Player Matchup

Sylvanus
Sylvanus
Eshueleggua2679
Sylvanus
Level 27
God Stats
1W - 1L
1,904 SR
Queue Stats
21W - 18L
1,591 Elo+
Solo
Tiamat
Tiamat
NathyQlona
Tiamat
Level 28
God Stats
21W - 22L
1,591 SR
Queue Stats
106W - 79L
1,631 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rake67
Cu Chulainn
Level 22
God Stats
4W - 2L
1,656 SR
Queue Stats
62W - 45L
1,601 Elo+
Solo
Nemesis
Nemesis
buffalowings69
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,769 Elo+
Solo
Cernunnos
Cernunnos
fermier-depoli
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,658 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,650 Elo+

VS

Team Averages
Level 18
1,639 SR
1,643 Elo+
Chiron
Chiron
Seehands
Chiron
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,563 Elo+
Solo
Pele
Pele
Spyder1
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,756 Elo+
Solo
Chronos
Chronos
eL-Chunion
Chronos
Level 28
God Stats
7W - 6L
1,622 SR
Queue Stats
183W - 123L
1,630 Elo+
Solo
Neith
Neith
hnnjjjjjjjjjjnnn
Neith
Level 20
God Stats
6W - 2L
1,778 SR
Queue Stats
34W - 19L
1,726 Elo+
Solo
Ymir
Ymir
illusion2675
Ymir
Level 18
God Stats
3W - 1L
1,795 SR
Queue Stats
38W - 40L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 7 / 2
6,961
464
8,648
16,153
11,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
NathyQlona
Tiamat
12
2 / 7 / 1
7,217
481
9,762
10,749
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Rake67
Cu Chulainn
13
2 / 6 / 1
8,286
552
5,998
13,065
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 7 / 1
6,744
450
3,765
10,867
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
fermier-depoli
Cernunnos
15
3 / 3 / 1
8,611
574
5,913
10,181
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Seehands
Chiron
15
8 / 3 / 5
8,908
594
9,062
7,936
1,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Spyder1
Pele
16
12 / 1 / 5
9,570
638
10,866
12,243
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
eL-Chunion
Chronos
14
5 / 3 / 5
8,545
570
9,545
10,537
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 2 / 5
9,900
660
9,417
7,510
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 11
7,488
499
3,719
12,200
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
10
Kills
30
30
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
2
0.43
L
Tiamat
NathyQlona
Tiamat
2
7
1
0.36
L
Cu Chulainn
Rake67
Cu Chulainn
2
6
1
0.42
W
Chiron
Seehands
Chiron
8
3
5
3.5
W
Pele
Spyder1
Pele
12
1
5
14.5
L
1
7
1
0.21
W
Chronos
eL-Chunion
Chronos
5
3
5
2.5
L
Cernunnos
fermier-depoli
Cernunnos
3
3
1
1.17
W
5
2
5
3.75
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
42,609
61,015
Taken
50,426
30,024
Mitigated
19,041
12,449
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,648
3,233
244
2,944
16,153
11,847
381
7,842
8,311
28,844
7,060
L
Tiamat
NathyQlona
Tiamat
9,762
1,352
0
2,846
10,749
4,504
0
2,213
8,536
42,894
0
L
Cu Chulainn
Rake67
Cu Chulainn
5,998
900
0
2,505
13,065
7,663
0
0
13,065
3,371
51,303
W
Chiron
Seehands
Chiron
9,062
3,385
561
2,143
7,936
1,955
576
1,482
6,412
0
59,046
W
Pele
Spyder1
Pele
10,866
3,055
0
6,640
12,243
4,082
0
3,034
8,874
0
77,588
L
3,765
1,324
0
840
10,867
2,686
0
1,398
9,469
0
27,619
W
Chronos
eL-Chunion
Chronos
9,545
3,549
0
1,456
10,537
3,296
0
6,127
4,076
51,072
0
L
Cernunnos
fermier-depoli
Cernunnos
5,913
1,734
0
3,070
10,181
3,324
192
1,811
8,370
0
55,969
W
9,417
3,906
0
2,899
7,510
3,285
98
150
6,852
0
64,395
W
3,719
1,161
0
3,214
12,200
6,423
441
5,751
6,155
20,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
44,411
404
Minions Killed
494
0
Camps Cleared
0
1,334,803
Distance Traveled
1,487,370
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,961
464
56
4
0
232,386
2
L
Tiamat
7,217
481
76
5
0
261,181
4
L
Cu Chulainn
8,286
552
115
8
0
270,428
1
W
Chiron
8,908
594
99
7
0
292,113
6
W
Pele
9,570
638
118
8
0
348,297
2
L
Nemesis
6,744
450
48
3
0
305,119
3
W
Chronos
8,545
570
95
6
0
271,577
1
L
Cernunnos
8,611
574
109
7
0
265,689
2
W
Neith
9,900
660
140
9
0
283,987
0
W
Ymir
7,488
499
42
3
0
291,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role