Player Matchup

Jing Wei
Jing Wei
Digiтαℓ
Jing Wei
Level 59
God Stats
11W - 7L
1,587 SR
Queue Stats
235W - 248L
1,431 Elo+
Solo
Medusa
Medusa
HyprionsHavoc
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,254 Elo+
Party 1
Geb
Geb
klixers281982
Geb
Level 140
God Stats
4W - 2L
1,376 SR
Queue Stats
121W - 121L
1,445 Elo+
Solo
Izanami
Izanami
xSHOEBUGx
Izanami
Level 97
God Stats
9W - 4L
1,512 SR
Queue Stats
208W - 193L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
xURBANxMOSESx
Ah Puch
Level 122
God Stats
1W - 1L
1,175 SR
Queue Stats
114W - 123L
1,446 Elo+
Party 1
Team Averages
Level 97
1,430 SR
1,417 Elo+

VS

Team Averages
Level 129
1,479 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
ANDRE12532
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,239 SR
Queue Stats
145W - 139L
1,500 Elo+
Solo
Camazotz
Camazotz
FriskyFenrir
Camazotz
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 114L
1,429 Elo+
Solo
Apollo
Apollo
Hall1987
Apollo
Level 125
God Stats
1W - 2L
1,474 SR
Queue Stats
362W - 363L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Nitram-Arevir
Ao Kuang
Level 119
God Stats
0W - 1L
1,655 SR
Queue Stats
79W - 47L
1,535 Elo+
Solo
Cthulhu
Cthulhu
XGC JO3 D33R XC
Cthulhu
Level 142
God Stats
4W - 6L
1,530 SR
Queue Stats
179W - 166L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Digiтαℓ
Jing Wei
14
1 / 3 / 7
11,465
521
4,977
8,735
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 6 / 16
13,275
603
16,516
19,118
8,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 21
14,832
674
18,595
30,271
38,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
xSHOEBUGx
Izanami
20
17 / 5 / 10
18,097
823
45,592
22,022
10,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
6 / 2 / 23
16,030
729
44,979
22,008
10,113
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANDRE12532
Morgan Le Fay
20
4 / 6 / 12
13,764
626
23,031
22,275
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
FriskyFenrir
Camazotz
19
1 / 6 / 12
12,020
546
12,081
35,231
28,842
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Hall1987
Apollo
20
5 / 6 / 8
13,611
619
15,512
20,649
8,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Nitram-Arevir
Ao Kuang
20
8 / 6 / 9
14,181
645
12,494
24,953
31,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 8 / 10
13,970
635
24,673
39,089
42,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
72
32
Kills
21
21
Deaths
32
77
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ANDRE12532
Morgan Le Fay
4
6
12
1.67
W
Jing Wei
Digiтαℓ
Jing Wei
1
3
7
1.5
L
Camazotz
FriskyFenrir
Camazotz
1
6
12
1.17
L
Apollo
Hall1987
Apollo
5
6
8
1.5
W
4
6
16
2
L
Ao Kuang
Nitram-Arevir
Ao Kuang
8
6
9
2.08
L
3
8
10
1
W
4
5
21
2.9
W
Izanami
xSHOEBUGx
Izanami
17
5
10
4.4
W
Ah Puch
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,659
Damage
87,791
102,154
Taken
142,197
70,071
Mitigated
119,120
37,313
Healing
61,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ANDRE12532
Morgan Le Fay
23,031
1,161
1,414
5,841
22,275
8,147
0
10,564
11,711
55,967
0
W
Jing Wei
Digiтαℓ
Jing Wei
4,977
2,055
1,894
2,283
8,735
3,145
0
4,358
4,152
0
9,793
L
Camazotz
FriskyFenrir
Camazotz
12,081
1,257
3,900
16,368
35,231
28,842
0
15,504
19,727
0
20,261
L
Apollo
Hall1987
Apollo
15,512
7,088
4,175
5,144
20,649
8,693
881
13,246
7,403
0
44,150
W
16,516
10,038
1,231
3,599
19,118
8,346
637
11,410
7,028
0
32,289
L
Ao Kuang
Nitram-Arevir
Ao Kuang
12,494
1,362
1,784
7,992
24,953
31,428
267
9,083
15,870
17,733
0
L
24,673
426
3,252
11,445
39,089
42,010
93
15,177
23,912
45,936
0
W
18,595
610
2,222
4,497
30,271
38,385
186
13,095
16,568
36,749
0
W
Izanami
xSHOEBUGx
Izanami
45,592
36,628
2,220
7,099
22,022
10,082
5,376
14,042
7,327
0
92,216
W
Ah Puch
44,979
1,296
1,699
10,569
22,008
10,113
258
14,573
6,881
78,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,699
Gold Earned
67,546
235
Minions Killed
238
0
Camps Cleared
0
1,800,082
Distance Traveled
1,876,974
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,764
626
69
3
0
375,330
3
W
Jing Wei
11,465
521
15
1
0
255,197
5
L
Camazotz
12,020
546
22
1
0
392,352
1
L
Apollo
13,611
619
79
4
0
364,989
0
W
Medusa
13,275
603
34
2
0
393,236
0
L
Ao Kuang
14,181
645
12
1
0
381,531
0
L
Cthulhu
13,970
635
56
3
0
362,772
3
W
Geb
14,832
674
14
1
0
405,531
7
W
Izanami
18,097
823
99
5
0
339,252
0
W
Ah Puch
16,030
729
73
3
0
406,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role