Player Matchup

Athena
Athena
Adamboiiii7765
Athena
Level 41
God Stats
32W - 13L
1,744 SR
Queue Stats
168W - 163L
1,439 Elo+
Party 1
Janus
Janus
ST3R0ID M0DE
Janus
Level 149
God Stats
3W - 1L
1,678 SR
Queue Stats
250W - 193L
1,567 Elo+
Party 1
Fenrir
Fenrir
Typhoon1101
Fenrir
Level 24
God Stats
21W - 2L
1,961 SR
Queue Stats
285W - 78L
1,858 Elo+
Party 1
Team Averages
Level 71
1,794 SR
1,622 Elo+

VS

Team Averages
Level 20
1,458 SR
1,415 Elo+
Anubis
Anubis
Lil6ixEbg
Anubis
Level 24
God Stats
17W - 13L
1,585 SR
Queue Stats
26W - 27L
1,417 Elo+
Solo
Chaac
Chaac
M00N CR1KK3T
Chaac
Level 14
God Stats
32W - 29L
1,439 SR
Queue Stats
60W - 71L
1,326 Elo+
Solo
Fenrir
Fenrir
sTop-vivido
Fenrir
Level 23
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 19
8,374
837
4,118
9,080
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
8 / 0 / 12
8,441
844
8,355
2,655
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
14 / 1 / 10
9,331
933
16,705
12,224
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lil6ixEbg
Anubis
8
0 / 7 / 1
5,493
549
3,539
8,565
4,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 8 / 1
5,717
572
6,560
11,303
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
8
1 / 9 / 0
5,729
573
3,526
12,507
5,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
24
Kills
1
1
Deaths
24
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
L
Anubis
Lil6ixEbg
Anubis
0
7
1
0.07
L
0
8
1
0.06
W
8
0
12
14
W
Fenrir
14
1
10
19
L
Fenrir
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
13,625
23,959
Taken
32,375
16,888
Mitigated
15,843
7,051
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,118
1,013
0
1,056
9,080
8,497
88
1,446
7,466
10,396
0
L
Anubis
Lil6ixEbg
Anubis
3,539
283
0
1,544
8,565
4,041
0
2,825
5,323
14,107
0
L
6,560
869
0
1,945
11,303
5,957
0
4,965
5,759
0
14,086
W
8,355
916
45
1,370
2,655
900
1,028
55
2,474
29,489
0
W
Fenrir
16,705
7,143
529
4,051
12,224
7,491
821
2,625
9,235
756
28,472
L
Fenrir
3,526
1,485
0
449
12,507
5,845
0
4,214
7,717
0
6,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
16,939
113
Minions Killed
48
7
Camps Cleared
0
572,791
Distance Traveled
429,313
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,374
837
12
1
0
187,169
4
L
Anubis
5,493
549
18
2
0
103,014
4
L
Chaac
5,717
572
17
2
0
162,804
1
W
Janus
8,441
844
68
7
5
192,190
0
W
Fenrir
9,331
933
33
3
2
193,432
1
L
Fenrir
5,729
573
13
1
0
163,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role