Player Matchup

Fenrir
Fenrir
Ch4ppi3_I
Fenrir
Level 5
God Stats
7W - 5L
1,609 SR
Queue Stats
7W - 5L
1,526 Elo+
Party 1
Nemesis
Nemesis
KickdoeJ318
Nemesis
Level 29
God Stats
5W - 2L
1,861 SR
Queue Stats
181W - 176L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Metio
Gilgamesh
Level 27
God Stats
1W - 7L
1,359 SR
Queue Stats
17W - 19L
1,461 Elo+
Solo
Discordia
Discordia
SavageSharpy
Discordia
Level 29
God Stats
4W - 2L
1,746 SR
Queue Stats
65W - 61L
1,596 Elo+
Solo
Yemoja
Yemoja
TrevorandCory
Yemoja
Level 28
God Stats
15W - 17L
1,440 SR
Queue Stats
74W - 81L
1,510 Elo+
Solo
Team Averages
Level 24
1,603 SR
1,511 Elo+

VS

Team Averages
Level 28
1,567 SR
1,489 Elo+
Agni
Agni
Eagle3182
Agni
Level 26
God Stats
7W - 1L
1,831 SR
Queue Stats
112W - 99L
1,565 Elo+
Solo
Chaac
Chaac
Ooby Wanx
Chaac
Level 30
God Stats
11W - 3L
1,494 SR
Queue Stats
114W - 95L
1,521 Elo+
Solo
Fenrir
Fenrir
That_Guy_Joe99
Fenrir
Level 27
God Stats
5W - 8L
1,433 SR
Queue Stats
175W - 176L
1,434 Elo+
Solo
Susano
Susano
notnotdzoni
Susano
Level 28
God Stats
31W - 23L
1,575 SR
Queue Stats
182W - 157L
1,471 Elo+
Solo
Anubis
Anubis
visceralsith38
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ch4ppi3_I
Fenrir
16
1 / 11 / 5
9,320
932
4,253
16,747
4,156
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KickdoeJ318
Nemesis
16
2 / 8 / 7
9,501
950
10,992
14,486
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Metio
Gilgamesh
16
4 / 13 / 7
10,771
1,077
10,853
25,409
14,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SavageSharpy
Discordia
17
4 / 6 / 7
11,363
1,136
15,361
16,136
4,250
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 7
10,461
1,046
9,180
16,314
10,532
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
6 / 4 / 22
11,799
1,180
21,244
11,746
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Ooby Wanx
Chaac
19
10 / 2 / 27
13,107
1,311
26,807
12,264
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 10
10,482
1,048
6,895
13,452
8,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
20
22 / 1 / 9
15,831
1,583
23,012
12,614
5,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 3 / 30
11,154
1,115
5,604
8,194
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
141
14
Kills
43
43
Deaths
14
33
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ch4ppi3_I
Fenrir
1
11
5
0.32
W
Agni
6
4
22
4.25
L
Nemesis
KickdoeJ318
Nemesis
2
8
7
0.69
L
Gilgamesh
Metio
Gilgamesh
4
13
7
0.58
W
Chaac
Ooby Wanx
Chaac
10
2
27
11.75
L
Discordia
SavageSharpy
Discordia
4
6
7
1.25
W
4
4
10
2.25
L
3
5
7
1.3
W
Susano
22
1
9
26.5
W
1
3
30
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,639
Damage
83,562
89,092
Taken
58,270
37,344
Mitigated
34,550
6,993
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ch4ppi3_I
Fenrir
4,253
1,681
0
131
16,747
4,156
0
5,884
10,827
0
5,964
W
Agni
21,244
1,037
108
1,084
11,746
4,292
0
7,839
3,907
37,893
0
L
Nemesis
KickdoeJ318
Nemesis
10,992
3,726
0
534
14,486
3,900
0
3,166
11,079
0
13,310
L
Gilgamesh
Metio
Gilgamesh
10,853
3,615
215
581
25,409
14,506
0
8,314
16,614
0
35,805
W
Chaac
Ooby Wanx
Chaac
26,807
5,141
0
6,252
12,264
12,246
0
5,539
6,725
823
32,025
L
Discordia
SavageSharpy
Discordia
15,361
865
0
733
16,136
4,250
0
5,360
10,365
49,324
0
W
6,895
2,289
0
435
13,452
8,435
0
4,080
9,372
0
25,115
L
9,180
1,318
1,745
3,054
16,314
10,532
0
4,755
11,308
22,679
0
W
Susano
23,012
8,404
0
3,237
12,614
5,100
0
4,454
8,160
0
57,783
W
5,604
518
0
1,112
8,194
4,477
0
2,629
5,565
19,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,416
Gold Earned
62,373
165
Minions Killed
201
4
Camps Cleared
14
880,786
Distance Traveled
968,510
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,320
932
2
0
1
139,372
1
W
Agni
11,799
1,180
39
4
1
204,736
0
L
Nemesis
9,501
950
5
1
0
175,442
0
L
Gilgamesh
10,771
1,077
46
5
0
192,737
1
W
Chaac
13,107
1,311
17
2
0
199,161
0
L
Discordia
11,363
1,136
86
9
1
208,558
4
W
Fenrir
10,482
1,048
37
4
2
197,390
3
L
Yemoja
10,461
1,046
26
3
2
164,677
1
W
Susano
15,831
1,583
66
7
11
205,153
0
W
Anubis
11,154
1,115
42
4
0
162,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role