Player Matchup

Heimdallr
Heimdallr
FPMotive
Heimdallr
Level 44
God Stats
12W - 9L
1,554 SR
Queue Stats
15W - 18L
1,364 Elo+
Party 2
Agni
Agni
Qoertz
Agni
Level 85
God Stats
2W - 0L
1,322 SR
Queue Stats
40W - 42L
1,428 Elo+
Party 2
Zeus
Zeus
TheDiMiToxD
Zeus
Level 128
God Stats
1W - 3L
1,424 SR
Queue Stats
43W - 44L
1,435 Elo+
Solo
Xbalanque
Xbalanque
cormoranstrike
Xbalanque
Level 51
God Stats
10W - 9L
1,594 SR
Queue Stats
188W - 139L
1,572 Elo+
Solo
Guan Yu
Guan Yu
itsmeeguy
Guan Yu
Level 89
God Stats
22W - 17L
1,606 SR
Queue Stats
90W - 68L
1,506 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,461 Elo+

VS

Team Averages
Level 110
1,467 SR
1,411 Elo+
Loki
Loki
BretimusVIII
Loki
Level 120
God Stats
1W - 2L
1,433 SR
Queue Stats
79W - 97L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Colttrain420
Gilgamesh
Level 132
God Stats
6W - 7L
1,565 SR
Queue Stats
102W - 96L
1,448 Elo+
Party 1
Hera
Hera
HighLife120283
Hera
Level 159
God Stats
0W - 1L
1,394 SR
Queue Stats
26W - 42L
1,400 Elo+
Solo
Mulan
Mulan
RavenousHippo
Mulan
Level 84
God Stats
0W - 1L
1,570 SR
Queue Stats
25W - 30L
1,344 Elo+
Party 1
Chiron
Chiron
jabbajabba69
Chiron
Level 56
God Stats
3W - 2L
1,370 SR
Queue Stats
53W - 44L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FPMotive
Heimdallr
15
5 / 1 / 7
8,881
807
6,524
8,389
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Qoertz
Agni
16
5 / 4 / 12
9,912
901
11,223
9,249
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 4
9,079
825
8,517
8,395
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
cormoranstrike
Xbalanque
15
4 / 1 / 7
8,787
799
7,656
9,531
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
itsmeeguy
Guan Yu
14
1 / 4 / 12
8,203
746
6,250
16,624
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
8,058
733
4,520
7,859
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Colttrain420
Gilgamesh
14
2 / 5 / 5
8,181
744
11,855
16,041
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 4
8,292
754
5,880
5,634
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 7
7,837
712
6,744
14,713
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
16
4 / 1 / 4
8,757
796
14,007
7,954
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
20
Kills
13
13
Deaths
20
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Gilgamesh
Colttrain420
Gilgamesh
2
5
5
0.9
W
Heimdallr
FPMotive
Heimdallr
5
1
7
8.5
L
2
2
4
2
W
Agni
Qoertz
Agni
5
4
12
2.75
L
1
7
7
0.64
W
5
3
4
2.33
W
Xbalanque
cormoranstrike
Xbalanque
4
1
7
7.5
W
Guan Yu
itsmeeguy
Guan Yu
1
4
12
1.75
L
Chiron
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,170
Damage
43,006
52,188
Taken
52,201
26,779
Mitigated
29,648
13,964
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
770
0
0
7,859
2,803
0
1,953
5,659
0
10,121
L
Gilgamesh
Colttrain420
Gilgamesh
11,855
1,728
0
1,821
16,041
12,582
0
5,609
9,922
4,805
22,816
W
Heimdallr
FPMotive
Heimdallr
6,524
5,015
0
2,520
8,389
3,351
424
556
7,209
0
18,471
L
5,880
1,638
217
1,191
5,634
2,000
464
3,362
2,157
32,357
0
W
Agni
Qoertz
Agni
11,223
764
407
1,060
9,249
3,283
535
1,361
7,605
32,550
0
L
6,744
1,237
0
1,636
14,713
8,603
0
5,660
8,439
1,070
14,977
W
8,517
653
0
2,070
8,395
2,878
399
2,758
5,421
33,600
0
W
Xbalanque
cormoranstrike
Xbalanque
7,656
4,109
0
1,540
9,531
3,672
1,116
2,010
7,305
0
28,994
W
Guan Yu
itsmeeguy
Guan Yu
6,250
669
1,742
4,625
16,624
13,595
178
1,708
13,817
0
16,781
L
Chiron
14,007
5,371
950
2,868
7,954
3,660
64
2,969
4,741
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
41,125
243
Minions Killed
216
7
Camps Cleared
10
996,574
Distance Traveled
985,085
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,058
733
10
1
0
198,546
0
L
Gilgamesh
8,181
744
32
3
1
200,558
1
W
Heimdallr
8,881
807
30
3
0
202,102
1
L
Hera
8,292
754
64
6
5
192,869
0
W
Agni
9,912
901
68
6
3
203,517
2
L
Mulan
7,837
712
29
3
2
187,201
0
W
Zeus
9,079
825
58
5
3
172,220
1
W
Xbalanque
8,787
799
57
5
0
202,421
0
W
Guan Yu
8,203
746
30
3
1
216,314
0
L
Chiron
8,757
796
81
7
2
205,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role