Player Matchup

Scylla
Scylla
Silver II
KingGoloso
Scylla
Silver II
Level 129
God Stats
40W - 51L
1,508 SR
Queue Stats
754W - 1,040L
1,322 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
paulootavio
Baron Samedi
Silver I
Level 144
God Stats
8W - 13L
1,423 SR
Queue Stats
279W - 316L
1,077 MMR
Solo
Hou Yi
Hou Yi
Gold II
sevisoto95
Hou Yi
Gold II
Level 128
God Stats
29W - 22L
1,633 SR
Queue Stats
464W - 605L
1,666 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,522 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,462 SR
1,146 MMR
Ra
Ra
Gold V
APA-DPA
Ra
Gold V
Level 73
God Stats
1W - 5L
1,459 SR
Queue Stats
63W - 86L
1,253 MMR
Party 1
Mulan
Mulan
Silver II
defez7777
Mulan
Silver II
Level 88
God Stats
2W - 7L
1,426 SR
Queue Stats
13W - 23L
1,308 MMR
Solo
Nemesis
Nemesis
Silver III
kgm14
Nemesis
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 174L
877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingGoloso
Scylla
16
8 / 5 / 15
11,819
788
12,917
10,536
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
paulootavio
Baron Samedi
13
1 / 4 / 15
9,868
658
7,526
14,249
13,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
sevisoto95
Hou Yi
16
15 / 1 / 6
12,115
808
17,343
15,285
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
FenrirOdinGebHelAchilles

VS

Bans
AphroditeCthulhuArtioYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 4
10,678
712
13,486
14,968
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
defez7777
Mulan
12
1 / 8 / 6
9,260
617
13,655
18,155
15,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
kgm14
Nemesis
13
4 / 7 / 3
10,316
688
5,850
14,457
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
10
10
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
10
4
0.7
W
Scylla
KingGoloso
Scylla
8
5
15
3.1
L
Mulan
defez7777
Mulan
1
8
6
0.5
L
Nemesis
kgm14
Nemesis
4
7
3
0.79
W
Baron Samedi
paulootavio
Baron Samedi
1
4
15
2.13
W
Hou Yi
sevisoto95
Hou Yi
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
32,991
40,070
Taken
47,580
23,521
Mitigated
26,203
13,009
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,486
964
1,043
2,506
14,968
5,400
0
8,548
6,056
45,172
0
W
Scylla
KingGoloso
Scylla
12,917
1,167
0
1,040
10,536
3,520
843
3,547
6,755
33,388
0
L
Mulan
defez7777
Mulan
13,655
1,010
125
3,130
18,155
15,494
0
5,419
12,432
5,695
26,188
L
Nemesis
kgm14
Nemesis
5,850
2,100
0
1,185
14,457
5,309
0
5,847
8,354
0
15,245
W
Baron Samedi
paulootavio
Baron Samedi
7,526
588
1,315
6,901
14,249
13,345
318
6,222
7,661
30,738
0
W
Hou Yi
sevisoto95
Hou Yi
17,343
9,128
0
3,753
15,285
6,656
1,568
5,500
9,463
0
51,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
30,254
158
Minions Killed
148
6
Camps Cleared
5
726,320
Distance Traveled
758,473
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,678
712
97
6
2
253,514
1
W
Scylla
11,819
788
52
3
3
242,164
2
L
Mulan
9,260
617
26
2
1
240,828
4
L
Nemesis
10,316
688
25
2
2
264,131
3
W
Baron Samedi
9,868
658
41
3
0
235,531
4
W
Hou Yi
12,115
808
65
4
3
248,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role