Player Matchup

Sobek
Sobek
CHAOS_SHADOW47
Sobek
Level 124
God Stats
3W - 3L
1,469 SR
Queue Stats
140W - 127L
1,581 Elo+
Party 3
Fenrir
Fenrir
Mercys_Peach
Fenrir
Level 109
God Stats
1W - 0L
1,530 SR
Queue Stats
10W - 19L
1,444 Elo+
Party 3
Ares
Ares
Mi-Lord_Farquaad
Ares
Level 105
God Stats
2W - 2L
1,484 SR
Queue Stats
39W - 40L
1,544 Elo+
Party 3
Xing Tian
Xing Tian
ajstiyles
Xing Tian
Level 79
God Stats
3W - 1L
1,649 SR
Queue Stats
94W - 95L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
badassshadow
Kuzenbo
Level 106
God Stats
6W - 2L
1,639 SR
Queue Stats
187W - 188L
1,534 Elo+
Party 3
Team Averages
Level 105
1,554 SR
1,522 Elo+

VS

Team Averages
Level 82
1,458 SR
1,488 Elo+
Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dante_lopez92
Sol
Level 80
God Stats
0W - 2L
1,245 SR
Queue Stats
120W - 134L
1,497 Elo+
Party 4
Janus
Janus
JoseDRC
Janus
Level 57
God Stats
16W - 32L
1,463 SR
Queue Stats
114W - 124L
1,484 Elo+
Party 4
Sylvanus
Sylvanus
youabat
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,362
942
9,361
13,110
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
4 / 1 / 13
11,129
1,012
9,543
10,243
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 0 / 8
11,801
1,073
6,976
9,953
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
ajstiyles
Xing Tian
17
3 / 0 / 10
11,384
1,035
9,016
22,617
23,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
badassshadow
Kuzenbo
17
1 / 2 / 17
10,261
933
8,489
15,082
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

257

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
0 / 6 / 3
9,202
837
11,895
13,074
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
 
Chernobog
15
0 / 6 / 3
9,202
837
11,895
13,074
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
15
0 / 0 / 2
8,372
761
667
935
401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
 
Ares
15
0 / 0 / 2
8,372
761
667
935
401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 3
10,097
918
20,438
10,968
4,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
JoseDRC
Janus
16
2 / 1 / 2
9,972
907
18,673
3,362
1,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
youabat
Sylvanus
16
2 / 8 / 2
10,895
990
9,548
19,132
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
18
Kills
5
5
Deaths
24
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
3
0.25
L
Chernobog
 
Chernobog
0
6
3
0.25
L
Ares
 
Ares
0
0
2
1
L
Ares
 
Ares
0
0
2
1
W
3
2
13
4.75
L
1
3
3
0.83
L
Janus
JoseDRC
Janus
2
1
2
3
W
Fenrir
4
1
13
10.5
W
7
0
8
11
W
Xing Tian
ajstiyles
Xing Tian
3
0
10
8
W
Kuzenbo
badassshadow
Kuzenbo
1
2
17
4.75
L
Sylvanus
youabat
Sylvanus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
73,783
71,005
Taken
61,480
62,775
Mitigated
38,952
23,931
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,895
7,074
0
855
13,074
5,091
0
8,947
3,389
0
25,348
L
Chernobog
 
Chernobog
11,895
7,074
0
855
13,074
5,091
0
8,947
3,389
0
25,348
L
Ares
 
Ares
667
52
0
0
935
401
0
716
219
1,053
0
L
Ares
 
Ares
667
52
0
0
935
401
0
716
219
1,053
0
W
9,361
192
0
5,203
13,110
10,089
0
8,987
4,123
19,831
0
L
20,438
6,640
0
2,405
10,968
4,764
0
7,174
3,429
57,301
0
L
Janus
JoseDRC
Janus
18,673
289
0
0
3,362
1,174
0
1,778
1,502
47,640
0
W
Fenrir
9,543
1,820
0
3,622
10,243
6,102
0
8,115
2,128
0
24,413
W
6,976
0
0
2,055
9,953
10,328
0
5,896
4,057
29,267
0
W
Xing Tian
ajstiyles
Xing Tian
9,016
394
0
10,029
22,617
23,045
0
15,429
7,188
29,715
0
W
Kuzenbo
badassshadow
Kuzenbo
8,489
1,731
0
3,022
15,082
13,211
0
10,899
4,183
19,898
0
L
Sylvanus
youabat
Sylvanus
9,548
2,459
1,994
3,257
19,132
22,030
0
13,111
5,090
16,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
66,112
198
Minions Killed
253
11
Camps Cleared
5
1,058,144
Distance Traveled
905,437
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,202
837
43
4
2
157,628
0
L
Chernobog
9,202
837
43
4
2
157,628
0
L
Ares
8,372
761
0
0
0
14,068
0
L
Ares
8,372
761
0
0
0
14,068
0
W
Sobek
10,362
942
30
3
1
218,113
0
L
Sol
10,097
918
89
8
1
188,669
0
L
Janus
9,972
907
62
6
0
214,372
0
W
Fenrir
11,129
1,012
40
4
10
207,987
0
W
Ares
11,801
1,073
52
5
0
189,048
1
W
Xing Tian
11,384
1,035
44
4
0
220,992
5
W
Kuzenbo
10,261
933
32
3
0
222,004
0
L
Sylvanus
10,895
990
16
1
0
159,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role