Player Matchup

Ah Puch
Ah Puch
Heteka
Ah Puch
Level 106
God Stats
0W - 1L
1,272 SR
Queue Stats
81W - 112L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
Hipstaa
Xbalanque
Level 104
God Stats
3W - 4L
1,631 SR
Queue Stats
75W - 99L
1,439 Elo+
Party 1
Kali
Kali
brain0nfire
Kali
Level 128
God Stats
3W - 3L
1,692 SR
Queue Stats
594W - 708L
1,524 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,450 Elo+

VS

Team Averages
Level 83
1,530 SR
1,533 Elo+
Athena
Athena
Faicko
Athena
Level 96
God Stats
1W - 1L
1,225 SR
Queue Stats
521W - 559L
1,536 Elo+
Party 2
Tiamat
Tiamat
Jockem
Tiamat
Level 127
God Stats
24W - 15L
1,637 SR
Queue Stats
376W - 335L
1,541 Elo+
Solo
Fenrir
Fenrir
Δtlαs
Fenrir
Level 27
God Stats
3W - 0L
1,728 SR
Queue Stats
42W - 36L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Heteka
Ah Puch
13
1 / 6 / 7
9,570
598
11,880
10,443
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Hipstaa
Xbalanque
14
6 / 6 / 3
10,328
646
17,836
11,941
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 4
9,869
617
9,619
17,507
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Faicko
Athena
15
3 / 4 / 11
11,271
704
7,719
19,314
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Jockem
Tiamat
16
6 / 3 / 9
11,176
699
13,152
14,389
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Δtlαs
Fenrir
16
9 / 3 / 8
11,938
746
12,088
14,381
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
18
18
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
Faicko
Athena
3
4
11
2.13
L
Ah Puch
Heteka
Ah Puch
1
6
7
0.75
L
Xbalanque
Hipstaa
Xbalanque
6
6
3
1.25
W
Tiamat
Jockem
Tiamat
6
3
9
3.5
L
3
6
4
0.83
W
Fenrir
Δtlαs
Fenrir
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
32,959
39,891
Taken
48,084
14,642
Mitigated
39,828
8,606
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Faicko
Athena
7,719
1,251
342
4,830
19,314
20,655
320
5,780
13,534
22,222
0
L
Ah Puch
Heteka
Ah Puch
11,880
954
0
1,696
10,443
3,590
27
5,477
4,715
28,567
0
L
Xbalanque
Hipstaa
Xbalanque
17,836
8,977
0
510
11,941
4,280
264
6,677
4,675
0
44,613
W
Tiamat
Jockem
Tiamat
13,152
722
192
3,722
14,389
8,820
416
3,128
11,261
47,279
0
L
9,619
4,914
0
6,400
17,507
6,772
22
8,419
8,361
0
26,305
W
Fenrir
Δtlαs
Fenrir
12,088
3,525
0
3,484
14,381
10,353
1,025
3,718
10,663
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
34,385
147
Minions Killed
179
6
Camps Cleared
6
785,501
Distance Traveled
903,845
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,271
704
31
2
0
308,755
5
L
Ah Puch
9,570
598
40
3
0
255,319
2
L
Xbalanque
10,328
646
72
5
3
244,158
0
W
Tiamat
11,176
699
93
6
1
293,879
1
L
Kali
9,869
617
35
2
3
286,024
4
W
Fenrir
11,938
746
55
3
5
301,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role