Player Matchup

Cthulhu
Cthulhu
SaidShedid
Cthulhu
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
2W - 9L
1,036 Elo+
Party 1
Aphrodite
Aphrodite
luiscentrie
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
883 Elo+
Party 1
Loki
Loki
rudetbone2002
Loki
Level 7
God Stats
3W - 16L
1,017 SR
Queue Stats
5W - 16L
961 Elo+
Party 1
Team Averages
Level 12
1,279 SR
960 Elo+

VS

Team Averages
Level 40
1,532 SR
1,275 Elo+
Heimdallr
Heimdallr
Calibuds413
Heimdallr
Level 24
God Stats
4W - 3L
1,538 SR
Queue Stats
44W - 77L
1,193 Elo+
Solo
Chaac
Chaac
TayBoiiCash
Chaac
Level 26
God Stats
3W - 1L
1,456 SR
Queue Stats
71W - 129L
1,223 Elo+
Solo
Hera
Hera
notjoie
Hera
Level 69
God Stats
2W - 0L
1,602 SR
Queue Stats
15W - 15L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaidShedid
Cthulhu
10
2 / 6 / 2
7,674
640
4,927
14,790
5,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
luiscentrie
Aphrodite
11
2 / 5 / 1
7,600
633
2,469
9,523
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 7 / 2
7,484
624
3,160
10,303
3,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calibuds413
Heimdallr
11
1 / 2 / 11
8,317
693
3,175
5,956
2,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 4 / 7
9,422
785
10,985
11,881
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
notjoie
Hera
15
10 / 0 / 6
9,998
833
14,353
6,727
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
18
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Calibuds413
Heimdallr
1
2
11
3.25
L
Cthulhu
SaidShedid
Cthulhu
2
6
2
0.5
W
7
4
7
2.63
L
Aphrodite
luiscentrie
Aphrodite
2
5
1
0.5
W
Hera
notjoie
Hera
10
0
6
13
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,556
Damage
28,513
34,616
Taken
24,564
14,195
Mitigated
12,665
4,352
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Calibuds413
Heimdallr
3,175
1,796
0
808
5,956
2,198
977
3,137
2,819
0
13,395
L
Cthulhu
SaidShedid
Cthulhu
4,927
345
27
1,373
14,790
5,880
0
7,739
6,725
14,093
0
W
10,985
1,974
0
2,699
11,881
8,081
77
1,712
8,700
0
22,958
L
Aphrodite
luiscentrie
Aphrodite
2,469
637
515
2,437
9,523
4,661
0
3,240
6,028
17,723
0
W
Hera
notjoie
Hera
14,353
4,710
63
3,012
6,727
2,386
1,631
2,970
3,757
55,707
0
L
3,160
108
0
0
10,303
3,654
0
3,638
6,499
0
15,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
27,737
75
Minions Killed
151
1
Camps Cleared
7
630,111
Distance Traveled
569,158
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,317
693
23
2
1
192,293
0
L
Cthulhu
7,674
640
31
3
1
238,180
0
W
Chaac
9,422
785
25
2
1
174,420
0
L
Aphrodite
7,600
633
25
2
0
170,131
1
W
Hera
9,998
833
103
9
5
202,445
3
L
Loki
7,484
624
19
2
0
221,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role