Player Matchup

Ah Puch
Ah Puch
PrinceKJkilla
Ah Puch
Level 125
God Stats
2W - 5L
1,520 SR
Queue Stats
16W - 32L
1,394 Elo+
Solo
Loki
Loki
SilverHammer99
Loki
Level 109
God Stats
3W - 7L
1,358 SR
Queue Stats
128W - 112L
1,527 Elo+
Party 2
Tyr
Tyr
Wiscony
Tyr
Level 89
God Stats
0W - 3L
1,208 SR
Queue Stats
93W - 93L
1,525 Elo+
Party 2
Team Averages
Level 108
1,362 SR
1,482 Elo+

VS

Team Averages
Level 50
1,449 SR
1,501 Elo+
King Arthur
King Arthur
Destroyallanime
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,598 Elo+
Party 1
Loki
Loki
ItsViridian
Loki
Level 8
God Stats
2W - 0L
1,531 SR
Queue Stats
6W - 11L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
LegendaryError
Aphrodite
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
115W - 124L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
8 / 11 / 9
25,756
548
37,148
43,201
40,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 7 / 10
28,279
602
38,296
30,478
26,458
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
20
6 / 10 / 14
26,674
568
33,984
59,951
96,377
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destroyallanime
King Arthur
20
19 / 5 / 9
31,789
676
72,348
63,151
102,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 10 / 17
24,880
529
10,396
25,155
6,609
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
LegendaryError
Aphrodite
20
6 / 10 / 19
26,934
573
37,955
40,824
35,838
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
25
Kills
28
28
Deaths
25
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Destroyallanime
King Arthur
19
5
9
4.7
W
3
10
17
1.15
W
Aphrodite
LegendaryError
Aphrodite
6
10
19
1.55
L
Ah Puch
8
11
9
1.14
L
11
7
10
2.29
L
Tyr
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,428
Damage
120,699
133,630
Taken
129,130
163,262
Mitigated
144,970
22,578
Healing
40,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Destroyallanime
King Arthur
72,348
10,805
0
32
63,151
102,523
1,666
21,642
37,508
0
237,769
W
10,396
4,582
0
528
25,155
6,609
465
7,390
17,540
0
54,797
W
Aphrodite
LegendaryError
Aphrodite
37,955
4,687
19,250
20,685
40,824
35,838
1,204
15,699
23,866
130,917
0
L
Ah Puch
37,148
3,166
0
11,246
43,201
40,427
710
11,077
32,044
93,532
0
L
38,296
6,627
0
2,086
30,478
26,458
2,379
8,939
21,401
0
141,978
L
Tyr
33,984
4,901
0
9,246
59,951
96,377
0
18,703
41,110
25,196
93,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,709
Gold Earned
83,603
445
Minions Killed
551
16
Camps Cleared
22
2,413,893
Distance Traveled
2,641,045
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
31,789
676
251
5
6
1,019,083
1
W
Loki
24,880
529
82
2
9
814,392
0
W
Aphrodite
26,934
573
218
5
7
807,570
6
L
Ah Puch
25,756
548
135
3
2
688,951
10
L
Loki
28,279
602
165
4
8
840,273
13
L
Tyr
26,674
568
145
3
6
884,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role