Player Matchup

Anubis
Anubis
Calmmind_1208
Anubis
Level 14
God Stats
5W - 7L
1,538 SR
Queue Stats
8W - 9L
1,606 Elo+
Solo
Thor
Thor
Derick_AK
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Athena
Athena
THE__BLACKMAFFIA
Athena
Level 66
God Stats
2W - 7L
1,288 SR
Queue Stats
380W - 396L
1,554 Elo+
Party 2
Olorun
Olorun
Yoyobeast2506
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
hazza123456789ha
Fenrir
Level 5
God Stats
3W - 5L
1,299 SR
Queue Stats
7W - 11L
1,354 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,503 Elo+

VS

Team Averages
Level 20
1,420 SR
1,407 Elo+
Bellona
Bellona
AdKruk
Bellona
Level 20
God Stats
1W - 1L
1,249 SR
Queue Stats
47W - 52L
1,408 Elo+
Party 1
Hades
Hades
GregoryKruk
Hades
Level 25
God Stats
8W - 2L
1,516 SR
Queue Stats
73W - 73L
1,425 Elo+
Party 1
Xbalanque
Xbalanque
NikToo59100
Xbalanque
Level 14
God Stats
2W - 0L
1,694 SR
Queue Stats
10W - 9L
1,413 Elo+
Solo
Ymir
Ymir
RADDITZO
Ymir
Level 22
God Stats
5W - 6L
1,321 SR
Queue Stats
54W - 51L
1,410 Elo+
Party 1
Sol
Sol
jjjjjelen
Sol
Level 18
God Stats
5W - 7L
1,318 SR
Queue Stats
42W - 55L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,375
838
4,473
8,764
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
14
0 / 11 / 0
8,084
808
727
16,804
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
1 / 5 / 0
9,030
903
8,513
30,565
34,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 0
8,221
822
2,876
5,723
2,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 0
8,226
823
2,138
5,467
2,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

69

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdKruk
Bellona
18
7 / 0 / 12
10,860
1,086
16,950
6,203
5,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 14
10,936
1,094
16,645
6,768
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
NikToo59100
Xbalanque
17
7 / 0 / 8
11,224
1,122
17,845
6,633
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
5 / 0 / 13
11,438
1,144
8,011
6,106
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 0
7,787
779
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
70
1
Kills
23
23
Deaths
1
0
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdKruk
Bellona
7
0
12
13
L
0
4
0
0
L
Thor
0
11
0
0
W
4
1
14
11
W
Xbalanque
NikToo59100
Xbalanque
7
0
8
11
W
Ymir
5
0
13
11.5
L
1
5
0
0.2
L
0
2
0
0
L
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
59,451
67,323
Taken
25,710
50,749
Mitigated
20,098
2,311
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdKruk
Bellona
16,950
7,157
0
588
6,203
5,980
0
3,380
2,823
0
31,228
L
4,473
62
349
364
8,764
5,248
0
2,740
6,024
13,286
0
L
Thor
727
190
0
210
16,804
6,104
0
5,377
11,427
0
4,859
W
16,645
3,338
1,477
2,840
6,768
4,526
0
4,956
1,812
29,327
0
W
Xbalanque
NikToo59100
Xbalanque
17,845
11,290
0
3,932
6,633
2,659
0
3,794
2,839
0
50,021
W
Ymir
8,011
2,005
0
1,134
6,106
6,933
0
3,732
2,374
15,317
0
L
8,513
2,768
0
493
30,565
34,354
0
11,071
19,494
23,537
0
L
2,876
1,392
0
455
5,723
2,313
0
2,788
2,935
11,602
0
L
2,138
711
0
440
5,467
2,730
0
2,680
2,787
0
6,296
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
52,245
70
Minions Killed
156
4
Camps Cleared
6
704,247
Distance Traveled
730,364
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,860
1,086
35
4
0
210,520
2
L
Anubis
8,375
838
18
2
0
103,114
0
L
Thor
8,084
808
11
1
0
107,186
1
W
Hades
10,936
1,094
38
4
1
162,811
0
W
Xbalanque
11,224
1,122
62
6
4
170,726
1
W
Ymir
11,438
1,144
21
2
1
175,234
0
L
Athena
9,030
903
20
2
0
166,978
0
L
Olorun
8,221
822
13
1
0
147,019
0
L
Fenrir
8,226
823
8
1
4
179,950
0
W
Sol
7,787
779
0
0
0
11,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role