473
2,040
7,352
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Tutanch
Sun Wukong
14
1 / 3 / 1
8,154
582
7,023
12,720
6,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
11
12
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
5
4.5
L
Yemoja
 
Yemoja
2
1
5
4.5
W
Charybdis
Bourrin1234
Charybdis
1
4
1
0.38
L
Cupid
C0olday
Cupid
4
2
2
2.5
L
Mulan
Ghosty233
Mulan
3
2
0
1.5
L
2
3
3
1.17
W
4
1
4
6
W
Olorun
4
2
1
2.25
W
Cerberus
SentiinL
Cerberus
1
2
1
0.75
W
Sun Wukong
Tutanch
Sun Wukong
1
3
1
0.5
L
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
31,192
53,936
Taken
46,386
33,986
Mitigated
22,441
16,095
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,769
1,662
1,179
1,216
9,102
8,200
0
3,510
5,592
27,588
0
L
Yemoja
 
Yemoja
5,769
1,662
1,179
1,216
9,102
8,200
0
3,510
5,592
27,588
0
W
Charybdis
Bourrin1234
Charybdis
5,231
2,636
0
995
7,111
1,988
54
2,336
4,775
0
39,161
L
Cupid
C0olday
Cupid
6,009
2,964
558
2,522
8,154
2,319
0
1,246
6,908
0
38,154
L
Mulan
Ghosty233
Mulan
10,244
1,546
0
3,324
10,766
9,242
0
562
10,204
9,185
33,198
L
3,675
705
0
2,448
9,865
3,986
0
3,304
6,561
0
30,145
W
6,962
3,262
0
4,618
9,462
4,451
0
849
8,537
0
79,126
W
Olorun
9,936
4,522
307
5,776
9,741
4,301
228
1,467
8,274
61,926
6,334
W
Cerberus
SentiinL
Cerberus
2,040
28
0
1,865
7,352
4,824
0
1,421
5,931
10,899
0
W
Sun Wukong
Tutanch
Sun Wukong
7,023
965
0
4,007
12,720
6,877
55
2,048
9,806
3,736
52,873
L
Xbalanque
3,155
639
0
2,453
6,947
2,039
0
2,867
4,080
0
33,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
39,737
404
Minions Killed
479
0
Camps Cleared
0
1,450,108
Distance Traveled
1,466,121
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,031
502
48
3
0
264,134
5
L
Yemoja
7,031
502
48
3
0
264,134
5
W
Charybdis
6,508
465
87
6
0
265,623
3
L
Cupid
7,053
504
71
5
0
244,738
2
L
Mulan
7,224
516
102
7
0
281,960
4
L
Thor
6,595
471
69
5
0
237,312
1
W
Kali
9,596
685
136
10
0
345,483
3
W
Olorun
8,854
632
123
9
0
281,525
3
W
Cerberus
6,625
473
20
1
0
278,104
3
W
Sun Wukong
8,154
582
113
8
0
295,386
2
L
Xbalanque
6,437
460
66
5
0
157,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role