Player Matchup

Neith
Neith
IIChaoslovesII
Neith
Level 7
God Stats
2W - 1L
1,726 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Cerberus
Cerberus
Klossified
Cerberus
Level 10
God Stats
12W - 14L
1,658 SR
Queue Stats
15W - 19L
1,822 Elo+
Party 2
Aphrodite
Aphrodite
ProVade
Aphrodite
Level 100
God Stats
0W - 1L
1,451 SR
Queue Stats
14W - 14L
1,822 Elo+
Party 2
Mercury
Mercury
amdonquixote
Mercury
Level 18
God Stats
10W - 9L
1,599 SR
Queue Stats
44W - 42L
1,543 Elo+
Solo
Chaac
Chaac
hyungj
Chaac
Level 5
God Stats
3W - 2L
1,929 SR
Queue Stats
4W - 3L
1,606 Elo+
Solo
Team Averages
Level 28
1,673 SR
1,659 Elo+

VS

Team Averages
Level 24
1,590 SR
1,565 Elo+
Anhur
Anhur
AaronTiger
Anhur
Level 28
God Stats
21W - 12L
1,680 SR
Queue Stats
158W - 133L
1,610 Elo+
Solo
Loki
Loki
Aliio
Loki
Level 23
God Stats
14W - 5L
1,682 SR
Queue Stats
124W - 99L
1,632 Elo+
Solo
Horus
Horus
Cheplen09
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,468 Elo+
Party 1
Tiamat
Tiamat
GodHarbison
Tiamat
Level 21
God Stats
1W - 1L
1,319 SR
Queue Stats
30W - 26L
1,456 Elo+
Party 1
Achilles
Achilles
KaioshiRunner
Achilles
Level 26
God Stats
2W - 0L
1,770 SR
Queue Stats
69W - 51L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,573
507
3,292
4,846
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Klossified
Cerberus
7
0 / 5 / 0
4,648
423
1,203
7,323
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
ProVade
Aphrodite
9
0 / 5 / 2
5,661
515
764
6,990
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
amdonquixote
Mercury
10
2 / 3 / 1
6,271
570
1,572
6,165
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
hyungj
Chaac
7
0 / 4 / 0
4,690
426
2,527
7,286
3,014
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
6 / 1 / 0
7,355
669
4,653
4,744
1,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
Aliio
Loki
12
7 / 1 / 4
7,241
658
5,053
5,162
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Cheplen09
Horus
9
0 / 1 / 4
5,313
483
1,764
6,929
3,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
2 / 0 / 3
6,187
562
4,869
3,035
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
KaioshiRunner
Achilles
14
4 / 0 / 2
7,838
713
7,583
5,963
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
19
19
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
1
0
6
W
Loki
Aliio
Loki
7
1
4
9
W
Horus
Cheplen09
Horus
0
1
4
2
W
Tiamat
2
0
3
3.5
L
1
2
0
0.5
W
Achilles
KaioshiRunner
Achilles
4
0
2
5
L
Cerberus
Klossified
Cerberus
0
5
0
0
L
Aphrodite
ProVade
Aphrodite
0
5
2
0.2
L
Mercury
amdonquixote
Mercury
2
3
1
0.83
L
Chaac
hyungj
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,358
Damage
23,922
32,610
Taken
25,833
10,235
Mitigated
12,479
5,590
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,653
2,057
0
1,177
4,744
1,689
191
446
4,197
0
44,640
W
Loki
Aliio
Loki
5,053
1,109
0
2,451
5,162
1,701
0
312
4,796
0
40,473
W
Horus
Cheplen09
Horus
1,764
917
345
1,078
6,929
3,869
74
604
6,325
0
13,466
W
Tiamat
4,869
904
0
1,319
3,035
899
528
450
2,585
30,501
0
L
3,292
1,289
0
1,242
4,846
1,148
0
897
3,733
0
22,113
W
Achilles
KaioshiRunner
Achilles
7,583
2,048
0
1,990
5,963
4,321
315
0
5,963
0
44,144
L
Cerberus
Klossified
Cerberus
1,203
64
0
908
7,323
2,462
0
3,183
3,724
8,079
0
L
Aphrodite
ProVade
Aphrodite
764
77
11
2,887
6,990
2,261
0
0
6,990
24,471
0
L
Mercury
amdonquixote
Mercury
1,572
734
0
146
6,165
1,350
0
179
5,841
0
26,981
L
Chaac
hyungj
Chaac
2,527
956
0
396
7,286
3,014
0
0
6,695
0
15,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
33,934
226
Minions Killed
368
0
Camps Cleared
0
1,044,882
Distance Traveled
1,045,669
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,355
669
102
9
0
211,601
5
W
Loki
7,241
658
84
8
0
243,095
0
W
Horus
5,313
483
21
2
0
190,892
3
W
Tiamat
6,187
562
56
5
0
166,261
2
L
Neith
5,573
507
51
5
0
194,874
2
W
Achilles
7,838
713
105
10
0
233,820
1
L
Cerberus
4,648
423
27
2
0
220,211
2
L
Aphrodite
5,661
515
55
5
0
174,840
0
L
Mercury
6,271
570
65
6
0
236,350
3
L
Chaac
4,690
426
28
3
0
218,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role