Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NathyQlona
Tiamat
Level 28
God Stats
21W - 22L
1,606 SR
Queue Stats
106W - 79L
1,642 Elo+
Solo
Geb
Geb
Spyder1
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,825 Elo+
Solo
Neith
Neith
fermier-depoli
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,674 Elo+
Solo
Hades
Hades
illusion2675
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,547 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,615 Elo+

VS

Team Averages
Level 26
1,578 SR
1,647 Elo+
Mulan
Mulan
Im Angry7637
Mulan
Level 23
God Stats
3W - 0L
1,818 SR
Queue Stats
29W - 16L
1,727 Elo+
Solo
Charybdis
Charybdis
RyderxNZ
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,666 Elo+
Party 2
Nox
Nox
SULTANofSYRIA
Nox
Level 29
God Stats
3W - 4L
1,393 SR
Queue Stats
159W - 126L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
Sneaky_Penguin--
Cabrakan
Level 27
God Stats
37W - 26L
1,680 SR
Queue Stats
67W - 56L
1,644 Elo+
Solo
Horus
Horus
eL-Chunion
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 123L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 3 / 1
5,818
529
2,679
7,985
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
 
Kali
10
2 / 3 / 1
5,818
529
2,679
7,985
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
NathyQlona
Tiamat
9
1 / 4 / 1
5,519
502
2,459
6,127
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
8
0 / 4 / 1
4,894
445
4,531
9,427
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 1
5,114
465
5,274
6,195
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
5,098
463
2,459
5,931
1,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,832
621
5,692
7,531
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
RyderxNZ
Charybdis
11
6 / 1 / 2
7,048
641
8,871
7,993
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 6
6,640
604
5,363
4,707
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 1
6,131
557
2,796
6,750
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
9
1 / 0 / 7
6,204
564
1,435
5,475
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
20
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
1
0.83
L
Kali
 
Kali
2
3
1
0.83
W
4
1
3
5.5
L
Tiamat
NathyQlona
Tiamat
1
4
1
0.38
W
Charybdis
RyderxNZ
Charybdis
6
1
2
7
W
2
0
6
5
W
4
2
1
2.25
L
Geb
0
4
1
0.13
W
Horus
1
0
7
4.5
L
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
24,157
43,650
Taken
32,456
17,227
Mitigated
15,031
13,439
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,679
1,046
0
2,913
7,985
2,838
0
1,060
6,737
0
30,530
L
Kali
 
Kali
2,679
1,046
0
2,913
7,985
2,838
0
1,060
6,737
0
30,530
W
5,692
1,050
0
3,987
7,531
3,697
0
3,288
3,686
0
34,741
L
Tiamat
NathyQlona
Tiamat
2,459
126
0
1,698
6,127
2,371
0
3,061
2,880
24,390
0
W
Charybdis
RyderxNZ
Charybdis
8,871
4,886
0
4,186
7,993
1,919
564
544
7,382
0
47,964
W
5,363
513
0
1,303
4,707
1,558
247
1,326
3,220
38,266
0
W
2,796
284
0
1,705
6,750
3,928
0
1,459
5,146
31,848
0
L
Geb
4,531
854
0
2,210
9,427
6,158
0
1,091
7,916
19,618
0
W
Horus
1,435
740
1,712
3,058
5,475
3,929
57
1,766
3,573
0
6,151
L
5,274
1,185
0
1,951
6,195
1,367
0
1,012
5,135
0
28,487
L
2,459
295
72
1,682
5,931
1,655
0
1,507
4,300
18,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
32,855
315
Minions Killed
335
0
Camps Cleared
0
1,185,138
Distance Traveled
1,025,226
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,818
529
62
6
0
219,616
4
L
Kali
5,818
529
62
6
0
219,616
4
W
Mulan
6,832
621
81
7
0
196,943
1
L
Tiamat
5,519
502
57
5
0
193,596
2
W
Charybdis
7,048
641
96
9
0
182,516
2
W
Nox
6,640
604
85
8
0
212,426
4
W
Cabrakan
6,131
557
65
6
0
215,147
4
L
Geb
4,894
445
36
3
0
184,542
1
W
Horus
6,204
564
8
1
0
218,194
3
L
Neith
5,114
465
46
4
0
167,705
3
L
Hades
5,098
463
52
5
0
200,063
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role