Player Matchup

Sol
Sol
Gold IV
Ajhiko
Sol
Gold IV
Level 157
God Stats
2W - 2L
1,536 SR
Queue Stats
9W - 7L
1,495 MMR
Party 1
Cupid
Cupid
Gold III
KSfail
Cupid
Gold III
Level 160
God Stats
15W - 8L
1,728 SR
Queue Stats
26W - 19L
1,496 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
KimAllMighty
Cabrakan
Gold IV
Level 158
God Stats
1W - 0L
1,864 SR
Queue Stats
27W - 22L
1,468 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,709 SR
1,486 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,352 SR
1,121 MMR
Chaac
Chaac
Silver I
Centenario7
Chaac
Silver I
Level 124
God Stats
4W - 11L
1,422 SR
Queue Stats
156W - 178L
1,381 MMR
Party 2
Hercules
Hercules
Bronze V
MESSI19951
Hercules
Bronze V
Level 63
God Stats
0W - 2L
1,134 SR
Queue Stats
1W - 51L
527 MMR
Solo
Aphrodite
Aphrodite
Gold V
cagri415
Aphrodite
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ajhiko
Sol
12
0 / 0 / 15
7,510
683
6,917
4,236
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
KSfail
Cupid
14
16 / 0 / 2
9,710
883
18,690
7,388
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
KimAllMighty
Cabrakan
12
2 / 0 / 16
7,914
719
8,548
8,949
10,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ArtioMorgan Le FayAthenaGebAchilles

VS

Bans
GilgameshUllrOsirisHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,635
603
4,176
12,710
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
MESSI19951
Hercules
8
0 / 9 / 0
5,981
544
3,936
16,413
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
cagri415
Aphrodite
10
0 / 5 / 0
6,176
561
4,569
8,056
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
Ajhiko
Sol
0
0
15
7.5
L
0
4
0
0
W
Cupid
KSfail
Cupid
16
0
2
17
W
Cabrakan
KimAllMighty
Cabrakan
2
0
16
10
L
Hercules
MESSI19951
Hercules
0
9
0
0
L
Aphrodite
cagri415
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
12,681
20,573
Taken
37,179
16,211
Mitigated
19,984
10,732
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ajhiko
Sol
6,917
1,624
0
3,120
4,236
1,728
409
1,070
3,166
25,143
1,932
L
4,176
213
0
2,594
12,710
5,903
0
5,227
7,483
0
15,702
W
Cupid
KSfail
Cupid
18,690
11,906
80
4,007
7,388
3,531
852
1,981
5,245
0
52,041
W
Cabrakan
KimAllMighty
Cabrakan
8,548
1,170
0
3,525
8,949
10,952
154
2,438
6,159
14,995
0
L
Hercules
MESSI19951
Hercules
3,936
813
0
1,432
16,413
8,814
0
5,966
10,447
0
9,333
L
Aphrodite
cagri415
Aphrodite
4,569
575
3,219
3,295
8,056
5,267
0
3,874
4,182
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
18,792
124
Minions Killed
79
9
Camps Cleared
1
629,032
Distance Traveled
574,561
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,510
683
28
3
3
218,857
5
L
Chaac
6,635
603
21
2
0
234,309
3
W
Cupid
9,710
883
85
8
3
205,441
1
W
Cabrakan
7,914
719
11
1
3
204,734
3
L
Hercules
5,981
544
20
2
1
164,811
0
L
Aphrodite
6,176
561
38
3
0
175,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role