Player Matchup

Xing Tian
Xing Tian
CubanYork
Xing Tian
Level 160
God Stats
10W - 9L
1,593 SR
Queue Stats
818W - 1,048L
1,402 Elo+
Party 1
Hachiman
Hachiman
PU2SHAINHISFRIND
Hachiman
Level 159
God Stats
5W - 14L
1,377 SR
Queue Stats
582W - 657L
1,440 Elo+
Party 1
He Bo
He Bo
yMatheus100203
He Bo
Level 30
God Stats
1W - 1L
1,390 SR
Queue Stats
4W - 10L
1,157 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,333 Elo+

VS

Team Averages
Level 85
1,467 SR
1,365 Elo+
Achilles
Achilles
Calx31
Achilles
Level 129
God Stats
2W - 0L
1,405 SR
Queue Stats
63W - 102L
1,311 Elo+
Party 2
Hun Batz
Hun Batz
LBVRAU
Hun Batz
Level 103
God Stats
3W - 9L
1,247 SR
Queue Stats
54W - 92L
1,303 Elo+
Party 2
Chang'e
Chang'e
LeBiffleurQ
Chang'e
Level 24
God Stats
6W - 2L
1,748 SR
Queue Stats
64W - 50L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CubanYork
Xing Tian
16
2 / 3 / 9
13,049
687
13,254
28,171
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 2
13,019
685
26,465
17,385
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 4
10,270
541
11,407
11,074
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calx31
Achilles
16
2 / 4 / 9
11,612
611
14,588
30,776
43,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
LBVRAU
Hun Batz
16
7 / 4 / 5
12,981
683
15,025
20,489
10,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
LeBiffleurQ
Chang'e
15
4 / 3 / 6
12,364
651
17,057
18,581
7,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
13
13
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Calx31
Achilles
2
4
9
1.63
L
Xing Tian
CubanYork
Xing Tian
2
3
9
2.17
W
Hun Batz
LBVRAU
Hun Batz
7
4
5
2.38
W
Chang'e
LeBiffleurQ
Chang'e
4
3
6
2.33
L
9
4
2
2.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,126
Damage
46,670
56,630
Taken
69,846
32,043
Mitigated
61,680
15,993
Healing
23,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Calx31
Achilles
14,588
2,835
194
5,132
30,776
43,772
867
10,244
20,532
7,792
22,405
L
Xing Tian
CubanYork
Xing Tian
13,254
1,516
747
10,513
28,171
22,189
183
11,300
15,869
31,238
0
W
Hun Batz
LBVRAU
Hun Batz
15,025
4,894
0
958
20,489
10,136
1,123
7,493
12,996
0
63,587
W
Chang'e
LeBiffleurQ
Chang'e
17,057
1,064
8,515
8,309
18,581
7,772
1,190
7,301
11,280
47,696
0
L
26,465
12,490
0
3,213
17,385
6,573
1,731
6,392
10,634
0
71,194
L
11,407
368
88
1,432
11,074
3,281
381
3,381
7,197
30,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
36,957
179
Minions Killed
172
9
Camps Cleared
7
949,630
Distance Traveled
1,050,371
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,612
611
24
1
0
356,993
4
L
Xing Tian
13,049
687
35
2
0
358,361
4
W
Hun Batz
12,981
683
79
4
6
335,387
0
W
Chang'e
12,364
651
69
4
1
357,991
0
L
Hachiman
13,019
685
97
5
6
329,794
7
L
He Bo
10,270
541
47
2
3
261,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role