Player Matchup

Susano
Susano
GregoryKruk
Susano
Level 25
God Stats
7W - 6L
1,493 SR
Queue Stats
73W - 73L
1,436 Elo+
Party 1
Ymir
Ymir
RADDITZO
Ymir
Level 22
God Stats
5W - 6L
1,369 SR
Queue Stats
54W - 51L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
Tha-Bmh
Baron Samedi
Level 27
God Stats
14W - 6L
1,558 SR
Queue Stats
56W - 53L
1,398 Elo+
Solo
Neith
Neith
akkabichito
Neith
Level 6
God Stats
3W - 6L
1,281 SR
Queue Stats
8W - 13L
1,340 Elo+
Party 2
Sol
Sol
chi20ma03lu
Sol
Level 86
God Stats
0W - 1L
1,520 SR
Queue Stats
25W - 34L
1,420 Elo+
Party 2
Team Averages
Level 33
1,444 SR
1,403 Elo+

VS

Team Averages
Level 23
1,507 SR
1,444 Elo+
Zeus
Zeus
G_Frogged
Zeus
Level 17
God Stats
4W - 1L
1,701 SR
Queue Stats
7W - 7L
1,475 Elo+
Solo
Jing Wei
Jing Wei
JustBBrightVc
Jing Wei
Level 27
God Stats
51W - 61L
1,373 SR
Queue Stats
104W - 140L
1,347 Elo+
Solo
Artio
Artio
MartiuX669
Artio
Level 27
God Stats
7W - 3L
1,527 SR
Queue Stats
79W - 74L
1,408 Elo+
Solo
Bellona
Bellona
TarteOprune
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 33L
1,620 Elo+
Solo
Nu Wa
Nu Wa
kasipuli4ka
Nu Wa
Level 27
God Stats
21W - 24L
1,433 SR
Queue Stats
54W - 65L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
1 / 8 / 0
9,262
926
11,689
18,608
7,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
0 / 2 / 0
9,242
924
4,297
22,878
18,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Tha-Bmh
Baron Samedi
14
1 / 3 / 0
8,651
865
8,724
15,158
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 1
8,261
826
2,543
8,088
2,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 1
8,954
895
10,984
18,353
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

136

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 2 / 9
10,257
1,026
21,456
6,605
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JustBBrightVc
Jing Wei
16
1 / 0 / 10
9,281
928
5,910
7,610
3,369
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artio
17
4 / 0 / 19
11,669
1,167
8,115
11,107
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
TarteOprune
Bellona
17
7 / 0 / 12
11,369
1,137
17,209
13,864
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 11
10,565
1,057
23,771
4,076
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
85
2
Kills
24
24
Deaths
2
2
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
9
5.25
L
Susano
1
8
0
0.13
W
Jing Wei
JustBBrightVc
Jing Wei
1
0
10
6
W
Artio
4
0
19
13.5
L
Ymir
0
2
0
0
W
Bellona
TarteOprune
Bellona
7
0
12
13
L
Baron Samedi
Tha-Bmh
Baron Samedi
1
3
0
0.33
L
0
4
1
0.13
L
0
7
1
0.07
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
76,461
83,085
Taken
43,262
39,755
Mitigated
33,704
10,775
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,456
3,083
0
582
6,605
2,651
0
3,082
3,523
40,159
0
L
Susano
11,689
2,014
0
1,414
18,608
7,109
0
13,001
5,210
0
25,954
W
Jing Wei
JustBBrightVc
Jing Wei
5,910
4,223
0
783
7,610
3,369
0
4,411
3,199
0
19,546
W
Artio
8,115
210
856
3,510
11,107
16,558
0
6,386
4,721
19,380
0
L
Ymir
4,297
367
333
1,912
22,878
18,837
0
13,092
8,974
29,317
0
W
Bellona
TarteOprune
Bellona
17,209
5,357
0
6,488
13,864
9,430
0
7,959
5,905
0
31,196
L
Baron Samedi
Tha-Bmh
Baron Samedi
8,724
319
1,162
1,970
15,158
5,955
0
9,727
5,062
19,896
0
L
2,543
1,220
0
70
8,088
2,312
0
5,617
2,197
0
5,743
L
10,984
3,457
0
3,914
18,353
5,542
0
9,608
8,300
47,069
0
W
23,771
5,362
280
669
4,076
1,696
0
2,167
1,909
39,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
53,141
189
Minions Killed
185
3
Camps Cleared
11
777,637
Distance Traveled
1,000,321
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,257
1,026
63
6
0
169,263
0
L
Susano
9,262
926
29
3
0
150,706
0
W
Jing Wei
9,281
928
33
3
4
192,989
0
W
Artio
11,669
1,167
35
4
0
230,931
0
L
Ymir
9,242
924
49
5
2
168,474
1
W
Bellona
11,369
1,137
17
2
5
204,427
0
L
Baron Samedi
8,651
865
22
2
0
182,677
0
L
Neith
8,261
826
7
1
0
109,750
1
L
Sol
8,954
895
82
8
1
166,030
0
W
Nu Wa
10,565
1,057
37
4
2
202,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role