Player Matchup

Ares
Ares
Crabby 666
Ares
Level 5
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Ruthless88
Arachne
Level 142
God Stats
58W - 59L
1,503 SR
Queue Stats
308W - 338L
1,491 Elo+
Party 3
Izanami
Izanami
TroyTheBot
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 3
Jormungandr
Jormungandr
VivilaWZRD
Jormungandr
Level 42
God Stats
12W - 5L
1,712 SR
Queue Stats
51W - 30L
1,545 Elo+
Party 1
Discordia
Discordia
WobleBaby
Discordia
Level 145
God Stats
2W - 0L
1,575 SR
Queue Stats
39W - 29L
1,562 Elo+
Party 1
Team Averages
Level 79
1,525 SR
1,506 Elo+

VS

Team Averages
Level 57
1,608 SR
1,595 Elo+
Freya
Freya
Big Homie RJJ
Freya
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 43L
1,679 Elo+
Party 2
Horus
Horus
FeastGodMack
Horus
Level 69
God Stats
9W - 8L
1,552 SR
Queue Stats
95W - 80L
1,630 Elo+
Party 2
Sol
Sol
Fundementlz
Sol
Level 17
God Stats
4W - 2L
1,899 SR
Queue Stats
79W - 64L
1,597 Elo+
Party 2
Chernobog
Chernobog
Pand41789
Chernobog
Level 81
God Stats
1W - 3L
1,368 SR
Queue Stats
113W - 128L
1,429 Elo+
Solo
Bastet
Bastet
feastgodcash
Bastet
Level 100
God Stats
112W - 55L
1,720 SR
Queue Stats
338W - 255L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,401
390
2,422
11,587
8,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Ruthless88
Arachne
15
1 / 3 / 3
9,843
518
3,879
11,181
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TroyTheBot
Izanami
16
0 / 3 / 6
10,116
532
13,204
11,115
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
VivilaWZRD
Jormungandr
17
6 / 1 / 7
11,142
586
13,570
15,305
10,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
WobleBaby
Discordia
18
13 / 1 / 3
12,388
652
17,226
7,164
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
8,920
469
9,967
16,785
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 2 / 1
8,331
438
3,586
15,058
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 7 / 0
7,996
421
4,935
13,575
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Pand41789
Chernobog
13
4 / 5 / 4
8,460
445
6,099
12,615
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
13
2 / 1 / 7
8,306
437
6,066
14,780
9,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
20
Kills
14
14
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
0
6
3
0.25
L
1
2
1
0.75
L
2
7
0
0.29
L
Chernobog
Pand41789
Chernobog
4
5
4
1.2
W
Arachne
Ruthless88
Arachne
1
3
3
0.83
W
Izanami
TroyTheBot
Izanami
0
3
6
1
W
Jormungandr
VivilaWZRD
Jormungandr
6
1
7
9.5
W
Discordia
WobleBaby
Discordia
13
1
3
14.5
L
Bastet
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,301
Damage
30,653
56,352
Taken
72,813
31,037
Mitigated
35,422
15,704
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,967
3,440
0
8,402
16,785
6,475
0
7,186
9,431
55,327
11,569
W
2,422
182
0
250
11,587
8,488
217
3,412
8,084
8,317
0
L
3,586
1,158
871
6,385
15,058
12,293
0
8,762
6,143
0
38,939
L
4,935
1,623
0
2,784
13,575
4,077
0
9,668
3,357
40,515
0
L
Chernobog
Pand41789
Chernobog
6,099
3,972
431
2,604
12,615
2,921
968
2,983
9,550
0
51,368
W
Arachne
Ruthless88
Arachne
3,879
2,505
0
4,461
11,181
5,451
355
2,124
9,009
0
69,503
W
Izanami
TroyTheBot
Izanami
13,204
9,633
0
4,912
11,115
4,058
4,344
1,340
9,775
0
103,097
W
Jormungandr
VivilaWZRD
Jormungandr
13,570
2,632
0
3,030
15,305
10,167
144
5,440
9,494
71,117
0
W
Discordia
WobleBaby
Discordia
17,226
558
107
2,944
7,164
2,873
581
1,743
5,388
77,450
0
L
Bastet
6,066
966
90
3,479
14,780
9,656
0
4,708
9,958
0
36,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
42,013
563
Minions Killed
428
0
Camps Cleared
0
1,801,932
Distance Traveled
1,641,048
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,920
469
99
5
0
327,210
8
W
Ares
7,401
390
14
1
0
351,476
0
L
Horus
8,331
438
81
4
0
339,882
2
L
Sol
7,996
421
70
4
0
331,790
1
L
Chernobog
8,460
445
99
5
0
316,759
0
W
Arachne
9,843
518
118
6
0
365,905
0
W
Izanami
10,116
532
173
9
0
345,686
2
W
Jormungandr
11,142
586
127
7
0
369,218
3
W
Discordia
12,388
652
131
7
0
369,647
8
L
Bastet
8,306
437
79
4
0
325,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role