Player Matchup

Horus
Horus
Alexenial
Horus
Level 24
God Stats
42W - 28L
1,625 SR
Queue Stats
71W - 65L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
Alillium
Jing Wei
Level 7
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 10L
1,161 Elo+
Solo
Nu Wa
Nu Wa
GuntyIsPog
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,518 Elo+
Solo
Tiamat
Tiamat
LavenderChief72
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 163L
1,444 Elo+
Party 1
Rama
Rama
Namurex
Rama
Level 24
God Stats
1W - 2L
1,258 SR
Queue Stats
10W - 5L
1,484 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,419 Elo+

VS

Team Averages
Level 22
1,406 SR
1,376 Elo+
Bellona
Bellona
Metalviathan
Bellona
Level 27
God Stats
15W - 14L
1,270 SR
Queue Stats
65W - 89L
1,341 Elo+
Party 2
Artemis
Artemis
Trumpetrie
Artemis
Level 29
God Stats
19W - 22L
1,507 SR
Queue Stats
78W - 88L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Zinraa
Baron Samedi
Level 27
God Stats
10W - 9L
1,344 SR
Queue Stats
70W - 90L
1,331 Elo+
Party 2
Freya
Freya
buckyblu
Freya
Level 8
God Stats
3W - 4L
1,408 SR
Queue Stats
12W - 23L
1,307 Elo+
Solo
Ganesha
Ganesha
jiminshi
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alexenial
Horus
15
3 / 3 / 3
10,636
1,064
11,651
22,393
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Alillium
Jing Wei
15
1 / 3 / 4
8,962
896
8,530
14,342
5,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
15
1 / 2 / 3
8,873
887
13,063
9,279
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 10 / 3
8,605
861
5,608
17,401
10,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Namurex
Rama
15
1 / 4 / 4
9,481
948
10,426
11,140
3,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Metalviathan
Bellona
17
4 / 4 / 10
10,731
1,073
11,841
17,046
16,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Trumpetrie
Artemis
17
8 / 1 / 11
11,250
1,125
21,189
8,437
3,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zinraa
Baron Samedi
17
7 / 0 / 10
10,544
1,054
17,459
9,553
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
buckyblu
Freya
16
3 / 0 / 11
10,016
1,002
7,299
7,028
2,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
jiminshi
Ganesha
18
0 / 1 / 19
11,153
1,115
10,272
12,109
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
6
Kills
22
22
Deaths
6
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Horus
Alexenial
Horus
3
3
3
1.5
L
Jing Wei
Alillium
Jing Wei
1
3
4
1
L
Nu Wa
1
2
3
1.25
L
0
10
3
0.15
W
Bellona
Metalviathan
Bellona
4
4
10
2.25
L
Rama
Namurex
Rama
1
4
4
0.75
W
Artemis
Trumpetrie
Artemis
8
1
11
13.5
W
Baron Samedi
Zinraa
Baron Samedi
7
0
10
12
W
Freya
buckyblu
Freya
3
0
11
8.5
W
Ganesha
jiminshi
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,278
Damage
68,060
74,555
Taken
54,173
36,185
Mitigated
45,178
9,292
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alexenial
Horus
11,651
5,887
3,284
3,758
22,393
13,320
0
10,387
12,006
0
22,897
L
Jing Wei
Alillium
Jing Wei
8,530
3,937
0
526
14,342
5,228
0
7,161
7,181
0
26,001
L
Nu Wa
13,063
2,845
0
491
9,279
3,255
0
2,990
6,289
21,509
0
L
5,608
891
0
480
17,401
10,388
0
9,232
8,169
14,094
0
W
Bellona
Metalviathan
Bellona
11,841
4,087
1,568
1,814
17,046
16,349
0
4,125
12,667
0
32,363
L
Rama
Namurex
Rama
10,426
5,499
0
753
11,140
3,994
0
5,260
5,880
0
42,940
W
Artemis
Trumpetrie
Artemis
21,189
9,210
0
125
8,437
3,677
0
2,764
5,551
0
52,681
W
Baron Samedi
Zinraa
Baron Samedi
17,459
1,644
4,460
4,435
9,553
4,599
0
4,226
5,031
29,596
0
W
Freya
buckyblu
Freya
7,299
2,908
0
1,488
7,028
2,829
0
3,122
3,674
18,489
0
W
Ganesha
jiminshi
Ganesha
10,272
702
0
1,579
12,109
17,724
0
3,308
8,579
21,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,557
Gold Earned
53,694
174
Minions Killed
206
3
Camps Cleared
8
827,681
Distance Traveled
1,016,451
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,636
1,064
19
2
2
199,075
0
L
Jing Wei
8,962
896
33
3
1
206,959
0
L
Nu Wa
8,873
887
17
2
0
141,632
1
L
Tiamat
8,605
861
18
2
0
135,428
0
W
Bellona
10,731
1,073
59
6
2
224,046
3
L
Rama
9,481
948
87
9
0
144,587
0
W
Artemis
11,250
1,125
83
8
5
194,986
2
W
Baron Samedi
10,544
1,054
37
4
1
183,654
0
W
Freya
10,016
1,002
26
3
0
202,526
0
W
Ganesha
11,153
1,115
1
0
0
211,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role