Player Matchup

Cerberus
Cerberus
ElBuenCharly
Cerberus
Level 160
God Stats
6W - 2L
1,687 SR
Queue Stats
260W - 187L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
JokerJohn007
Zhong Kui
Level 50
God Stats
1W - 0L
1,687 SR
Queue Stats
23W - 37L
1,348 Elo+
Solo
Heimdallr
Heimdallr
KingJobar
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,666 Elo+
Solo
Medusa
Medusa
sandovaldiego77
Medusa
Level 27
God Stats
1W - 4L
1,491 SR
Queue Stats
13W - 20L
1,447 Elo+
Solo
Team Averages
Level 64
1,591 SR
1,508 Elo+

VS

Team Averages
Level 44
1,490 SR
1,209 Elo+
Achilles
Achilles
CasaGamer01
Achilles
Level 65
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 1
Izanami
Izanami
Marpro778
Izanami
Level 24
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Scylla
Scylla
benjaminmarc2008
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 1
Yemoja
Yemoja
roblurep750
Yemoja
Level 26
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElBuenCharly
Cerberus
16
9 / 0 / 11
10,671
970
11,202
11,663
13,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
JokerJohn007
Zhong Kui
16
9 / 0 / 8
10,571
961
10,024
10,108
6,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
KingJobar
Heimdallr
13
1 / 4 / 5
8,658
787
4,039
7,086
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 0 / 5
10,497
954
9,545
7,026
3,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CasaGamer01
Achilles
12
1 / 7 / 0
7,356
669
5,247
12,541
6,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Marpro778
Izanami
13
0 / 7 / 1
7,627
693
3,204
9,603
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 1
7,813
710
5,777
9,724
2,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
1 / 4 / 2
7,969
724
3,443
10,701
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
4
4
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
CasaGamer01
Achilles
1
7
0
0.14
W
Cerberus
ElBuenCharly
Cerberus
9
0
11
14.5
W
Zhong Kui
JokerJohn007
Zhong Kui
9
0
8
13
W
Heimdallr
KingJobar
Heimdallr
1
4
5
0.88
L
Izanami
Marpro778
Izanami
0
7
1
0.07
L
2
7
1
0.36
L
Yemoja
1
4
2
0.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
17,671
35,883
Taken
42,569
25,835
Mitigated
20,627
13,545
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CasaGamer01
Achilles
5,247
570
0
1,773
12,541
6,806
0
7,559
4,982
0
22,224
W
Cerberus
ElBuenCharly
Cerberus
11,202
305
0
4,521
11,663
13,714
534
2,135
9,528
38,164
0
W
Zhong Kui
JokerJohn007
Zhong Kui
10,024
1,376
0
5,396
10,108
6,442
2,278
1,235
8,873
32,462
0
W
Heimdallr
KingJobar
Heimdallr
4,039
1,527
0
753
7,086
2,638
2,089
3,162
3,924
0
17,957
L
Izanami
Marpro778
Izanami
3,204
1,793
0
174
9,603
2,166
1,186
8,017
1,586
0
25,518
L
5,777
1,416
0
222
9,724
2,314
116
3,598
6,126
19,169
0
L
Yemoja
3,443
1,122
435
3,000
10,701
9,341
21
2,635
8,066
15,021
0
W
9,545
5,454
351
2,524
7,026
3,041
2,248
3,154
3,872
0
46,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
30,765
218
Minions Killed
134
11
Camps Cleared
5
799,350
Distance Traveled
675,826
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,356
669
31
3
1
154,466
0
W
Cerberus
10,671
970
71
6
3
206,964
0
W
Zhong Kui
10,571
961
53
5
3
199,227
2
W
Heimdallr
8,658
787
25
2
0
197,909
0
L
Izanami
7,627
693
50
5
2
154,942
0
L
Scylla
7,813
710
31
3
1
167,232
0
L
Yemoja
7,969
724
22
2
1
199,186
1
W
Medusa
10,497
954
69
6
5
195,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role